Calax Posted September 2, 2005 Posted September 2, 2005 If you get it Eru, I'm so making a "play date" with you so I can give it a shot... (I don't have an XBOX :'( ) Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
Child of Flame Posted September 2, 2005 Posted September 2, 2005 If you get it Eru, I'm so making a "play date" with you so I can give it a shot... (I don't have an XBOX :'( ) <{POST_SNAPBACK}> I don't either, I was gonna use a friend's. That's the only reason I don't already have it, and a rental isn't all that practical (can't complete it in the given amount of time unless I decide to live at friend's house for a few days, and then they might not be a friend anymore ).
Calax Posted September 2, 2005 Posted September 2, 2005 I've got a friend who would probably let me borrow his box (all he does is play his WoW acct and work)... Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
Reveilled Posted September 2, 2005 Posted September 2, 2005 Couldn't Roshan just type up his post and then go back through it and delete all the extra i's? Or have his backspace and delete keys stopped working too? Hawk! Eggplant! AWAKEN!
Child of Flame Posted September 2, 2005 Posted September 2, 2005 I've got a friend who would probably let me borrow his box (all he does is play his WoW acct and work)... <{POST_SNAPBACK}> FFS, just steal it!
Calax Posted September 2, 2005 Posted September 2, 2005 He'd notice that considering that every so often his brothers go to a Halo2 party... Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
Darkside Posted September 2, 2005 Posted September 2, 2005 Sorry, I'm calm now. Bad day, you know. :"> So the game wasn't that bad; I've played worse. But I've definitely played better. And you can't say the characters weren't extremely two-deminsional. As for whether or not it was a financial bomb, it seems to have done very well. I can't deny that.
Volourn Posted September 2, 2005 Author Posted September 2, 2005 "And you can't say the characters weren't extremely two-deminsional." Yes, I can. They are deeper than most RPG npcs. Only PST, BG2, some npcs from Arcanum, from Ultima, and some FF npcs rival JE's npcs. WOWSERS! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Darkside Posted September 2, 2005 Posted September 2, 2005 "And you can't say the characters weren't extremely two-deminsional." Yes, I can. They are deeper than most RPG npcs. Only PST, BG2, some npcs from Arcanum, from Ultima, and some FF npcs rival JE's npcs. WOWSERS! <{POST_SNAPBACK}> Please give me an example. And no, Zu doesn't count because like the others, he doesn't vary from the steriotype in any way. They're all exactly what you'd expect. On second thought, I'll give you Death's Hand. Name another.
Volourn Posted September 2, 2005 Author Posted September 2, 2005 All of them. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Darkside Posted September 2, 2005 Posted September 2, 2005 Yes, but give me an example of their depth. Or can you? You want mine? Dawn Star is the same caring best friend/girlfriend through the the same game, as is Silk Fox with her holier-than-thou act. Sky and Zu both have "secrets", but they're revealed within ten minutes of meeting them, so that doesn't leave much digging to the player. Kang can get away with being shallow, becuase he's the type of character that's so cool he doesn't need depth. And if you couldn't tell Master Li was going to betray you, try watching or playing any number of other movies and games. It's such a cliche. Dying was unique, but I can't say it was much fun. But I supose that part's just opinion.
Volourn Posted September 2, 2005 Author Posted September 2, 2005 Do a search on the JE baords for my examples. That is all. This thread wa snever intended to attest to the (lack of) quality for JE; just the quetsion of whether it finanically bombed or not. There are tons of reviews - inclduing mine - in this mess of a board to read. The bottom line is compared to most RPG npcs, JE's npcs are not shallow. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
roshan Posted September 2, 2005 Posted September 2, 2005 Seriously Roshan, get a new keyboard. I have one sitting here not being used, I will mail it to you. Otherwie, fork out the $15 it costs to get another one. Your posts are unreadable. <{POST_SNAPBACK}> The proiblem is that im uising a laptoip... and I have a warranty which is oinly valid in euiroipe. Im in the Philippines noiw oini vacatioin, soi I will have toi wait 3 weeks uintil I goi back toii the UIIK and can have my laptoiip repaired. I actuially have THREE woirking keyboiairds here buiit they all uise thoiise oild roiuind poirts which few laptoiips have. My laptoiip oinily has uisb poirts.
Laozi Posted September 2, 2005 Posted September 2, 2005 Yes, but give me an example of their depth. Or can you? as is Silk Fox with her holier-than-thou act. Sky and Zu both have "secrets", but they're revealed within ten minutes of meeting them, so that doesn't leave much digging to the player. <{POST_SNAPBACK}> I really thought of Silk Fox as an elitist who's motivation is to undo the evils done by her father, and of course get you and possible Dawn Star also into the sack. And the game did alot better job of making fun of Zu then you could ever People laugh when I say that I think a jellyfish is one of the most beautiful things in the world. What they don't understand is, I mean a jellyfish with long, blond hair.
roshan Posted September 2, 2005 Posted September 2, 2005 Couldn't Roshan just type up his post and then go back through it and delete all the extra i's? Or have his backspace and delete keys stopped working too? <{POST_SNAPBACK}> That takes way toioi muicih time. Goiing backa nd deleting the i's takes aroiiuind 4 toi 5 times the time it takes toi type the actuial poisit.
Volourn Posted September 2, 2005 Author Posted September 2, 2005 Meh. Despite the fact I poked a little bit of fun at your i's; your posts ar every much readable. Youd' have to be blind not to be able to read. There. I said something semi nice about My buddy Roshie. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Hurlshort Posted September 2, 2005 Posted September 2, 2005 You are on vacation in the Philipines...and you are posting here? Good lord man, go get drunk and sit in the sun!
roshan Posted September 2, 2005 Posted September 2, 2005 You are on vacation in the Philipines...and you are posting here? Good lord man, go get drunk and sit in the sun! <{POST_SNAPBACK}> Actuially I went swimming uintil the skin was pretty muich buirned oifif my face. Noiiw Im hiding froiim the suin..... I have becoiime a creatuire oifi the night.
alanschu Posted September 2, 2005 Posted September 2, 2005 Proof please. Once again, comapring JE to games like BG-NWN-KOTOR is silly as they have inbuilt audience to them. 500k sales is prettyd anr good, and I ahve yet to see ANY proof otherwise. It's so good that JE is very likely to get a sequel. R00fles! Where's the proof that the game IS financially successful? It's all just speculation. Harking on sales numbers doesn't mean anything anyways. If I had a billion dollars to burn I could make the most uber-high production value game in the entire world, going 9 digits in cost. If I sell 500,000 units, it's most definitely a failure financially, assuming it sells fo the standard price of a game. Proof is in the pudding anyways.
Plano Skywalker Posted September 2, 2005 Posted September 2, 2005 I liked KOTOR I alot. I liked KOTOR II even better. However, JE is, IMO, a better game than either K1 or K2. Anytime you break new ground, you have to understand that it may flop or not do as well as you think it should. This is how JE broke new ground: * a Western-style cRPG with a very immersive story AND with real-time combat. normally, you get one or the other. * this is a new IP. NWNs and KOTOR had established franchises to gloss over their weak points. JE does not...it is its own world and a rather interesting one at that. Now some would say that an RPG should not be a "twitch" game. Well, there is a certain style of combat (transformation) that is a bit overpowered. I believe this was done on purpose...it was a crutch for the old schoolers who don't want to grind it out with real-time combat. For those that do want to grind it out, well, they can handicap themselves and just not use that style.
EnderAndrew Posted September 2, 2005 Posted September 2, 2005 I love how no one has responded to my point that the limited edition preorder copies are still sitting on retail shelves. Bioware expected a huge hit, and it got moderate success at best. The game clearly underperformed for expectations.
Nur Ab Sal Posted September 2, 2005 Posted September 2, 2005 I liked KOTOR I alot. I liked KOTOR II even better.However, JE is, IMO, a better game than either K1 or K2. Anytime you break new ground, you have to understand that it may flop or not do as well as you think it should. This is how JE broke new ground: * a Western-style cRPG with a very immersive story AND with real-time combat. normally, you get one or the other. * this is a new IP. NWNs and KOTOR had established franchises to gloss over their weak points. JE does not...it is its own world and a rather interesting one at that. Now some would say that an RPG should not be a "twitch" game. Well, there is a certain style of combat (transformation) that is a bit overpowered. I believe this was done on purpose...it was a crutch for the old schoolers who don't want to grind it out with real-time combat. For those that do want to grind it out, well, they can handicap themselves and just not use that style. <{POST_SNAPBACK}> Delving into China's ancient history and copying entire elements of this civilization can hardly be called groundbreaking. It is the same method of using established world - the only difference is that ancient China was real while star wars or FR are pure fiction. HERMOCRATES: Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale.
EnderAndrew Posted September 2, 2005 Posted September 2, 2005 I completely agree. The storytelling wasn't groundbreaking, the story itself was weak, and the combat was weak. The one thing they did well was create a beautiful world. Too bad we saw very little of it.
Darkside Posted September 2, 2005 Posted September 2, 2005 I completely agree. The storytelling wasn't groundbreaking, the story itself was weak, and the combat was weak. The one thing they did well was create a beautiful world. Too bad we saw very little of it. <{POST_SNAPBACK}> Agreed. As for all the LEs collecting dust, I hadn't even thought about that, which is odd because I walk past at least a hundred of them at Walmart.
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