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Posted

I usually just barge in, knockdown and throw out a blessing from Xoti, missiles from Aloth, leave Serafen to do whatever he wants.

 

What are some interesting spell/ability combinations? or SYNERGIES!

nowt

Posted

Most of the synergies are simply noticing what defenses powerful attacks/spells target, and applying debuffs to those defenses first.  E.g., use the Morning Star modal to apply a -25 FORT debuff, then use a FORT-targeting ability like Knockdown or Stunning Blow. 

Posted

Combusting Wounds plus AOE triggers for it (Chill Fog, Wall of Fire) plus beam spell(s) on the key target of it.  Face melting.  I killed most bosses in the game with some combo of this.

  • Like 1
Posted

Arkemyr’s Wondrous Torment and/or Miasma of Dull Mindedness and any ability that causes a status effect. Lower resolve equals longer lasting status effects.

 

Miasma Of Dull Mindedness is definitely an underrated spell. I get a lot of mileage out of that early on. 

Posted

Combusting Wounds plus AOE triggers for it (Chill Fog, Wall of Fire) plus beam spell(s) on the key target of it.  Face melting.  I killed most bosses in the game with some combo of this.

 

 

Or anything that has multiple bounces. Mind Blades + Combusting Wounds are my go-to for most difficult encounters.

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Posted

Mine is Combusting Wounds + Minor Missiles. With high PL it's so reliable (auto-hit) and you'll have so many projectiles. You only have to debuff fortitude once for the CW to hit. THe rest is "I don't care".

 

I mean besides the obvious Wall of Flames and stuff.

 

This just doesn't work very well on enemies with very high burn DR.

Deadfire Community Patch: Nexus Mods

Posted (edited)

Helwalker/Ascendant multiclass.  The two go together like peas in a pod.  

 

Here's a simple combo:

 

Teleport Eder into enemy back line.

 

Have your cipher cast Echoplastic Echoes on Eder.  Spam mindblades when ascended.  

 

Watch things die.  

Edited by Marigoldran

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