According to this rules (and tests), every Power Level all Phrases gains additional +5% Damage, +0.25 Penetration, and +2 Accuracy.
In fact, there are only 3 Phrase gain benefits: Ancestor's Memories (+1 base Health), Come, Come, Soft Wind of Death (2 base Raw Damage) and Dragon Thrashed (4 Slash / Fire Damage).
All Phrases gains scaling bonuses, starting from Power Level 2, nomather of it's acquiring Level (e.g. Dragon Thrashed (5 Level Ability) already have +20% bonus Damage (4.8 Slash / Fire) when you pick it.
Maximum values at PL 9 for all affected Phrases: +40% Damage, +2 Penetration, +16 Accuracy. If you have Prestige Ability, then it will be +45% Damage, +2.25 Penetration, +18 Accuracy.
Single class character gains scaling bonuses at 3, 5, 7, 9, 11, 13, 16, 19 levels.
But what is not OK then?
Phrases for multiclass Chanters follows the same progression rules as single class. In fact, multiclass characher gains scaling bonuses at the same 3, 5, 7, 9, 11, 13, 16, 19 levels.
The only difference between Single and Multiclass Chanter's Phrases efficiency ā single class have possibility to pick up Prestige ability to gain additional +1 PL scaling. Which is neglitable, comparing multiclass.
We can't fix it with mods, so my dear and lovely Obsidian developers...
[Rage mode on]
DO YOUR JOB AND FIX IT BEFORE PATCH RELEASE! YOU HAVE A BUNCH OF FREE TESTERS, THROGH US, AND I'M PERSONALLY TIRED OF THIS BULL
I'M (and for sure i'm not the only one) TIRED TO DISCOVER NEVERENDLESS BUGS AND INCONSISTENCIES, WHICH YOU SHOULD FIND AND FIX IN FIRST PLACE.
[Rage mode off]
Thank you for your undivided attention. Hugs and kisses.
P.S. 'No hard feelings, good game' (c) Jeff Ā«JokerĀ» Moreau
Question
Phenomenum
All further information was verified, tested and easy to reproduce.
As we know, my dear developers, all abilities scaling rules divided to 5 categories, listed in global.gamedatabundle, depending on ability's type:
Let's take a closer look:
"DefaultFallbackScaling":
"ScalingType": "Default",
"BaseLevel": 0,
"LevelIncrement": 1,
"MaxLevel": 0,
"DamageAdjustment": 1.05,
"DurationAdjustment": 1,
"BounceCountAdjustment": 0,
"ProjectileCountAdjustment": 0,
"AccuracyAdjustment": 2,
"PenetrationAdjustment": 0.25
According to this rules (and tests), every Power Level all Phrases gains additional +5% Damage, +0.25 Penetration, and +2 Accuracy.
In fact, there are only 3 Phrase gain benefits: Ancestor's Memories (+1 base Health), Come, Come, Soft Wind of Death (2 base Raw Damage) and Dragon Thrashed (4 Slash / Fire Damage).
All Phrases gains scaling bonuses, starting from Power Level 2, nomather of it's acquiring Level (e.g. Dragon Thrashed (5 Level Ability) already have +20% bonus Damage (4.8 Slash / Fire) when you pick it.
Maximum values at PL 9 for all affected Phrases: +40% Damage, +2 Penetration, +16 Accuracy. If you have Prestige Ability, then it will be +45% Damage, +2.25 Penetration, +18 Accuracy.
Single class character gains scaling bonuses at 3, 5, 7, 9, 11, 13, 16, 19 levels.
But what is not OK then?
Phrases for multiclass Chanters follows the same progression rules as single class. In fact, multiclass characher gains scaling bonuses at the same 3, 5, 7, 9, 11, 13, 16, 19 levels.
The only difference between Single and Multiclass Chanter's Phrases efficiency ā single class have possibility to pick up Prestige ability to gain additional +1 PL scaling. Which is neglitable, comparing multiclass.
We can't fix it with mods, so my dear and lovely Obsidian developers...
[Rage mode on]
DO YOUR JOB AND FIX IT BEFORE PATCH RELEASE!
YOU HAVE A BUNCH OF FREE TESTERS, THROGH US, AND I'M PERSONALLY TIRED OF THIS BULL
I'M (and for sure i'm not the only one) TIRED TO DISCOVER NEVERENDLESS BUGS AND INCONSISTENCIES, WHICH YOU SHOULD FIND AND FIX IN FIRST PLACE.
[Rage mode off]
Thank you for your undivided attention. Hugs and kisses.
P.S. 'No hard feelings, good game' (c) Jeff Ā«JokerĀ» Moreau
Ā
Edited by PhenomenumGrammar mistakes
7 answers to this question
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