alanschu Posted June 24, 2004 Share Posted June 24, 2004 I think that system works okay. There would be a better explanation in the rules than "the character is experienced and thus is able to take more damage" as to why they can avoid being cut in half by the saber when they are hit by it. I think the way it is supposed to be looked at is a character with a lot of hit points isn't stronger per se, but a similar attack does less damage (as a percentage) because s/he would make sure that nothing vital gets hit. Link to comment Share on other sites More sharing options...
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