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Joe Piscopo

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About Joe Piscopo

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  1. Favorites: K1: It's been a while, but let's call it a toss-up between Dantooine (lots of puzzles) and Korriban (same). K2: Dantooine - I always do this planet first, making it more challenging and therefore more rewarding. Least Favorites: K1: Taris - "Carth looks like he wants to say someting". He made me want to go DS just to shut his ass up. K2: Malachor V - wow, lots of kick-ass loot; too bad I can't use it / don't need it. I found myself saying way too frequently, "Boy I could've used [insert kick-ass loot here] a long time ago..." -- Joe Piscopo Most Astute and Undiscerning Jedi Master ever
  2. I'm a Consular/Master or Consular/Lord kind of guy, and since I'm a LS kind of guy also, I have to prefer the former. The latter, however, has a very compelling feature: your image on the main title screen. As either, it's a beautiful thing to enter combat by first identifying the most prominent opponent in a group, casting Force Confusion on him/her, and standing back to watch the fools destroy one another. It's also enjoyable to allow a charging opponent to get as close as possible before clobbering them with a Force Wave, Stasis Field, Kill, or Force Crush. I voted for Master, but due to the added benefits of one's image and Force Crush, I may reconsider. -- Kaiser Soze Most Ruthless and Merciful Sith Lord ever
  3. Heh - lose the blaster and sword from the list, and add the *actual* best: long in right, short in left. The dual-blade Darth Maul fans are fools - sporting two sabers has *nothing* to do with critical hit range, damage, attack, etc. It is instead all about the attribute bonuses. With a single saber (one- or two-bladed), one has only two crystals to use. With *two* sabers - regardless of length - one gains two extra crystal slots, and therefore can include attribute bonuses on *each* saber. By emloying this method, whatever attribute a player deems most relevant can be overloaded - in my case, a 45 WIS (on an Xbox - no cheats or glitches whatsoever) with all gear. After a point, I ceased swinging my sabers, only carrying them for the +6 WIS on one (Exile crystal, Ruuban crystal), and the +1 WIS on the other (Ruuban crystal). I would simply cast Force Enlightenment, run into the center of a group of enemies, and cast Force Wave then Force Storm once or twice - empty room, every time. If you don't care about using Force powers, and instead wish to cut your enemies down, you can still better your character by using dual sabers - the STR and DEX bonus crystals will outweigh any perceived gain from using a two-bladed saber, and who can honestly argue that one double looks cooler than two singles? -- Joe Piscopo Most Wise and Modest Jedi Master ever
  4. G0-T0, definitely. I rarely use *any* droids as it is, with T3 only being used as a mobile workbench, and HK for the humor. G0-T0 had nothing to offer whatsoever. For the rest of the characters, once Jedi, any of them can be useful (though I've never made Bao-Dur a Jedi), and Canderous, Hanharr, and HK are useful at least as comic relief - it's fun to roll with a squad of bad-asses. Anyway, after making my prestige class, I typically took along only Handmaiden or Mira - in the Dancer's outfit and nothing else - and sat them in the 'stationary' role so they could watch the master work. Plus they're hot. -- Joe Piscopo Most handsome and humble Jedi Master ever
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