Jump to content

Picture of Your Games the 16th


HoonDing

Recommended Posts

Arcadia Fallen

There were occasionally unavoidably unwise options and somewhat odd, though well-meaning, social commentary. The game was rather nice overall.

Some story paths do not offer choices.
2gyi781.png

This part of the main quest always felt off - why does the PC have to save the locals who clearly want to be left alone (technically, exploited by another local who was digging magical fossil fuels)? I strongly suspect that the mages were the stand-in for immigrants and/or LGBTQ+ persons (including the conversion therapy subplot), which is not unusual, but does not quite work when the story needs the PC motivated, instead of saying "Lol, good riddance" and riding into the subset with the party. Adding a likeable NPC or two who are neither party members nor wizards could have helped.
6P33EiM.png
ODOhJhu.png

There are options to choose how the PC feels about things and they are clearly communicated.
R1PO2UC.png

But no option to lie to the person in power who threatening you. The PC is unavoidably honest.
oX5xMhf.png

6GN93bH.png

U0VWA2H.png

The florist mage is very nice and trying to integrate.
dNvH8Iv.png

TOLum8h.png

One should always use password managers and memorable, but not guessable, passwords for them.
H0XFa0f.png

The alchemist should have thrown acid at the attackers or at least a smoke bomb, but there was no option to do so, only to run or to fight.
LN8DLTM.png

To be fair, the world being destroyed can threaten one's research.
DvZ6zQv.png

es72O1t.png

Ironically, he was right.
OzsDddE.png

I was honest with a child and the child disapproved. But I got an achievement for it.
j66ZErv.png

That particular quest lacked any tough moral choices, though. And the PC lacked the perception to find the McGuffin before the quest.
JC6DblE.png

The alchemy mini-game. The challenges are on the right. It is rather fun.
nCvi3gn.png

TO0zgxO.png

It gets a bit spoilery from here and onwards.

Spoiler

Gk1CAAg.png

wNTfRh9.png

Well, I had hoped that he would die in the process, thus, solving another issue.
d5nGl2R.png

SpYB6cN.png

2 chapters later, he managed to kill himself without much assistance from the party.
ZbhVklM.png

It did not help that the locals had it coming.
26z99G1.png

Seems to be only one additional costume and it's a flower crown.
oVmXGti.png

Technically accurate.
rrSEMGp.png

Arcadia Fallen II (Demo)

The game did not trust the players to be completionists and befriend all possible NPC. Disappointing.
The scene was slightly animated (the carriage was moving), so I did not notice the painting in the background being so stylistically different.
wWhs2bo.png

Edited by Hawke64
added the screenshot from the sequel.
  • Like 2
Link to comment
Share on other sites

Adrenaline overtake on Brands Hatch in ACC GT4. Almost impossible to overtake on this track, so I have to share it 😄

https://clips.twitch.tv/GlutenFreeDarkSquidMingLee-6RAbF5lXq53JKh9m

Unfortunately impossible to embed :(

 

  • Like 2

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

Link to comment
Share on other sites

Flynn: Son of Crimson

https://i.imgur.com/kBHDeno.png

Arcadia Fallen

For some reason, the dialogue log occasionally shows incorrect options. It is mostly funny and I would not have noticed it playing normally.
https://i.imgur.com/WXcGT2y.png

https://i.imgur.com/25H7G9d.png

Finished the side quest about the forest restoration.
fihaFlI.png

ZVU9Id7.png

I think these are all the options for the final "battle". I had one less on the first playthrough. Not sure what are the conditions for the 2nd one to be available.

 

Edited by Hawke64
Some image links do not seem to create previews.
  • Like 1
  • Hmmm 1
Link to comment
Share on other sites

Posted (edited)

En Guarde!

The game looks very pretty and sounds very campy.

Gq5Qkj0.png

anyyy44.png

CPSWmeS.png

gwuzUot.png

8MLCX5w.png

pYYvYnx.png

RrqLJgU.png

Sephonie

I spent about 15 minutes reassigning the controls and the other settings. The default FOV, which seems to be still present in the cut-scenes, was ridiculously high. 9RCGEZk.png

Hellpoint

Netj2KN.png

6zPSG2j.png

This was happening rarely, but more often than I would like.
Qh0y6m6.png

Defeated the boss but died from a projectile.
LZy6BTR.png

And my untimely demise spawned a green NPC invader with my equipment and slightly lower stats (source: I looked at the save file. The thing is there as a "ghost"). hmzJWhX.png

For some reason, it took several tries to get the Imgur links to be shown as images. Probably, should report as a bug.

Edited by Hawke64
  • Like 2
  • Thanks 1
Link to comment
Share on other sites

...at last, a city that might be big enough.
7DtD-B1-0-007.jpg

 

...unfortunately I don't like the way the RWG generator works anymore - well, for stupid mega cities anyway. It's still "ok" for normal maping. But even there they come out a lot more ... generic ... then in past versions. The illusion of the random is disappearing. Just simlar splat patterns and repeating/repetitious city tiles.

  • Thanks 1
  • Sad 1
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Link to comment
Share on other sites

Finally, I have uploaded all of my DSR NG+ victories to Youtube, soo, if anyone would like to see, how my first ever melee walkthrough of the game went closer to the platinum finish line, feel free to enjoy 😊 

disclaimer: this old man still needs to git gud 😂

 

 

  • Like 3

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

Link to comment
Share on other sites

The Outer Worlds

Unfortunately, no unique dialogue options so far.
YjhEYYJ.png

rRUvdHH.png

Cookie Cutter

nRF6glY.png

vHZep6t.png

Well, it was gory.
3dbCaGs.png

Well, it got more gory. None of the screenshots seems to require a spoiler tag, as the gore is not exactly realistic.
02AotbG.png

dpwXa80.png

And this is the sidekick. I am generally puzzled why this was chosen.
FucZ7Uw.png

The MC is chosen one.
7iGiofi.png

The first boss. It was one of the situation where parrying insta-kill made sense - the boss was reasonably sturdy otherwise.

EfsVtq5.png

v2L4QJ4.png

U3aL0Rw.png

I had to rebind the Menu Controls first, because S or D were used there and kept resetting the bindings. Zoom In and Zoom Out are impossible to rebind.
26IV79I.png

Sephonie

ohSDSXC.png

2Ts1LmS.png

The first boss. I think, it gave a traversal ability.
lbAtEKI.png

And at this point I uninstalled and refunded. Somehow, seeing a burnt mutilated corpse described in detail in a chill puzzle platformer about environmentalism was unpleasant.

Spoiler

tR5WSm0.png

 

 

  • Like 1
Link to comment
Share on other sites

En Garde!

Y5EwBO9.png

Cookie Cutter

Ug8QOTH.png

GgdWT9h.png

29wrx0P.png

TSSbNQv.png

A boss.
rUZlZzm.png

The final boss, I assume.
5YpEQ8Q.png

VZSU1xd.png

8MiXM7G.png

epr46J9.png

Getting the ball to the socket was slightly challenging.
08RnZ00.png

Np8oiQ0.png

Not Ornstein and Smaugh, but close enough.
2digJRa.png

Gore and spoilers.

Spoiler

qsosoAK.png

Rgxyd7z.png

9iRKf9H.png

2Ak3Yk0.png

I struggled to see the MC here during combat. Still, I am quite happy about the absence of the contact damage.
ZXu0S3f.png

FbX03m8.png

RZDLjFA.png

Wrong texture.
1TdrjYX.png

A main boss and some gore.

Spoiler

1FFT2Bw.png

Softlocked - activating the pink thing required energy, which I did not have, while getting back was not possible either due the elevated surface. 
X1Q3075.png

The platforming section which I discovered to be optional after spending about an hour to complete it.
sDKVYdI.png

x2QAFY0.png

Mail Time

The character creator was rather nice and minimalistic.
49TLXqM.png

bt6c1mH.png

j8V4eGF.png

The Outer Worlds

k1PfnkN.png

Edited by Hawke64
  • Like 1
Link to comment
Share on other sites

9 hours ago, melkathi said:

 

Ooooh, a Dragon Age II remake!

Nah, this one looks less linear 😝

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

Link to comment
Share on other sites

My new NMS pet - TulipHead. It was simply spawning all over on one of my home bases now. I haven't explored much/seen any of the other new exotic fauna.

NoMansSky-00394.jpg

On the 55" OLED TV, this is way too white-bright/blown out. The visual upgrades are mostly nice/good, but bright white noon sun/clear skies/water on some planets were ugh. Turning TV settings down a bit more (I already have such pretty low, since dark room) helped tho.

NoMansSky-00395.jpg

  • Like 2
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Link to comment
Share on other sites

Mail Time

Can't say that I find substance abuse jokes particularly funny, but I have collected all mushroom hats.
WDJCq4I.png

T1efBvJ.png

The end-game indication is very clear.
wY20xwJ.png

Spoiler

03FXbPz.png

uB4JgHu.png

This is one of the few bugs I have encountered.
iSLx883.png

SyGPdZC.png

Cookie Cutter

Defeated Puanani.
6tnKVNp.png

Firstly, the late-game NPCs seem to lack portraits, secondly, I do not get the humour.
Gmhm9Ss.png

And the icons bugged out.
8l8QIw2.png

4K9A6zo.png

V8AyOGK.png

The miniature versions of the previously defeated bosses are featured as regular enemies throughout the final area.
CjIJHqz.png

Also, the larger versions of regular enemies.
PkMsvAM.png

ZPDZqnU.png

AFuj3QY.png

Spoiler

I am not a fan of Undertale (after 30 minutes, I decided that enduring the poorly made controls for 15 hours would be a waste of my time), but it does not seem funny.
7WbCAgl.png

C3zPAi9.png

The insta-killing spikes became unavoidable.
VzlY8Wt.png

a1yE5Pf.png

tmwpOVh.png

The game did not pause when I trapped in the dialogue, so the guard on the left continued hitting.
vgIHjIm.png

There are random terminals with lore.
ZY0RAKl.png

Final boss and ending.

Spoiler

qzvFzaZ.png

4JfoVcg.png

The developers.
iN9oQod.png

On one hand, the MC's objective, to find the scientist, was achieved, though the scientist died, and, apparently, was reborn as a robot. On the other, the said robot is elsewhere and the MC is not aware about her existence. Additionally, the world-saving part, while having some hooks mid-game, is not finished and would have required as much playtime, thus, story, level, and enemy design, as the existing game.
IpFAkGx.png

Pumpkin Jack

The game is surreal in the same way as the older platformers.

hS6dLwx.png

t5mpso3.png

 

  • Thanks 1
Link to comment
Share on other sites

At last, I might be able to carry enough "stuff."

7DtD-B1-0-010a.jpg

 

**just kidding. I do modify backpack size (the money/gold line is where I normally have it, default is 3 rows less) but outside of "godmode" you could not fill that many slots and still be able to move, even w/maxed bonuses, heh.

1.0 made the general center X center cursor huge tho, and I've been trying to figure out how to make it smaller. It's the one that shows up even if your "hands" are empty, just a giant grey X. I can make text used in UI's smaller, make the UI generally smaller, alter pieces of the UI (like health bars, toolbars) change columns and rows to silly levels, make that center inventory/chr/crafting/storage window-area the size of a dot if I felt like it (you have to make the center bit smaller to have such a tall rows inventory) and there's ways to remove the ranged weapon aim-down-sights crosshairs etc, but I can't figure out how to make that stupid X change.  :banghead:   There's also this giant white circle icon that shows up when repairing/upgrading blocks.  Maybe they're an actual image. Still, must be a way to scale it somehow....

Edited by LadyCrimson
  • Like 3
“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Link to comment
Share on other sites

Pumpkin Jack

0w497pO.png

Quite a few of objectives were "Find N of X".
DOFtnha.png

The battle ended at the same time I died. The cut-scene still played.
0syReYX.png

An easter egg, I assume.
aFpo91Y.png

3HzvNgS.png

2kLOxWa.png

The most irritating mini-game.
PGGnuMg.png

MzVI78u.png

The final boss.
4T2nfzq.png

The Outer Worlds

Edgewater.

Spoiler

It was somehow uncomfortable being unable to explain the reasoning in the first set of choices. But relatable, I suppose.
JLL3CPr.png

I gave them the town, though.
t0HX9xS.png

Q88alkE.png

FuSKg5Y.png

ydZXfnd.png

The Roseway area has a few quests where the NPC tell the directions somewhat clearly. In this case, there were no road to the storage facility, but it technically was to the left from the old lab when heading out through the south gate.
c1sgb8b.png

35zH2JD.png

  • Like 2
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...