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Posted

Hey guys, I don't think it was a 'silly' question. It says 'how dark can TSL be?', and that requires subjectivity on each persons part. Provocation of Tyrell is unnecessary and I'm sick of sifting through posts to actually find one on topic.

 

I reckon that the ending will probably turn out 'dark' no matter whether you choose LS or DS. Bad things happen to good people ... the death of a key figure of your party at the hands of your enemy, for example, whom you were having a relationship with (not the enemy, of course). I'm thinking along these lines, since some of the greatest losses in life are when your emotional attachments are taken away by something beyond your control.

Posted
Doing personal insults over the internet so much fun, no matter how upset you make the other person, you're still safe behind your computerdesk. There's no boundries on how much of a jerk you can be. Unlike in real life...

 

 

 

 

 

(Hint to the mods: i was sarcastic, i don't need another warning after the 'Carth Onasi church of love'-thread <_< )

Oh I am a jerk in real life too. :p Make no mistake. It has nothing to do with the internet.

Posted
Doing personal insults over the internet so much fun, no matter how upset you make the other person, you're still safe behind your computerdesk. There's no boundries on how much of a jerk you can be. Unlike in real life...

 

 

 

 

 

(Hint to the mods: i was sarcastic, i don't need another warning after the 'Carth Onasi church of love'-thread  <_< )

Oh I am a jerk in real life too. :lol: Make no mistake. It has nothing to do with the internet.

Fair enough.

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

Posted
In KotOR Taris and Dantooine are both destroyed no matter what path you take. So I guess making the game "darker" would be making more destruction like that, no matter what path you take.

A darker story doesn't necessarily mean more mass destruction. Sometimes it's the more personal tragedies that make the mood more somber or 'dark'.

 

In saying that, keep in mind that I actually don't know a whole lot of the story of the game. Most of it is in the designers' heads more than in docs, and I don't have a lot of time to read story docs to begin with. Too busy coding. :blink:

 

But I know how Avellone writes, and I do know a few details or ideas that are going to happen.

 

-Akari

This is really good to hear. Alot of the Star Wars authors were always looking for the next big Galactic Badness

Posted

This thread had such potential....

I made this half-pony half-monkey monster to please you

But I get the feeling that you don't like it

What's with all the screaming?

You like monkeys, you like ponies

Maybe you don't like monsters so much

Maybe I used too many monkeys

Isn't it enough to know that I ruined a pony making a gift for you?

Posted
In KotOR Taris and Dantooine are both destroyed no matter what path you take. So I guess making the game "darker" would be making more destruction like that, no matter what path you take.

A darker story doesn't necessarily mean more mass destruction. Sometimes it's the more personal tragedies that make the mood more somber or 'dark'.

 

In saying that, keep in mind that I actually don't know a whole lot of the story of the game. Most of it is in the designers' heads more than in docs, and I don't have a lot of time to read story docs to begin with. Too busy coding. :)

 

But I know how Avellone writes, and I do know a few details or ideas that are going to happen.

 

-Akari

Okay, that clears up many things.

 

So really it is a darker story but more smaller and personal. I guess I get it now.

Guest Michael Chu
Posted

Sometimes it just means that the lights are turned low. B) Oh, wait, I'm just wearing my sunglasses!

Posted

Hey, it worked for the Matrix.

 

Careful examination of the Matrix will show that the budget and effects weren't all that incredible. Often, the set was cast in shadows and your imagination filled in the rest. The two sequels were more brightly lit and featured more finished effect shots, but people didn't care for them as much.

 

Yeah, darkness!

Posted
In KotOR Taris and Dantooine are both destroyed no matter what path you take. So I guess making the game "darker" would be making more destruction like that, no matter what path you take.

A darker story doesn't necessarily mean more mass destruction. Sometimes it's the more personal tragedies that make the mood more somber or 'dark'.

 

In saying that, keep in mind that I actually don't know a whole lot of the story of the game. Most of it is in the designers' heads more than in docs, and I don't have a lot of time to read story docs to begin with. Too busy coding. :)

 

But I know how Avellone writes, and I do know a few details or ideas that are going to happen.

 

-Akari

Okay, that clears up many things.

 

So really it is a darker story but more smaller and personal. I guess I get it now.

Finally. :)

Posted

I hope Obsidian doesn't make the story dark by including more evil acts. It should be the atomsphere of how the story is told and the way chracters act.

Posted
In KotOR Taris and Dantooine are both destroyed no matter what path you take. So I guess making the game "darker" would be making more destruction like that, no matter what path you take.

A darker story doesn't necessarily mean more mass destruction. Sometimes it's the more personal tragedies that make the mood more somber or 'dark'.

 

In saying that, keep in mind that I actually don't know a whole lot of the story of the game. Most of it is in the designers' heads more than in docs, and I don't have a lot of time to read story docs to begin with. Too busy coding. :)

 

But I know how Avellone writes, and I do know a few details or ideas that are going to happen.

 

-Akari

Okay, that clears up many things.

 

So really it is a darker story but more smaller and personal. I guess I get it now.

Finally. :)

Seriously though, it does clear up many things. Not only things that I didn't know but things that others didn't know as well.

 

I'm glad I created this thread, cause in the long run it helped clear up things about KOTOR 2 for everyone.

 

But yeah, you are right....Finally! :)

Posted
I hope Obsidian doesn't make the story dark by including more evil acts. It should be the atomsphere of how the story is told and the way chracters act.

I'm pretty sure that's the idea.

Posted
(forgot to respond to this, ha)

 

Ahh... so Chris is writing? Did he write in PS:T as well?

 

That's reassuring...

As I understand it, he was the MAIN writer of Torment, though far from the only one.

I made this half-pony half-monkey monster to please you

But I get the feeling that you don't like it

What's with all the screaming?

You like monkeys, you like ponies

Maybe you don't like monsters so much

Maybe I used too many monkeys

Isn't it enough to know that I ruined a pony making a gift for you?

Posted
(forgot to respond to this, ha)

 

Ahh... so Chris is writing?  Did he write in PS:T as well?

 

That's reassuring...

As I understand it, he was the MAIN writer of Torment, though far from the only one.

I love your sig... :D

Posted

I didn't find KOTOR1 very dark so I'd be surprised if the sequel was. But that's fine, I don't expect it to be. Just expect a good game.

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