December 10, 200619 yr Being the consular>jedi master that I was, I too gained an excess ammount of force points, Whenever I used Master Heal it barely scratched the meter, When I used some darkside powers it only took little away, and I didnt have a high charisma either.
December 10, 200619 yr Indeed. And with light side, the vast majority of their powers are buffs, and by the time they run out, most of the force points you spent on them will have regenerated. Force Enlightenment makes that excess even worse. Really, Force points are only an issue on the first few planets (ie. Peragus, Telos, and possibly your first planet afterwards).
December 10, 200619 yr I agree, even as a guardian/weaponmaster/marauder you have so many force points at the end you never seem to run out... Not like in KotOR I where your force points wouldn't regenerate in combat, which meant you could run out, not that you would of course. <_< This does make spamming force powers a bit too easy, especially when 2-3 shots of force storm at high level will kill every enemy in range. " This is one of the reasons I go for a combat character, stops rediculous annihilation of every nearby enemy in 3 seconds... although by mid game I could if I wanted anyway. By late game it rarely matters what class you chose, as your character is good at everything anyway. One of my main gripes about TSL. Although it doesn't stop me playing of course. :D Laterz...
December 10, 200619 yr I agree, even as a guardian/weaponmaster/marauder you have so many force points at the end you never seem to run out... Not like in KotOR I where your force points wouldn't regenerate in combat, which meant you could run out, not that you would of course. <_< Laterz... <{POST_SNAPBACK}> Wrong answer, McFly! Dam13n, I have to correct you, that the FP may re-generate during combat if you have appropriate armor with appropriate upgrades. For Sith Marauder / Jedi Weapon Master, the FP is not very high enough as Sith Lord / Jedi Master, besides and many FP Regen feats were given to Jedi Master / Sith Lord, so I don't think Weapon Master / Sith Marauder can get as many Force powers as Jedi Master / Sith Lord. | RP Fic: Knightfall | RP: Knightfall: The duel between Light and Dark | Savoir, conqueror, hero, villian...You're all those things...--Emperor Skywalker to CSI, redeemed Darth Nihilus.
December 10, 200619 yr They can't get as many, but they can get enough. Really, when you get down to it, a dark side guy is mostly going to be doing Force Lightning and Force Crush (which he'll get for free), with the occasional neutral buff and perhaps a few drains. Light side will likely take some self-buffs and stasis, but Kreia can handle buffs if needed. Lord and Master certainly allow for more versatility, but any class can easily get the core powers and still have room for customization.
December 11, 200619 yr Does anyone know if you lose fury when you go LS or not, I can't remember. :"> <{POST_SNAPBACK}> Yes. Until, character realigns himself/herself back to being darksided. However, weapon master feats like extra melee damage might still work even if character is darkside, just that +3 Str from LS mastery is not given. Edited December 11, 200619 yr by vaxen83 Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧
December 11, 200619 yr Jedi Watchman (or Sith Lord, if DS ... but I strongly prefer LS) I see the LS or DS Exile very differently ... LS: I see the Exile as being independent and resourceful, in spite of (possibly in order to avoid) the "force bonds" the Exile creates, and the increased skills of the Watchman enable that moreso than combat power or study of the force - plus while the Exile easily brings out latent force ability in companions, I don't see the Exile sticking around to lead the rebuilding of the Jedi Order. DS: I see the Exile as trying to examine all aspects of the Force, and seeing complete knowledge of that power as the only way to fully understand and overcome his initial "deafening" to it.
December 11, 200619 yr Does anyone know if you lose fury when you go LS or not, I can't remember. :"> <{POST_SNAPBACK}> Yes. Until, character realigns himself/herself back to being darksided. However, weapon master feats like extra melee damage might still work even if character is darkside, just that +3 Str from LS mastery is not given. <{POST_SNAPBACK}> Thanks Dude. :D
December 11, 200619 yr OMG Nihilius your so funny. <{POST_SNAPBACK}> Unneccensary Clarification: Thank you, master, but you're not the first person says I'm funny. | RP Fic: Knightfall | RP: Knightfall: The duel between Light and Dark | Savoir, conqueror, hero, villian...You're all those things...--Emperor Skywalker to CSI, redeemed Darth Nihilus.
December 11, 200619 yr Does anyone know if you lose fury when you go LS or not, I can't remember. :"> <{POST_SNAPBACK}> Yes. Until, character realigns himself/herself back to being darksided. However, weapon master feats like extra melee damage might still work even if character is darkside, just that +3 Str from LS mastery is not given. <{POST_SNAPBACK}> This is true. I went Jedi Weaponmaster during a Neutral game, and lost no abilities upon returning to Neutrality or mild Dark Side. Which is good, because it's much easier to grab a Jedi prestige class and go down to neutral than taking a Sith one and rising up to it.
December 11, 200619 yr Jedi Master gets my vote. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester
December 12, 200619 yr I agree, even as a guardian/weaponmaster/marauder you have so many force points at the end you never seem to run out... Not like in KotOR I where your force points wouldn't regenerate in combat, which meant you could run out, not that you would of course. <_< [...] <{POST_SNAPBACK}> Well, actually, in KotoR1, my forcepoints regenerated just fine. My LS Consolar there never had problem with shortage of forcepoints. It was in KotoR2 where suddenly I had to notice that my fp wont regenerate in battle. :angry:
December 12, 200619 yr Well, actually, in KotoR1, my forcepoints regenerated just fine. My LS Consolar there never had problem with shortage of forcepoints. It was in KotoR2 where suddenly I had to notice that my fp wont regenerate in battle. :angry: <{POST_SNAPBACK}> Unless you use the force regen feat, and items which give force regen, then you have no problems. In TSL, the only time I have run out of force is on peragus, after that it's all good. Laterz...
December 13, 200619 yr I think they're all good, since you can actually have different experiences with each unlike many games with a class system. If I had to pick a favorite though, it'd be Jedi Master/Sith Lord, since I love playing a "force powers" character.
December 13, 200619 yr Tried Jedi Guardian, and found he's really powerful, and strength...Trememdous...Man...Only Jedi Master can defeat him for sure. | RP Fic: Knightfall | RP: Knightfall: The duel between Light and Dark | Savoir, conqueror, hero, villian...You're all those things...--Emperor Skywalker to CSI, redeemed Darth Nihilus.
December 13, 200619 yr Just wait until a Watchman or Assassin stuns him and then sneak attacks for massive damage. And then stealths so as to rinse and repeat.
December 21, 200619 yr OMG Nihilius your so funny. <{POST_SNAPBACK}> Unneccensary Clarification: Thank you, master, but you're not the first person says I'm funny. <{POST_SNAPBACK}> I dont remember HK saying that.
December 21, 200619 yr When I used some darkside powers it only took little away, and I didnt have a high charisma either. <{POST_SNAPBACK}> I believe each point of Charisma modifier only reduces the cost of a dark sided force power by one. Force Storm makes the game a little too easy, IMO.
December 21, 200619 yr Then don't use Force Storm. I'll use Death Field than Force Storm... | RP Fic: Knightfall | RP: Knightfall: The duel between Light and Dark | Savoir, conqueror, hero, villian...You're all those things...--Emperor Skywalker to CSI, redeemed Darth Nihilus.
December 21, 200619 yr Another might be Stasis Field or Insanity. The latter power lasts for about close to 18 seconds, assuming if effect works on enemy. Other way could be to use Critical Strike with high Str mod for stun effect without having to use Force points at all. Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧
December 22, 200619 yr God is the answer WTF??? "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
December 23, 200619 yr Maybe someone meant LS by citing God for character alignment. That is, if there is ever heaven/hell concept in KotOR. Edited December 23, 200619 yr by vaxen83 Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧
February 6, 200718 yr I'm a Consular/Master or Consular/Lord kind of guy, and since I'm a LS kind of guy also, I have to prefer the former. The latter, however, has a very compelling feature: your image on the main title screen. As either, it's a beautiful thing to enter combat by first identifying the most prominent opponent in a group, casting Force Confusion on him/her, and standing back to watch the fools destroy one another. It's also enjoyable to allow a charging opponent to get as close as possible before clobbering them with a Force Wave, Stasis Field, Kill, or Force Crush. I voted for Master, but due to the added benefits of one's image and Force Crush, I may reconsider. -- Kaiser Soze Most Ruthless and Merciful Sith Lord ever
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