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AnRCHistIV

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About AnRCHistIV

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  1. On the argument about whether SMG's are more accurate than pistols, that is completely dependant on the weapon. The MP10 is more accurate then most, if not all pistols, but then you have the Micro Uzi on the other side of the scale, that is signifcantly less accurate. While I'll admit I'm not a weapons expert, My understanding is that most weapon types have exceptions and anomalies that makes blanket statements about accuracy between two types of guns without specifics somewhat moot. However, in a game you have a limited amount of time to add weapons and types, so reasonably Devs generally create types of weapons that follow a standard such as all pistols short to medium range, all shotguns short, etc. In the case of Alpha Protocol, while if you do use an SMG it's dual wield, you have multiple weapon options, so you never have to do that if it doesn't fit with what kind of spy you created. For my first character, I'll probably end up going pistols and assault rifles, single suppressed shots to the head, and never get up close and messy, because that's how I like it. That's my 2c anyways.
  2. Thanks for the replies! And Kaftan, would that apply to Cinematic animators as well? That's what I'm aiming for at the moment, having always been a big fan of Blizzard's cinematics and cutscenes.
  3. I'm about to start at an Animation school, and was wondering if the Obsidian Animators had any resources or books that really helped you guys with Animation. Also, what kind of Animation jobs are there, and what kind of duties would be performed by the different jobs? As well I was wondering if there are any skills I should practice that would help me later. So far I've been practicing with Maya, becoming familiar with keyframes, and animating various basic objects. For the last couple weeks I've started sketching as well, and while pretty basic drawings at the moment, I'm slowly getting better at it.
  4. Well, you can get Maya Personal Learning Edition for free, it never expires but its watermarked so you cant use it commercially, for free ones programs like blender work, or the beta for DAZStudio. You can get Maya Personal Learning Edition just by checking out a book from the library on maya, they almost always have a CD in the back to install it with. DAZStudio you can get from DAZ 3D. Blender's main site seems to be down but you can get it from Upperfold (That may be part of the main site, not sure if blender3d.org redirects).
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