Volourn Posted September 14, 2006 Author Posted September 14, 2006 Back on topic: It should be noted thata ccoridng to them creators of the module, almost everything in this module is new. This includes tilesets, monsters, palceables, and so on. There's even a new PrC known as the Purple Dragon Knight. And, paladins will now get their mounts as they should in. This will probably be added in patch 1.69 thoguh no guarantees by BIO on that front. It *almosT* makes me want to buy it... but, no, it must go on CD!!!!!!!!!!! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
angshuman Posted September 14, 2006 Posted September 14, 2006 No. NWN rules all, and soon NWN2 will too!!!! <{POST_SNAPBACK}> But only one of them can bear the title of "Best Game EVAR"...
Volourn Posted September 14, 2006 Author Posted September 14, 2006 Let's hope NWN2 does! It's 2 vs. 1, it should be twice as fun!!! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
kirottu Posted September 14, 2006 Posted September 14, 2006 (edited) Sounds solid logic to me. Edited September 14, 2006 by kirottu This post is not to be enjoyed, discussed, or referenced on company time.
Judge Hades Posted September 14, 2006 Posted September 14, 2006 Back on topic: It should be noted thata ccoridng to them creators of the module, almost everything in this module is new. This includes tilesets, monsters, palceables, and so on. There's even a new PrC known as the Purple Dragon Knight. And, paladins will now get their mounts as they should in. This will probably be added in patch 1.69 thoguh no guarantees by BIO on that front. It *almosT* makes me want to buy it... but, no, it must go on CD!!!!!!!!!!! <{POST_SNAPBACK}> Oh, just do it already.
Volourn Posted September 14, 2006 Author Posted September 14, 2006 Rules are rules. I make them; I don't break them. I've already bugged Atari with a PM/email over making the newest batch for CD in stores. They better listen! LOL!!!!!!!!!!!! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Judge Hades Posted September 14, 2006 Posted September 14, 2006 If they do I probably end up buying it to. Might as well, got everything else NWN related. "
astr0creep Posted September 15, 2006 Posted September 15, 2006 Will the Horses be playable in the original campaign of Neverwinter Nights and the expansions? If I export my character from Wyvern Crown of Cormyr, does he/she keep the horse and can the character be imported in, say, Shadows of Undrentide? http://entertainmentandbeyond.blogspot.com/
Volourn Posted September 15, 2006 Author Posted September 15, 2006 Probably not. Maybe after 1.69, maybe. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Azarkon Posted September 15, 2006 Posted September 15, 2006 Gimmicky features do not really interest me at this point. Anyone know how good the OC is for Wyvern's Crown? There are doors
Ellester Posted September 15, 2006 Posted September 15, 2006 I've already bugged Atari with a PM/email over making the newest batch for CD in stores. They better listen! LOL!!!!!!!!!!!! <{POST_SNAPBACK}> I couldn't see Atari doing that, not because of the competition between the NWN modules and NWN2, but the confusion. People would probably buy it thinking it was NWN2 and get mad. And yes there are plenty of stupid people out there. Life is like a clam. Years of filtering crap then some bastard cracks you open and scrapes you into its damned mouth, end of story. - Steven Erikson
metadigital Posted September 16, 2006 Posted September 16, 2006 Will the Horses be playable in the original campaign of Neverwinter Nights and the expansions? If I export my character from Wyvern Crown of Cormyr, does he/she keep the horse and can the character be imported in, say, Shadows of Undrentide? <{POST_SNAPBACK}> I doubt it ... iirc you cannot play any of the features of the expansions in the previous games (so no presitge classes from HotU in the OC). I think. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Llyranor Posted September 16, 2006 Posted September 16, 2006 You wouldn't be able to unless you opened up the original module files and scripted it in. (Approved by Fio, so feel free to use it)
metadigital Posted September 16, 2006 Posted September 16, 2006 Good point. But if a mod was scripted with them, then it would work. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Dark_Raven Posted September 16, 2006 Posted September 16, 2006 Unofficial mods are your friends. Hades was the life of the party. RIP You'll be missed.
mkreku Posted September 16, 2006 Posted September 16, 2006 There are no mounts in Gothic 3 Swedes, go to: Spel2, for the latest game reviews in swedish!
metadigital Posted September 16, 2006 Posted September 16, 2006 Maybe someone will do a Gothic 3 mod for NwN2 (with horsies)! ) (Step up, mkreku, Kaftan and the Swedish gang*!) *Yes, you may have a complement of Finns. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Volourn Posted September 17, 2006 Author Posted September 17, 2006 "so no presitge classes from HotU in the OC" ERROR ALERT!!!!!!!!! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
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