sage2 Posted October 25, 2019 Posted October 25, 2019 Please for the love of god, add a way to turn this off. It's a terrible "look". Eyes are not lenses. 2
SChin Posted October 25, 2019 Posted October 25, 2019 Hello sage, I'll let the team know that this is an issue for you to see if they can do something about it. if you notice any changes, please let me know in this thread as I will be linking it to the report I am making for the devs to use as a reference. Thank you, and sorry for the inconvenience this has been causing. 1
C2B Posted October 25, 2019 Posted October 25, 2019 (edited) In general if possible could you seperate post-processing options? So, you don't have to lower them all using screen effects. That counts for consoles as well. Post Processing settings at least. Edited October 25, 2019 by C2B 2
Pidesco Posted October 25, 2019 Posted October 25, 2019 Yes, more discrete graphics settings is always a plus. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend.
ScreamingSatori Posted October 26, 2019 Posted October 26, 2019 Please make these options available on Xbox as well. An unrelated game, Shadow Warrior 2, had lots of graphical options on the Xbox. That game was a blurry mess until I turned off chromatic aberration, film grain, and depth of field. After that it was much sharper and didn't look like crap anymore. 1
NorseBerserkr Posted October 30, 2019 Posted October 30, 2019 Please add this option to Xbox for people that are not happy with it. Thanks.
jugularis Posted October 30, 2019 Posted October 30, 2019 Yes, we definitelly need more options. This is awful. Chromatic aberation, DoF, Motion Blur, Postprocessing-AA and others should be switchable.
stiven Posted October 30, 2019 Posted October 30, 2019 24 minutes ago, jugularis said: Yes, we definitelly need more options. This is awful. Chromatic aberation, DoF, Motion Blur, Postprocessing-AA and others should be switchable. You can turn them off in config file. This is an unreal engine game, so you can pretty much change a lot of things just by editing ini files. Sorry for my bag English.
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