Sand Posted November 1, 2006 Posted November 1, 2006 Damn you. DAMN YOU, LlYR! *grumbles about not having the game* Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Bokishi Posted November 1, 2006 Posted November 1, 2006 This gots multiplayer no? who wants to play with me when I get it? Current 3DMark
Dark_Raven Posted November 1, 2006 Posted November 1, 2006 This gots multiplayer no? who wants to play with me when I get it? <{POST_SNAPBACK}> I'll play you and than some. Hades was the life of the party. RIP You'll be missed.
Jorian Drake Posted November 1, 2006 Posted November 1, 2006 (edited) Damn you. DAMN YOU, LlYR! *grumbles about not having the game* <{POST_SNAPBACK}> I don't think he is really 'hooked' or he wouldn't write here for atleast 3 days. I'll play you and than some. <{POST_SNAPBACK}> I had to quote this! :D Edited November 1, 2006 by jorian
Sand Posted November 1, 2006 Posted November 1, 2006 Its called multitasking. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Dark_Raven Posted November 1, 2006 Posted November 1, 2006 Its called multitasking. <{POST_SNAPBACK}> It takes exceptional talent. Hades was the life of the party. RIP You'll be missed.
Llyranor Posted November 1, 2006 Posted November 1, 2006 (edited) Well, it took me about 1h30 to finish. Granted, it's way way shorter than that, but I spent a lot of time just exploring the scenery. The new heightmaps make the exteriors really nice, and the way the placeables are used made the only interior I've seen so far seem unique. Technically-speaking, it's not best graphics ever material - and it doesn't matter anyway since I'm running it on uber-minimum settings. From a modder's perspective, though, looking at all of this is a great learning experience. I wouldn't be surprised if I spend a lot more time on the OC than the average player, given how much time I'm going to waste analyzing the environments. Gameplay-wise, there isn't much to see in the tutorial. You're basically learning the ropes of how the game works. NWN1 players won't have much of a learning curve to go over. I quite like the new interface, though. The free camera option is quite nice, and lets you move the camera freely, like in the old IE games. I've found myself gravitating back to the old topdown view, though. You can set the AI of your party members off, which was the first thing I did. Otherwise, you can set various AI options for them. Also, when you hold-right-click and make the context-sensitive menu pop up (akin to Fallout), you can choose orders for your party members (I don't remember them correctly since I didn't use it, but I think there were things like 'heal me' or 'attack my target' or whatever). In terms of story, well, essentially, it's some festival, and you're out to win in various activities. The writing is quite entertaining so far. Not mindblowing or anything, nor is it supposed to be, given the setting. This is already more than I can say from many other games, simply from the tutorial. Some of the NPCs are quite nice - particularly the wizard dude. Talking a bit to your party members and learning a bit about them was a nice touch, in terms of getting to know your 'childhood friends'. It's a nice way to set the background, before the real adventure begins. Of course, it IS a tutorial, and I'm judging it as such. I particularly like how choosing my background (mage's apprentice) put me in the shoes of the wizard dude's apprentice. It's a little touch, yet a very nice one. Having these little changes catering to your unique choices during character creation = rewarding. The voiceacting is at least competent, though some could probably find it annoying or whatnot. I've found it from 'good enough' to 'fits character well'. The music is, of course, phenomenal. But I already knew this from the preorder toolset. Numerical ratings are irrelevant. The only reason I've already got it is http://www.direct2drive.com Edited November 1, 2006 by Llyranor (Approved by Fio, so feel free to use it)
Sand Posted November 1, 2006 Posted November 1, 2006 D2D is evil. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Pop Posted November 1, 2006 Posted November 1, 2006 D2D is evil. <{POST_SNAPBACK}> I don't see you with a working copy of the game " For the next 24 hours, D2D users pwn the rest of us. Join me, and we shall make Production Beards a reality!
Llyranor Posted November 1, 2006 Posted November 1, 2006 So evil I'm playing the game. (Approved by Fio, so feel free to use it)
Darque Posted November 1, 2006 Posted November 1, 2006 Awesome. Thank you for that, Llyranor. :D This game sounds better by the minute.
Dark_Raven Posted November 1, 2006 Posted November 1, 2006 Spoilers damn it! Good thing I just kept scaling down to avoid reading that. Hades was the life of the party. RIP You'll be missed.
Pop Posted November 1, 2006 Posted November 1, 2006 It's the tutorial is it so heinous? Join me, and we shall make Production Beards a reality!
alanschu Posted November 1, 2006 Posted November 1, 2006 I felt the need to interject here, despite my recent posting habits. I find it rather absurd that someone that openly admits to buying a game guide, and prefers to read ahead so that there are "no surprises" in the upcoming parts of the game, is bitching and moaning about somone "spoiling" the tutorial. And since I also used D2D and am currently installing the game, I will slink back into the shadows. Good day.
alanschu Posted November 1, 2006 Posted November 1, 2006 Oh, and one more thing, any of you that wish to play the game MP, know how to get a hold of me.
Jorian Drake Posted November 1, 2006 Posted November 1, 2006 Oh, and one more thing, any of you that wish to play the game MP, know how to get a hold of me. <{POST_SNAPBACK}> really? how?
Volourn Posted November 1, 2006 Posted November 1, 2006 A PM. Duh. And, I will, Alanshu. I will. :ph34r: DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Sand Posted November 1, 2006 Posted November 1, 2006 I would want to play the game in SP mode first but still you have a very good point, Alanschu. Gabs is just being silly. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Jorian Drake Posted November 1, 2006 Posted November 1, 2006 (edited) A PM. Duh. And, I will, Alanshu. I will. :ph34r: <{POST_SNAPBACK}> oh language weirdness, i thought 'geting a hold on me' means something very different " Edited November 1, 2006 by jorian
Sand Posted November 1, 2006 Posted November 1, 2006 Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
jaguars4ever Posted November 1, 2006 Posted November 1, 2006 Oh, and one more thing, any of you that wish to play the game MP, know how to get a hold of me. <{POST_SNAPBACK}> The Omricon Neverwinter Evils shall rise again!
Dark_Raven Posted November 1, 2006 Posted November 1, 2006 When one has the game guide it does not necessary mean one is reading the story. There are other things in there like spell, weapon lists, detailed class, race descriptions compared to what is usually available in the manual. Hades was the life of the party. RIP You'll be missed.
Jorian Drake Posted November 1, 2006 Posted November 1, 2006 When one has the game guide it does not necessary mean one is reading the story. There are other things in there like spell, weapon lists, detailed class, race descriptions compared to what is usually available in the manual. <{POST_SNAPBACK}> I guess they are the same as in the pnp book
Darque Posted November 1, 2006 Posted November 1, 2006 When one has the game guide it does not necessary mean one is reading the story. There are other things in there like spell, weapon lists, detailed class, race descriptions compared to what is usually available in the manual. <{POST_SNAPBACK}> This is true. I did the same with RE4 and Romancing Saga. I used the lists, then read the guide's walkthrough after I had beaten the games.
Volourn Posted November 1, 2006 Posted November 1, 2006 "I guess they are the same as in the pnp book" They aren't. Heck, it's not even the same as it is in the game! lol I too have the strat guide and I have not looked at the walkthrough/spoiler section. That would be WRONG and WUSSIFUL! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Recommended Posts