aVENGER Posted February 1, 2007 Posted February 1, 2007 What we're doing with Mass Effect is trying to make it about going to an extreme where you accomplish the objective by being brutal at all costs except the objective. Or maybe you take the other approach where you're just as brutal and just as extreme but you're finding a compromise and taking some other value into account? Basically, as long as you are brutal and extreme we don't care whether you are good or evil and neither should you. Click Here to read more. Disclaimer: this is actually a fictional, satirical interview although it was apparently based on several real interviews which Mass Effect project director Casey Hudson has given in the past few months. A lot of his quotes are taken directly from the real interviews though some of them have been twisted to the EXTREME! :D
Sand Posted February 1, 2007 Posted February 1, 2007 Of course, leave to the RPG Codex to make false interviews as a form of ridicule. Yes. Very hilarious. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Volourn Posted February 1, 2007 Posted February 1, 2007 Really sad, and pathetic. I find some ofthe posts and pics that the Codexers have made up funny; but that fake interview just comes off as desperate attention seeking. *yawn* DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Slowtrain Posted February 1, 2007 Posted February 1, 2007 weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee! Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Sand Posted February 1, 2007 Posted February 1, 2007 weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee! No. Not "wee." Wii. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Xard Posted February 1, 2007 Posted February 1, 2007 (edited) ZOMG, is that new smiley? About teh link: Meh edit: I should use add reply more ofter than fast reply. How long these new ones have been here? :confused: Edited February 1, 2007 by Xard How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Llyranor Posted February 1, 2007 Posted February 1, 2007 I'm guessing this is practice for their objective 'Don't buy FO3 or we slit your throat' campaign. (Approved by Fio, so feel free to use it)
Deraldin Posted February 1, 2007 Posted February 1, 2007 ZOMG, is that new smiley? About teh link: Meh edit: I should use add reply more ofter than fast reply. How long these new ones have been here? :confused: About an hour.
Aegeri Posted February 1, 2007 Posted February 1, 2007 (edited) I wonder if the game takes place over 24 hours and forces you to torture terrorists, doing the wrong thing, to do the right thing. But yes, this interview is based on some of Biowares previous ones and I think mainly one from IGN where they compared the main character to Jack Bauer. To be perfectly honest, ever since that IGN interview with whoever the PR person from Bioware was, I've just been unable to take Mass Effect seriously anymore. They sunk the entire game for me with the whole Jack Bauer and being extreme crap. Edit: Specifically this part of a recent IGN interview: IGN: So you just spoke about how you want players to feel that they're somebody special. We know that you take the role of Commander Shepard as the main character and I've read that you can create your own character and build him from the ground up. How do you manage to make this game where the two ideas co-exist, where you can create your own character and build your own persona an still fit him into this world and story where he is special? Casey Hudson: Well it's an interesting balance and I think it's a different balance than anyone has ever done before in a role-playing game. I think typically role-playing games in the past have been more about creating a completely empty vessel that you then fill up with whatever choices that you make. And that can be really cool but it also kind of leaves out a little bit of the texture of what it's like to be someone specific or to have a specific spirit to an adventure. So if you think about some of the really great, memorable science fiction stories or even characters, like Captain Kirk or JACK BAUER. So we created the persona of COMMANDER Shepard. And Commander Shepard is an N7 ELITE which is a member of the human military that really is among THE VERY BEST OF THE BEST and he's already PROVEN himself. And you can also, of course, create a female Commander Shepard. But because we give you a certain kind of experience which is that NOTHING IS GOING TO HOLD YOU BACK. You will do WHATEVER IT TAKES to solve your mission, to get through that door, to accomplish your objective. And you will GO TO THE EXTREMES to do that. That's really the essence of the experience of being Commander Shepard. I'm sorry, but I can no longer take the game seriously after this. Edit2: Added a link to the IGN interview, just in case you think the above is also from the codex. Sadly, it is not. Edited February 1, 2007 by Aegeri Boss: You're fired. Me: Ummm will you let me have my job if I dance for you? Boss: No, I don't think so- Me: JUST LET ME DANCE *Dances*
Oerwinde Posted February 1, 2007 Posted February 1, 2007 Of course, leave to the RPG Codex to make false interviews as a form of ridicule. Yes. Very hilarious. Weird Al has been doing it for years. He used Eminem interview footage to make it seem like he was saying he though Brad Pitt was cute and wanted to date him. Thats funny. The area between the balls and the butt is a hotbed of terrorist activity.
Meshugger Posted February 1, 2007 Posted February 1, 2007 (edited) Hah! I kinda like the idea of Shepard being Jack Bauer in space. The bodycount would be EXTREME! Edited February 1, 2007 by Meshugger "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
Sand Posted February 1, 2007 Posted February 1, 2007 The difference there is that Weird Al does not misrepresent his material, unlike the Codex. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Aegeri Posted February 1, 2007 Posted February 1, 2007 The difference there is that Weird Al does not misrepresent his material, unlike the Codex. What did they misrepresent? It was Bioware and the IGN interview above the set off this whole "LAWL EXTREMMMEEEE" thing. I've posted a link to the interview above and the relevant quote. As I said, after that interview I can't take the game seriously anymore. Hah! I kinda like the idea of Shepard being Jack Bauer in space. The bodycount would be EXTREME! All in defending freedom and America...errrr space. Boss: You're fired. Me: Ummm will you let me have my job if I dance for you? Boss: No, I don't think so- Me: JUST LET ME DANCE *Dances*
Sand Posted February 1, 2007 Posted February 1, 2007 The difference is that IGN is a legitimate interview and the Codex is not. The purpose of Codex' lil bit of unhumour is to ridicule something they don't like. That is what they do. If they don't like something they ridicule and badger it like schoolyard bullies. They have done that for years. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Meshugger Posted February 1, 2007 Posted February 1, 2007 The difference there is that Weird Al does not misrepresent his material, unlike the Codex. What did they misrepresent? It was Bioware and the IGN interview above the set off this whole "LAWL EXTREMMMEEEE" thing. I've posted a link to the interview above and the relevant quote. As I said, after that interview I can't take the game seriously anymore. Hah! I kinda like the idea of Shepard being Jack Bauer in space. The bodycount would be EXTREME! All in defending freedom and America...errrr space. Commander Shepard: THE DECIDER! This game is going to be a blast "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
Aegeri Posted February 1, 2007 Posted February 1, 2007 The difference is that IGN is a legitimate interview and the Codex is not. The purpose of Codex' lil bit of unhumour is to ridicule something they don't like. That is what they do. If they don't like something they ridicule and badger it like schoolyard bullies. They have done that for years. This is not what I asked. Can you actually point out what they misrepresented? As I said, the IGN interview sunk the game for me (I thought previews were meant to get you more interested in a game) and I didn't have a thing against the game period (and I really liked both KotoR games as well incidentally). As far as I can see, the 'fake' RPGcodex interview is just mocking the stupidity of the IGN interview I've already linked. Which IMO, is fully justified. Boss: You're fired. Me: Ummm will you let me have my job if I dance for you? Boss: No, I don't think so- Me: JUST LET ME DANCE *Dances*
Volourn Posted February 1, 2007 Posted February 1, 2007 "What did they misrepresent?" A lot. In fact, the hilarity is that they went to the EXTREME. What's also funny is that ME is a console Action RPG which means the Codex shouldn't - according to their own mantra - be worrying about it. For some reason, however, VD is fixated on it. They misrepresent by twisting facts. Just like any poloitician except unlike politicians; the Codex does it in a retarded way. R00fles! P.S. I thought the Codex forum posts that the article is largely based on were funny; but the article comes across as childish, lame, and simply unfunny. It reeks of desperation and seeking attention much like a 2 year old child would. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Diogo Ribeiro Posted February 1, 2007 Posted February 1, 2007 Yes, we completely twisted that IGN article. There's no EXTREME stuff in that. Good god. Jack Bauer is going to kill us all.
kirottu Posted February 1, 2007 Posted February 1, 2007 (edited) IGN: So we created the persona of COMMANDER Shepard. And Commander Shepard is an N7 ELITE which is a member of the human military that really is among THE VERY BEST OF THE BEST and he's already PROVEN himself. And you can also, of course, create a female Commander Shepard. But because we give you a certain kind of experience which is that NOTHING IS GOING TO HOLD YOU BACK. You will do WHATEVER IT TAKES to solve your mission, to get through that door, to accomplish your objective. And you will GO TO THE EXTREMES to do that. That's really the essence of the experience of being Commander Shepard. I think this was bit funnier than the Codex interview. Whatever it takes to get through that door? Good stuff. The doors must be pretty extremely difficult opponents in Mass Effect. I Edited February 1, 2007 by kirottu This post is not to be enjoyed, discussed, or referenced on company time.
Aegeri Posted February 1, 2007 Posted February 1, 2007 Yes, we completely twisted that IGN article. There's no EXTREME stuff in that. Good god. Jack Bauer is going to kill us all. No, he'll torture you first for the freedom of America - I mean space - then kill you in a dramatic explosion at 11:55pm. Boss: You're fired. Me: Ummm will you let me have my job if I dance for you? Boss: No, I don't think so- Me: JUST LET ME DANCE *Dances*
Darque Posted February 1, 2007 Posted February 1, 2007 Thread pruned. I'd like to point out that if the hostility could be toned down to nothing that'd be great.
Aegeri Posted February 1, 2007 Posted February 1, 2007 IGN: So we created the persona of COMMANDER Shepard. And Commander Shepard is an N7 ELITE which is a member of the human military that really is among THE VERY BEST OF THE BEST and he's already PROVEN himself. And you can also, of course, create a female Commander Shepard. But because we give you a certain kind of experience which is that NOTHING IS GOING TO HOLD YOU BACK. You will do WHATEVER IT TAKES to solve your mission, to get through that door, to accomplish your objective. And you will GO TO THE EXTREMES to do that. That's really the essence of the experience of being Commander Shepard. I think this was bit funnier than the Codex interview. Whatever it takes to get through that door? Good stuff. The doors must be pretty extremely difficult opponents in Mass Effect. I Boss: You're fired. Me: Ummm will you let me have my job if I dance for you? Boss: No, I don't think so- Me: JUST LET ME DANCE *Dances*
Diogo Ribeiro Posted February 1, 2007 Posted February 1, 2007 I'd like to point out that if the hostility could be toned down to nothing that'd be great. It would also be great if the same standard could be applied to the usual suspect's baseless attacks, flame baiting and utterly repetitive posts which contribute nothing to dozens of discussions. But hey, wishful thinking.
Sand Posted February 1, 2007 Posted February 1, 2007 (edited) I Edited February 1, 2007 by Sand Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Deraldin Posted February 1, 2007 Posted February 1, 2007 (edited) IGN: So we created the persona of COMMANDER Shepard. And Commander Shepard is an N7 ELITE which is a member of the human military that really is among THE VERY BEST OF THE BEST and he's already PROVEN himself. And you can also, of course, create a female Commander Shepard. But because we give you a certain kind of experience which is that NOTHING IS GOING TO HOLD YOU BACK. You will do WHATEVER IT TAKES to solve your mission, to get through that door, to accomplish your objective. And you will GO TO THE EXTREMES to do that. That's really the essence of the experience of being Commander Shepard. I think this was bit funnier than the Codex interview. Whatever it takes to get through that door? Good stuff. The doors must be pretty extremely difficult opponents in Mass Effect. I Edited February 1, 2007 by Deraldin
Recommended Posts