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starkiller

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About starkiller

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  1. Any character I play as > all Since the Exile can get to levels over 20, I'd have to say that my Exile character would take apart any of my Revan characters.
  2. Had to vote Thrawn. Consider some of the unorthodox tactics he used: 1. Equipped cloaking devices on 5 asteroids, and placed them in orbit of Coruscant. He then mimiced the same action another 295 times, making it appear that 300 asteroids were in place. By forcing Coruscant's planetary shield grid to be active all the time (to prevent an asteroid from hitting the surface), he cut it off from the rest of the galaxy. 2. Stole a number of Mining ships (Mole Miners) from Nomad City. He then filled them with spacetroopers and used them to capture damaged capital ships from a New Republ
  3. 1. Putin was recently quoted to say that he misses the communist regime. We have also heard stories that statues of Stalin are being put back up for the first time since the wall came down. Many Americans would find this as a not good thing.2. I think a lot of people in America would be overjoyed if the California (the "Left" coast) were to declare independence. If you do not follow our political process, why do you feel the need to stereotype people as 'ignorant rednecks' just because they seem to lean to the conservative side of the political spectrum?---------------------------------
  4. The +5 STR modifier is correct. As you create your attributes, you should see that if you go from 10 to 12 in anything, a +1 should appear. That is the modifier. 10 is a base. If you have lower, you have a negative modifer. As you go up from 10, your modifier increases by 1 for each 2 you go up. 12 = +1 modifier 14 = +2 ... 20 = +5 modifier Things that increase attributes will inevitably increase this modifier, like the Jal Shey gloves you mentioned. Example: You created a character with 14 Strength (so you have a +2 modifier). Then you found a Strengthening Underlay Mark
  5. I've never encountered any trouble at the Dxun temple...except my first time and only when I encountered the 3 Sith Masters/Knights at the very end.
  6. Depends on where you read it. The 1.6 for the ISD is absolutely correct, but if you do certain calculations, the Executor could be anywhere from 8km to 17.8km. Also, the Death Stars can be calculated to different sizes as well. Star Wars Technical Commentaries
  7. Kaiburr: WIS: +3, CON: +3, Regen: +3 Firkrann: Dam: +2-12 vs. Droid, Atk: +2 (I didn't spawn this crystal...I just found it in-game.) If its on the -name- crystal, that's probably it. Maybe the animation is a little slow or I'm not seeing it right, I don't know. I didn't recall seeing it listed anywhere, that's why I wanted to ask.
  8. I started a new game recently, just to experiment with the cheats. I figure I'm never going to get to Level 50 in a normal game, but I wanted to see some of the better stuff in the game, like Malak's Armor, Arca's robes, Kaiburr crystal, etc. Anyways, I've found something interesting, and I wanted to see if anyone else found it. I've found no documentation online that mentions it. I'm still on Peragus. I've got 2 lightsabers. One is normal-sized orange with a full-strength DS character crystal and the Qixoni crystal. The other is a bronze short lightsaber with kaiburr and firkrann
  9. I made the same assumption (I've found the Pazaak droid's modules at least once), but I was hoping for a quest that might put all the puzzle pieces together in the game. To what end, I don't know. Just something that came to mind that I wanted to check up on.
  10. ...not to mention he'd be about 4000 years old at that point.
  11. Ok, I'm a little bored... Earlier today, I went through Goto's ship for the 3rd time, and I once again thought about the massive droid controlling equipment he had on board his ship. (If you went through it without the message, next time through, take Bao-Dur on his ship...he is the one that brings it up.) I don't recall seeing it ever mentioned before, but is this yet another missing quest that was partially cut due to time constraints?
  12. Well, I did it for KotOR 1, so I can tell you it wasn't too difficult. In the beginning it can be tough, you're doing 2-3 damage at the most. Scoundrel/Consular is definitely the way to go, because Consular is going to have the most FP, and Scoundrels have (say it with me) Sneak Attack, my favorite feat. Stasis + level 5 Sneak Attack means you're dishing out some fair damage. In KotOR 2, I imagine its going to be easier because you've got the Unarmed Combat feats that increase your damage.
  13. I typically start with an ordinary Vibrosword (or blade...whichever does 2-12 damage), and upgrade that until I have the 3 parts for the lightsaber. Sometimes, I'll continue with the vibrosword even after having the lightsaber, just because I haven't got a lot of upgrades for it. By the end of the game, I typically have a normal lightsaber and short saber setup. Short saber with stronger defensive numbers (high BBD, defense) and the normal saber with offensive numbers. Once I finish my 4th game, I'll have real fun: Game 5: Blaster Jedi Game 6: DS Weaponless Game 7: LS Weaponless
  14. Agreed. Here's something else that could be improved...brought it up over at Bioware because it was the same for KotOR1. Why should upgrading to Force Wave remove Force Whirlwind as a force power? In games where I use Sneak Attack as a damage enhancer, Whirlwind is an excellent immobilizer, but I'm stuck NOT having Force Wave, which could come in handy.
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