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Posted

True. Wasn't arguing that though.

I had thought that some of nature's journeymen had made men and not made them well, for they imitated humanity so abominably. - Book of Counted Sorrows

 

'Cause I won't know the man that kills me

and I don't know these men I kill

but we all wind up on the same side

'cause ain't none of us doin' god's will.

- Everlast

Posted

I actually like CoD 2's health regeneration.

 

I hated having to replay an entire level because my autosave has me at 2 health, and there's no medpacks nearby with a tiger tank blocking my way.

 

 

As for Fallout versus Fallout 2, I choose Fallout 2. Fallout was too short.

Posted

well... working vending machines would be Deus Ex.

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Posted

Whiney Internet Geeks = First game released since the coming of the internet whatever game that was. <>

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted

Huge Draw Distance without Huge Load times = Farcry

 

I'd also nominate Farcry for a new standard in pretty looking water :luck:

 

 

Also, how does Ocarina of Time not get nominated for the "Z" targeting system?

Posted

I dunno, Farcry took quite a while to load on my new computer. Of course I only saw the one loading screen at the beginning :luck:

Posted

oh! Forgot!

 

Online gaming, Starcraft (really... did you and your freinds ever dial into the internet to play somthing BEFORE starcraft?)

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Posted
oh! Forgot!

 

Online gaming, Starcraft (really... did you and your freinds ever dial into the internet to play somthing BEFORE starcraft?)

 

Not often, but it was done for things like C&C:RA in 1 on 1 games.

 

I think the key here would be BNET and how easily it allowed for several players to get together

Posted
oh! Forgot!

 

Online gaming, Starcraft (really... did you and your freinds ever dial into the internet to play somthing BEFORE starcraft?)

 

Not often, but it was done for things like C&C:RA in 1 on 1 games.

 

I think the key here would be BNET and how easily it allowed for several players to get together

But starcraft made it a standard.

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Posted

I thought Quake made online gaming a standard.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

Posted

I'd say Quake too. It was the game that made online gaming really popular.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Posted
I thought Quake made online gaming a standard.

 

an arguement could be made. I'd still side with Starcraft and BNet for making it a standard.

 

Starcraft pretty much made multiple races a standard in RTS

Posted

Wasn't Diablo the first BNet game?

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Posted

The online honor should go to Warcraft 2. Even on the Mac(what I was using at the time it was still fairly new) there were a ton of people playing it. That was when you still had to type in IP addresses. It's popularity only grew more when Battle.net rolled around.

Posted
The online honor should go to Warcraft 2.  Even on the Mac(what I was using at the time it was still fairly new) there were a ton of people playing it.  That was when you still had to type in IP addresses.  It's popularity only grew more when Battle.net rolled around.

 

The Bnet version of Warcraft 2 came out after Starcraft.

 

Again tho, Warcraft 2, Red Alert, etc were all only 1 on 1. Something to be said for that step, but Starcraft was somethign else.

Posted (edited)
Again tho, Warcraft 2, Red Alert, etc were all only 1 on 1. Something to be said for that step, but Starcraft was somethign else.

 

Not quite true, Warcraft 2 was up to 8 players, same as it was post Bnet. There would've been no Battlenet if it weren't the huge online success WC2 enjoyed to inspire Blizzard to go that route.

Edited by StillLife

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