vilad saar Posted March 7, 2005 Posted March 7, 2005 why do i only get static, are they encoded in some way, and if they are is there a way to decode them? ive got sound forge 7 so if its just a wierd way of playing them (faster/slower etc modulated) thats no problem. please i really want some of the sound files to use as windows sound files... "welcome to windows" *plays hk-47 with his 'love is shooting a target in the knees at 150km etc etc' in the background* classic
213374U Posted March 7, 2005 Posted March 7, 2005 You can use Miles Sound System to open those files. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
starkiller Posted March 7, 2005 Posted March 7, 2005 IF the files are formatted similarly to the one's in KotOR1, the following works: 1. Download the DB PowerAmp music converter 2. Backup audio files or copy them to another folder 3. Rename sound file(s) to have a .mp3 extension instead of .wav 4. Using PowerAmp, covert these files from MP3 to WAV format. 5. Double-click. They should play normally in whatever software you want. 6. *Optional* You can now convert the files back to MP3 format and play them normally as well.
Darth333 Posted March 8, 2005 Posted March 8, 2005 I guess I'll repost what I posted in another thread today: This is an extract from my modding tools mini guide: You can play the sound files located in the Streamwaves and streammusic folders with the Miles sound system If you want to be able to listen to the files with basically any normal application such as window media player, sound recorder, etc. You can decompress the files with Miles sound tools (same url as above) and then save in a new folder. Screenshot Once decompressed with Miles sound tools, you can also edit sounds with the sound recorder or another sound file editing application such as Goldwave http://www.goldwave.com and implement them in the game. You can open the sounds located in the Streamsounds folder with Goldwave: simply open the sound at a rate of 22050Hz and resave under the format you want. There are also some sounds located in SWKotor/Data/sounds.bif: you can extract those sounds with Kotor tool. Starwarsknights.com - Learning to mod - Kotor modding en espa
CodjaX Posted March 9, 2005 Posted March 9, 2005 You can also rename them to .mp3 files and they'll play fine Winamp, windows media player etc should have no problem with these
Darth333 Posted March 9, 2005 Posted March 9, 2005 You can also rename them to .mp3 files and they'll play fine Winamp, windows media player etc should have no problem with these <{POST_SNAPBACK}> While it will work with Winamp, Windows Media Player won't play them if you do this. Starwarsknights.com - Learning to mod - Kotor modding en espa
Mashiki Posted March 10, 2005 Posted March 10, 2005 Simple way if you use Winamp. Make a copy of your streammusic/audio folder, save someplace easy to remember. Goto a command prompt: Goto that directory. Type: rename *.wav *.mp3 renames all the files at once. Just don't do it to the original directory or you'll have a mess.
McRell@ Posted March 16, 2005 Posted March 16, 2005 Thx, Darth333 it works (I like your method more than renaiming from .wav to .mp3 'cause than you can play the music not only in Winamp, but in any music program). It also works with the first KotOR game. Oh, when I decompressed Bastilla's Theme... This music is beautiful! No words could describe it, u just have to hear it. There isn't any other theme that would touch me like that one and that is one of the reasons why I love KotOR. In KotOR II the most touching theme is "Jedi", but Bastilla's Theme is better, I love it...
NateDogg22 Posted May 21, 2018 Posted May 21, 2018 I know this is a 13 year old post, but I'm really want to get the music for the KOTOR games. How the hell do I get this "Miles Sound Tools" thing.
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