Wormerine Posted June 12, 2020 Posted June 12, 2020 PROMO MATERIAL For the unfamiliar with the genre: Explanation Trailer Miniature Trailer and Behind the scenes of the Miniature Trailer Meet the gang:John Cooper, Doc McCoy, Hector Mendoza, Kate O'Hara, Isabelle Moreau Baron Challenges REVIEWS ACG Who-cares-IGN PC Gamer RPS and Why Desp3 is one the best stealth games in years 2
Keyrock Posted June 13, 2020 Posted June 13, 2020 (edited) Hardest difficulty pacifist/minimum kills run here I come! Edited June 13, 2020 by Keyrock 1 1 RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Wormerine Posted June 14, 2020 Author Posted June 14, 2020 11 hours ago, Keyrock said: Hardest difficulty pacifist/minimum kills run here I come! I found Desperados difficulties spotting time a wee bit too fast. I will probably stick to second to hardest...
uuuhhii Posted June 15, 2020 Posted June 15, 2020 hope this game doesn't have the dishonor problem of limited tranq dart ammo
Wormerine Posted June 15, 2020 Author Posted June 15, 2020 (edited) 9 minutes ago, uuuhhii said: hope this game doesn't have the dishonor problem of limited tranq dart ammo It seems you can tie down everyone on the map if you want. However, going nonlethal will cut a decent amount of fun abilities. EDIT: I might for one am not a big fan. I kinda liked how tough Shadow Tactics made nonlethal attempts. I do prefer if lethal and non-lethal play differently rather then being effectively the same. (golden example: Inv Inc) Edited June 15, 2020 by Wormerine
Keyrock Posted June 15, 2020 Posted June 15, 2020 The fact that non-lethal is that much more difficult is why I'm going to try it. This is one of the very very very few game genres I'm actually good at. In most other games I stick to normal difficulty or even drop it to easy/casual, on account of sucking. RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Keyrock Posted June 16, 2020 Posted June 16, 2020 Waiting for 1 PM eastern: RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Skazz Posted June 16, 2020 Posted June 16, 2020 Didn't the original Desperados have a monkey character? Or am I hallucinating? Where's the monkey?
Keyrock Posted June 16, 2020 Posted June 16, 2020 14 minutes ago, Skazz said: Where's the monkey? Ubisoft stole the monkey to use in Beyond Good & Evil 2, releasing in 2047. 1 RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Keyrock Posted June 16, 2020 Posted June 16, 2020 Download started. Given truck stop wifi speeds, I should be playing by Saturday. RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Malcador Posted June 16, 2020 Posted June 16, 2020 (edited) Ah never mind, conflicting web pages. Thought the demo ceased to be available as of the 15th. Edited June 16, 2020 by Malcador Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Wormerine Posted June 16, 2020 Author Posted June 16, 2020 5 hours ago, Skazz said: Where's the monkey? No Mr. Leone. Just vodoo. It's a prequel so not all characters make an appearance. So far so good, though I didn't get much farther then the demo. They are just as subtle with their Once Upon a Time in the West "inspiration", as Desp1 was with Trilogy of Dollars. 1 1
Wormerine Posted June 16, 2020 Author Posted June 16, 2020 One thing annoys me. They botched real-showdown mode. It seems a bit of code from stop-time showdown hasn't been exorcised and your character still freezes while the rest of the world goes on. That sucks, as I rather prefer playing in pure real-time. That cuts any advantage real time might have had. Hopefully it is not intended and it will be fixed, but I did flag the issue after playing the demo 2 weeks ago :-(
Keyrock Posted June 18, 2020 Posted June 18, 2020 I have to admit that I like to do some of the set-piece kills just to see them, like making the bull kill a guy. Then I reload my last quick save and do it non-lethal style. 1 RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
the_dog_days Posted June 18, 2020 Posted June 18, 2020 On 6/16/2020 at 6:41 PM, Wormerine said: Those are some smart puppies: Can't fool me. 2
Wormerine Posted June 18, 2020 Author Posted June 18, 2020 Showdown mode has soo many issues, but so far so good. There are also some really unintuitive quirks with some badges. Like to get "kill all" badge for the wedding level, you have to clean the map twice, as the level consist of two sequences and some enemies are exclusive to the first sequence only. Actually, there might even be another extra kill one needs to do. I spend good few could hours trying to tick that one off the list.
Wormerine Posted June 18, 2020 Author Posted June 18, 2020 https://www.rockpapershotgun.com/2020/06/18/desperados-3-now-has-a-free-tabletop-rpg/
Wormerine Posted July 7, 2020 Author Posted July 7, 2020 Well, that was fun. I am ready for more. Gimme DLC levels! 4
ktchong Posted July 10, 2020 Posted July 10, 2020 I tried the first Desperados. I hated it. It was essentially a trial-and-error puzzle game. There was a certain way to solve a puzzle, and you kept trying different ways until you found that right way to solve a puzzle and get passed an obstacle, and then you moved on to the next puzzle. 1
Wormerine Posted July 10, 2020 Author Posted July 10, 2020 9 hours ago, ktchong said: It was essentially a trial-and-error puzzle game. There was a certain way to solve a puzzle. That’s not true, especially later in the game once you have more characters to play with. I played through desp1 multiple times, and with every time I do things differently. it is, however, vague on how things works - enemy cone of sight and gun damage are never properly explained, and stuff like range and detection speed vary level to level. Stuff like noisy surfaces aren’t well highlighted. As such it will include a lot of failure, with no real fault of the player. Desp3 is much more clear and consistent, which means player has all they need to success. It does have puzzle like quality to it, but there are no encouraged solutions outside tutorial bits. Doing right now no save runs, and they are quite fun as they encourage more careful approach.
Lexx Posted July 10, 2020 Posted July 10, 2020 (edited) *not entirely true. This genre started with Commandos and that is pretty much a puzzle game (I always hated it when folks compared the game to Jagged Alliance, just because you command a group of soldiers). However, Desperados does indeed loosen the strings a bit and allows for more freedom in your approach. Commandos 2 and 3 went down the same road later. Edited July 10, 2020 by Lexx "only when you no-life you can exist forever, because what does not live cannot die."
Wormerine Posted August 28, 2020 Author Posted August 28, 2020 Moar is coming on September 2nd. Too bad it's a modified level. Hopefully it's modified quite a bit. 3
Wormerine Posted November 9, 2020 Author Posted November 9, 2020 For the completion sake: and I suppose now Mimimi is off to whatever the next project will be. If their steam comments are t9 be trusted they are planning to stay within the genre. I just hope they will shake things up. I think Shadow Tactics and Desperados3 sucked the current design dry. Good stuff, but I will need something fresh to be on board for the third time. 2
Sven_ Posted December 16, 2020 Posted December 16, 2020 (edited) Nice game -- the (German?) retail also comes with a nice package, almost book-like, including a small artbook. I didn't play much of neither Commandos nor Desparados back in the day.. as such I'm stuck in mission 6 already. Speaking of which, those missions are great in size. As of Mimimi's next project, they've received 2 million Euros in funding from the German government already. Edited December 16, 2020 by Sven_ 1
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