steelfiredragon Posted March 2, 2009 Posted March 2, 2009 Ne'er forget, Ne'er remember Ne'er go there Ne'er say ne'er oh look its black knight, the fiercest thing for yards around!!!!!! Strength through Mercy Head Torturor of the Cult of the Anti-gnome
Meshugger Posted March 2, 2009 Posted March 2, 2009 (edited) Request: An awesome sig that would make Llyranor cry. Bloodlines was awesome, albeit very buggy at first. Many memory-leaks as well. I never cared about the rest of their games. Edited March 2, 2009 by Meshugger "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
Slowtrain Posted March 2, 2009 Posted March 2, 2009 They're failures. Passionate and yet misguided. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Killian Kalthorne Posted March 2, 2009 Posted March 2, 2009 They're failures. Passionate and yet misguided. If they were a successful game company then they would have lasted longer than three games. And yes, I consider Obsidian still a starter company with only two games under their boot. Once a game company gets as many games as Bioware released, prior being sold to EA, then I will call game company successful. "Your Job is not to die for your country, but set a man on fire, and take great comfort in the general hostility and unfairness of the universe."
Llyranor Posted March 2, 2009 Author Posted March 2, 2009 Never forget. (Approved by Fio, so feel free to use it)
Morgoth Posted March 2, 2009 Posted March 2, 2009 I wanna see Volly forming and running a company, and then see how fast that one becomes a failure. R00fles! Rain makes everything better.
Slowtrain Posted March 2, 2009 Posted March 2, 2009 If they were a successful game company then they would have lasted longer than three games. And yes, I consider Obsidian still a starter company with only two games under their boot. Once a game company gets as many games as Bioware released, prior being sold to EA, then I will call game company successful. How long though does a game company have to last to be considered a success? How many games need to be released? I'm sure Troika wanted to stay in business longer and release more games; so does every company. I think to label companies that go under as failures is pretty hash and dismissive of all the effort that goes into running one's own business. If Obsidian goes out of business now, with ALiens being cancelled and Alpha Protocol unreleased, is Obsidian a failure? If AP is released, but Obsidian still goes out fo business, are they a failure then? Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
ramza Posted March 2, 2009 Posted March 2, 2009 Hmmm, who cares about Troika? I didn't like their games anyway... "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it.
Hurlshort Posted March 2, 2009 Posted March 2, 2009 I think there is a big difference between being bought out and shutting down. I'm sure the pocketbooks of the people running the companies would agree. Microprose succeeded, got bought, then went to crud. Sir-Tech actually had a long run. The interviews I read at the time made it seem like the owners were just ready to move on. The market was changing and they didn't want to sell the company off, so they shut down. I would consider them a lot more successful than Troika. I don't know anything about Looking Glass.
Volourn Posted March 2, 2009 Posted March 2, 2009 (edited) "I wanna see Volly forming and running a company, and then see how fast that one becomes a failure." Whether a company of mine succeeds or not would not change the fcat that Troika failed. Sorry, but your smoke and mirror trick doesn't work in your lame attempt to prop Troika up by trying to state my fictional never gonna happen company would fail. "How long though does a game company have to last to be considered a success? How many games need to be released? I'm sure Troika wanted to stay in business longer and release more games; so does every company. I think to label companies that go under as failures is pretty hash and dismissive of all the effort that goes into running one's own business." How hard one works doesn't change the fact some companies succeed, and most fail. Business world including gaming is tough. Only the strong survive, and prosper. Troika fialed because they failed to deliver products enough people wanted to play, and keep them in business. They failed because depsite the fact Troika wnated to remain open they couldn't attract enough business to stay afloat. They shut down because they couldn't afford to stay in business. It doesn't matter if a handful of people (including myself) enjoyed their games. We are irrelevant. No matter how egtistical Troika fans are, and how much they think only their opinion matters on whether or not Troika failed or not; bottom line is Troika failed. Edited March 2, 2009 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Hurlshort Posted March 2, 2009 Posted March 2, 2009 This really is just a glass half empty, half full conversation. Troika succeeded in releasing three games. That is three full development cycles that came to fruition. That's not bad. But they definitely didn't choose to close down the doors, so that is a failure.
Volourn Posted March 2, 2009 Posted March 2, 2009 Nope. They failed. Seriously. How can this even be argued. It's like saying a convience store that was open for 2 year; but had to shut down due to a lack of customers and funding was a success simply because it lasted 2 years. LAME BTW, You cna still have some successes, and still be a failure. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Hurlshort Posted March 2, 2009 Posted March 2, 2009 Nope. They failed. Seriously. How can this even be argued. It's like saying a convience store that was open for 2 year; but had to shut down due to a lack of customers and funding was a success simply because it lasted 2 years. LAME BTW, You cna still have some successes, and still be a failure. Um, yeah, that's what I just said. Seriously, do you even recognize when someone is agreeing with you, or do you just try and argue with everyone? Now Troika managed to survive for 7 years. That is, as you just said, some success. But again, as you and I have both been saying, they ultimately failed. Nobody has come in here and called Troika a huge success story, they are just trying to celebrate the few small successes they had in their brief time. I'm not sure why you are so gung-ho to piss on that parade.
Nightshape Posted March 2, 2009 Posted March 2, 2009 Because he's Volo and that's what he does. Kudos to Trokia! I came up with Crate 3.0 technology. Crate 4.0 - we shall just have to wait and see.Down and out on the Solomani RimNow the Spinward Marches don't look so GRIM!
Volourn Posted March 2, 2009 Posted March 2, 2009 But, their 3 games weren't successes. They were all heavily criticized, they didn't make much profit if any at all, and didn't have any positive long last lasting effect on the industry. What people don't get, just because they (we) personally liked Troika's games or even Troika themselves doesn't make them successes in any way. ie. Just because someone liked that small corner store, and went there all the time during the two years said store was open and they enjoyed the prices, the atmosphere, the service, the owners, etc. does NOT mean that store was a success. And, don't pretend to 'agree' with me when you actually don't as you continue to give 'they were failures but' excuses. It's not complex. Troika failed. They are a failed company. It's why they don't exist anymore. It's why NOBODY wanted to do business with them anymore, and they had to close up. And, nobody did because the games they did release basiclaly failed. If TOEE, ARC, and BL had succeeded; publishers would have had no problem giving Troika more work. Again, it doesn't matter if I personally enjoyed ARC, and BL. My opinion on their games is IRRELEVANT when it comes to Troika's success or failure. Then again, I'm so egotistical, and selfish and 'mememe' like most people who think everything revolves around them. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Hurlshort Posted March 2, 2009 Posted March 2, 2009 Where are you going with this Volo? You already stated: "You cna still have some successes, and still be a failure." Some folks are choosing to look at those successes, and you seem to have a big problem with that. Why? From a business standpoint, Troika managed to pay salaries and secure enough funding to last 7 years and release 3 full products. That is "some success" as you stated. Why are you so down on them?
Morgoth Posted March 2, 2009 Posted March 2, 2009 In Vollys world, only EA is a success - the rest is a total failure, including Bioware. Rain makes everything better.
Volourn Posted March 2, 2009 Posted March 2, 2009 "From a business standpoint, Troika managed to pay salaries and secure enough funding to last 7 years and release 3 full products. That is "some success" as you stated. Why are you so down on them?" This shoudl be obvious. Did Troika want to close like some companies who sold themselves for profit or were they forced to close because they couldn't make money? Great. Troika paid their employees for 7 years. They closed down because they couldn't pay those same employees because failing. Unlike, say, BIO's owners who sold their company because they had atcual people who felt BIO had actual value. Troika couldn't even convince one publisher - not a one - to pony up cash for a game despite Troika's owners history in the industry. Their games barely sold. They crashed, and burned. Sure, they lasted 7 years. Big deal. 7 years of failure in terms of profit, popularity, and actuallybeing successful. remember, I said they were somewhat successful because I personally liked their games; but again, my opinion is IRREVELANT. In the rgand scheme of things, Troika is a failed company. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Monte Carlo Posted March 2, 2009 Posted March 2, 2009 I don't think Troika would ever have been capable of making a genuinely successful mainstream game. Their vision of what they wanted to do was so strong, it morphed into arrogance. I've played two out of three of their releases (Vampires? Meh). Both of them were deeply flawed, ToEE could have been great but wasn't. That makes their failure even more acute. Having said that, it's not like I wish them any ill, in fact IIRC they're all doing pretty well working elsewhere. You might be the greatest games design genius in the world; it clearly doesn't mean that you're going to be able to run a successful development company. As a customer, my view of Troika was that they weren't really interested in engaging with fans in a meaningful way (which I know is probably hard work, but it pays dividends), their products were buggy and rushed and in the case of TOEE, the relationship with Atari seemed, ahem, difficult. Cheers MC
Hurlshort Posted March 2, 2009 Posted March 2, 2009 (edited) So where are you going with this? This is a thread about remembering Troika's successes. Are you here for any reason other than to troll? edit: This is aimed at Volo, not Monte Carlo Edited March 2, 2009 by Hurlshot
Volourn Posted March 2, 2009 Posted March 2, 2009 Huh? Who says this threa dis only about Troika's 'successes'? The topic nor the original post suggests that. Don't think trolling is because someone has an opinion YOU disagree with. btw, It's not only me who have pointed out that Troika failed. The trhead is about not forgeting Troika, and to me that includes their failure since 'those who forget the past are doomed to repeat it'. Are you here for any reason other than to flame me? I'm here to discuss, and remember Troika. Period. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Hurlshort Posted March 2, 2009 Posted March 2, 2009 Heh, actually this thread really has nothing to do about Troika. And yes, I'm just here to flame you. It's irresistible. Goon squad, to the Goon Copter!
Mamoulian War Posted March 2, 2009 Posted March 2, 2009 Huh? Who says this threa dis only about Troika's 'successes'? The topic nor the original post suggests that. Don't think trolling is because someone has an opinion YOU disagree with. btw, It's not only me who have pointed out that Troika failed. The trhead is about not forgeting Troika, and to me that includes their failure since 'those who forget the past are doomed to repeat it'. Are you here for any reason other than to flame me? I'm here to discuss, and remember Troika. Period. Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Volourn Posted March 2, 2009 Posted March 2, 2009 That fits the Troika defenders to a tee. 'They're not a failure. Honest. even if they couldn't pay their employees anymore." DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Deadly_Nightshade Posted March 2, 2009 Posted March 2, 2009 'They're not a failure. Honest. even if they couldn't pay their employees anymore." Maybe because there are other measures of success, ones that you are purposely ignoring so you can continue to troll. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
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