janjetina Posted November 18, 2008 Share Posted November 18, 2008 I haven't encountered a single problem in the HK factory (except for the encounter that should reveal the position of the factory fading to black, which has a well known workaround) while playing the leaked beta. Most of the problems I encountered were on M4-78, which was restored by another mod and will be made compatible with TSLRP when it comes out. Link to comment Share on other sites More sharing options...
Hassat Hunter Posted November 18, 2008 Share Posted November 18, 2008 @ refuse: Of course the HK-Factory is pretty much *The* most wanted part of TSLRP, so leaving it out won't do much good... ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee Link to comment Share on other sites More sharing options...
refuse Posted November 18, 2008 Share Posted November 18, 2008 @ Hassat: I don't think it is necessarily so; there is still a good deal of restored content and the bug fixes themselves are top on my list. In my only playthrough of the leaked beta I don't think I even got to the droid factory and gave up during my encounter with Darth Nihilus and Visas' options messing my game up. Link to comment Share on other sites More sharing options...
Markus Ramikin Posted November 18, 2008 Share Posted November 18, 2008 Nonsense, the most wanted part of TSLRP is seeing GO-TO die. Er, get shot to pieces. You get the idea. I honestly cheered aloud when I first saw that in the video trailer. Link to comment Share on other sites More sharing options...
mr insomniac Posted November 18, 2008 Share Posted November 18, 2008 Nonsense, the most wanted part of TSLRP is seeing GO-TO die. Er, get shot to pieces. You get the idea. I honestly cheered aloud when I first saw that in the video trailer. Yep, right on, I'm with you there. I took this job because I thought you were just a legend. Just a story. A story to scare little kids. But you're the real deal. The demon who dares to challenge God. So what the hell do you want? Don't seem to me like you're out to make this stinkin' world a better place. Why you gotta kill all my men? Why you gotta kill me? Nothing personal. It's just revenge. Link to comment Share on other sites More sharing options...
Hassat Hunter Posted November 18, 2008 Share Posted November 18, 2008 ... which is irrevocably connected with the Droid Factory. ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee Link to comment Share on other sites More sharing options...
Hassat Hunter Posted November 19, 2008 Share Posted November 19, 2008 Just finished Nar Shaddaa... gonna note down the newly found bugs (with new severe bug) before I forget them... (100% Reproducable:) Adding G0-T0 in Vogga's chambers, then letting him do his "I will depart" convo, then remove and re-add him will permanently lock G0-T0 in a broken state (no longer initialises conversation). Atris convo loop: "I won't allow you to put me on trial" will return to the saberignition scene and never 'deletes' so can be infinitely redone. During the Mira at JJT scene Hanharr says "Jedi" instead of "Jeedai". "Who are you" at Kodin aborts any talk about selling T3. "What is this place" when talking about selling T3 with Kodin breaks the conversation. Lunar Shadow captain: "Force Persaude" (read it in the Let's play, unfixed in 1.0b8). Kodin doesn't drop his HK part on death. Lootra's thank you VO misses lipsync. You can walk past the Twins trigger on Goto's ship. Intimidating the Serroco to give the Refugees more leeway, then asking them to drop their weapons (making them hostile) gives both the XP for the peaceful AS the violent solution... (Not quite sure what the cause is:) ...and is most likely the cause for VO-lacking in the Exchange camp (not quite sure what caused that though) Vogga didn't confirm the destruction of Vogga's base this time. Altough HK's showed up, so the game definitely knew I was at that stage. Hmmm... ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee Link to comment Share on other sites More sharing options...
Sharen the Exile Posted November 19, 2008 Share Posted November 19, 2008 I haven't encountered a single problem in the HK factory (except for the encounter that should reveal the position of the factory fading to black, which has a well known workaround) while playing the leaked beta. Most of the problems I encountered were on M4-78, which was restored by another mod and will be made compatible with TSLRP when it comes out. Hopefully, the new version of M4-78 which we are currently working on will be less buggy and also more complete and interesting. @ Hassant The amount of new bugs you found is quite disturbing I must say M4-78 Enhancement Project :: www.m4-78ep.deadlystream.com Discuss the M4-78EP, Sleheyron Restoration Project, KotOR: Revenge of Revan and more! Join Deadly Stream Forums today! Link to comment Share on other sites More sharing options...
Markus Ramikin Posted November 20, 2008 Share Posted November 20, 2008 ... which is irrevocably connected with the Droid Factory. So? Calrissian's blowing up the second Death Star is irrevocably connected with Ewoks winning a battle against elite imperial soldiers. Doesn't mean they're not two different scenes, about which a lot of people have very different feelings, too. Not saying the HK Factory will suck, I'm just saying yes it is possible to be looking forward to the Goto-gets-what-was-coming-to-him scene more. Link to comment Share on other sites More sharing options...
Hassat Hunter Posted November 20, 2008 Share Posted November 20, 2008 Which would be impossible to get in "HK-Factoryless TSLRP". So basically above suggestion leaves out both of the most anticipated restorations. ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee Link to comment Share on other sites More sharing options...
Darth_Windu Posted November 20, 2008 Share Posted November 20, 2008 Hassat is quite correct, you can't have the HK vs G0-T0 end scene without the factory, it just wouldn't make sense. TSLRP Closed Beta Tester Link to comment Share on other sites More sharing options...
Markus Ramikin Posted November 20, 2008 Share Posted November 20, 2008 What "suggestion"? I wasn't asking for a factory-less TSLRP, heh. Link to comment Share on other sites More sharing options...
Hassat Hunter Posted November 20, 2008 Share Posted November 20, 2008 Refuse's one. Little more above than just 1 post . ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 20, 2008 Share Posted November 20, 2008 (edited) As far as I'm aware, no, Dash is needed. Unfortunately he hasn't been in contact for some time because of personal reasons, which of course take precedance. My understanding though is that no-one else can fill his shoes at the moment. i see... I recommend keeping your options open for new buildmaster. *Shrug*. We're just peons; if the team want a new buildmaster that's really an internal affair for them. I don't think the betas get a say, really. Or if we do, it doesn't count. In any case, I'm afraid there just isn't anyone able and willing to do it in the KotOR modding community... and getting someone in would, obviously, cause ructions and delays, etc... by the time they were settled in, Dash's RL issues could well be over. Or they could not. But either way it doesn't seem likely to cause that huge a difference in terms of time. Edited November 20, 2008 by Darth InSidious This particularly rapid, unintelligible patter isn't generally heard, and if it is, it doesn't matter. Link to comment Share on other sites More sharing options...
Markus Ramikin Posted November 20, 2008 Share Posted November 20, 2008 Right, Hassat, I missed that one. But anyway, to quote Moff Tarkin: "This bickering is pointless". The important part is: GO-TO dies. That's all that matters. It proves the basic goodness and justice of the universe. Link to comment Share on other sites More sharing options...
Darth_Windu Posted November 21, 2008 Share Posted November 21, 2008 Agreed :D TSLRP Closed Beta Tester Link to comment Share on other sites More sharing options...
Hassat Hunter Posted November 21, 2008 Share Posted November 21, 2008 (edited) After breaking G0-T0 I now proudly present you... breaking Handmaiden! Damn, this game is buggy, and you just find more each playthrough. Anyways, list #4: * CTD when leaving for the Ebon Hawk (escort) during the Sith Attack on Dxun, then return and get the cutscene to Onderon. * CTD when entering the Ebon Hawk as Mandalore (Dantooine). * CTD when entering the Rebuild Academy as Mandalore. * You can train Handmaiden into a Jedi twice if you ask about her different look (and get the Yusanis convo) after already training her in a Jedi (Kreia will once again do her mother-talk, which reopens convo options with Handmaiden). Doing this resets her to a lvl 1 Guardian, but she keeps all previous gained boosts. +10 (or more) free levels sounds like an exploit to me Edited November 21, 2008 by Hassat Hunter ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee Link to comment Share on other sites More sharing options...
Swxpert Posted November 22, 2008 Share Posted November 22, 2008 i wonder if this will ever be done or if we will just be working on it FOREVER Link to comment Share on other sites More sharing options...
Darth_Windu Posted November 22, 2008 Share Posted November 22, 2008 i wonder if this will ever be done or if we will just be working on it FOREVER I think you mean 'Team Gizka', not 'we'. Anyway it'll be done when it's done. Complaining doesn't make the project go any faster. Dash has personal issues, they are more important than the mod will ever be. TSLRP Closed Beta Tester Link to comment Share on other sites More sharing options...
refuse Posted November 22, 2008 Share Posted November 22, 2008 Hassat is quite correct, you can't have the HK vs G0-T0 end scene without the factory, it just wouldn't make sense. Perhaps I wasn't clear on my suggestion. I didn't mean to remove all mentions of the Factory and effectively remove it from the restoration process, but rather circumvent any game-play that is too buggy in that segment of the game (perhaps all of it), like the various mods that allow you to skip Peragus, via dialog where you choose to alocate projected DS/LS points etc. A datapad could be further given to the PC, giving them a brief summary of the events that 'took place' in the Factory, so that scenes connected to the Factory do not seem out of place. Granted, it's not the ideal way of dealing with the issue surrounding the Factory, but that way gamers can hopefully 'skip' many of the bugs associated with that segment of the patch. I should point out that it is my understanding that the Factory is proving to be exceptionally buggy and dificult to restore, thus holding up everything else, so if that is not the case, I can see how my suggestion seems pointless. This I suggest though in the case even where the work on the Factory proves to be too much, yet TG would want to release the rest of the patch, plus allowing other mod-teams the opportunity of having a go at it by including their work (assuming they wouldn't have an issue with others futher developing their restoration work). I am by no means advocating a rushed release though. Link to comment Share on other sites More sharing options...
Theseus Posted November 22, 2008 Share Posted November 22, 2008 Im tired of waiting for this ridiculously long restoration project. Is there a fan based patch out there that does not add any content, yet fixes the problems? Link to comment Share on other sites More sharing options...
Darth_Windu Posted November 22, 2008 Share Posted November 22, 2008 Im tired of waiting for this ridiculously long restoration project. Is there a fan based patch out there that does not add any content, yet fixes the problems? I'm tired of people whinging about not getting their free mod soon enough. Is there a fan based intelligence filter that doesn't stop normal posts, but does filter the whining? TSLRP Closed Beta Tester Link to comment Share on other sites More sharing options...
Jediphile Posted November 22, 2008 Share Posted November 22, 2008 Im tired of waiting for this ridiculously long restoration project. Is there a fan based patch out there that does not add any content, yet fixes the problems? There's DarthStoney's M4-78 mod... http://knightsoftheoldrepublic.filefront.com/file/M478;89207 I'm tired of people whinging about not getting their free mod soon enough. Is there a fan based intelligence filter that doesn't stop normal posts, but does filter the whining? Whoa. Calm down, please. I'm still patient, but the mod has indeed been a long time coming. And I wouldn't exactly call it inspiring that it's been over a year since the last progress report either. Visit my KotOR blog at Deadly Forums. Link to comment Share on other sites More sharing options...
Hassat Hunter Posted November 22, 2008 Share Posted November 22, 2008 I should point out that it is my understanding that the Factory is proving to be exceptionally buggy and dificult to restore, thus holding up everything else, so if that is not the case, I can see how my suggestion seems pointless. The Factory isn't particularly 'more buggy' than the rest of TSLRP. ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee Link to comment Share on other sites More sharing options...
Gorth Posted November 22, 2008 Share Posted November 22, 2008 Im tired of waiting for this ridiculously long restoration project. Is there a fan based patch out there that does not add any content, yet fixes the problems? I'm tired of people whinging about not getting their free mod soon enough. Is there a fan based intelligence filter that doesn't stop normal posts, but does filter the whining? Hey, easy now It is not a perfect solution, but I've had great joy using the 'ignore' function in the past, if there are forumites whose posts you find systematically offensive. I am as impatient as the next gamer who enjoyed Kotor2 (at least I think so), but having worked more than 20 years in software development, I know that it isn't as easy as it may look on the surface. “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein Link to comment Share on other sites More sharing options...
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