Craftsman Posted February 8, 2004 Posted February 8, 2004 Should KOTOR 2 have mulipalyer. KOTOR was the first RGP that i have fully finished. So is muliplayer really nessacry for an RGP?
Spider Posted February 8, 2004 Posted February 8, 2004 Multi-player is definitely NOT necessary. Wether or not it's a good thing can be debated though (but I'm not going to, that horse has been beaten to death a few times). Examples of good RPGs without multiplayer includes: Fallout 1 & 2 and Planescape: Torment.
Aurora Posted February 8, 2004 Posted February 8, 2004 No. I am following my fish. A temporary home for stranded ML'ers
Hell Kitty Posted February 8, 2004 Posted February 8, 2004 I don't play mulitplayer, therefore every game I ever play should not have multiplayer. Thank you.
Greatjon Posted February 8, 2004 Posted February 8, 2004 I think the very things that made past games so enjoyable would have to be compromised to add a multiplayer component. Player choices, NPC, and plot development would all suffer if there were multiple PCs.
Dark Lord Revan Posted February 8, 2004 Posted February 8, 2004 Yes I think a multiplayer would be great. It increases replay value which is always a plus. Evil will always triumph because good is dumb! prostytutka
Judge Hades Posted February 8, 2004 Posted February 8, 2004 I don't think that MP will be necessary. KotOR is a pretty damn solid SP game and that needs to continue. THose who want to MP Star Wars has Star Wars Galaxies.
Dust Posted February 8, 2004 Posted February 8, 2004 I say yes to multiplayer. I really don't feel all that movtivated to go through a second time when I already know the story. Multiplayer would help alleviate that and add to replay value. This is, of course, assuming that 'Project X' is KOTOR 2
Atreides Posted February 8, 2004 Posted February 8, 2004 I'd say KOTOR isn't a game that would be significantly improved with multiplayer, as SP is its strength. Heck, some stories require only one main character (take the Revan thing for example) and lets the protagonist be the focus. Spreading beauty with my katana.
Tayl Posted February 8, 2004 Posted February 8, 2004 I don't play MP in cRPG's, that's not why I buy them. I play for the SP part of it, so I would say no. But if people want it, then I don't really care. I just won't use it. As long as the SP part of the game doesn't suffer because of the dev time devoted to MP, I'll be happy.
Powerslave Posted February 8, 2004 Posted February 8, 2004 As interesting as a Co-op sounds, I agree that if you want Star Wars MP there is always Galaxies, or Jedi Academy if you're in it for the Hack and Slash only. I usually only play RPGs for the SP, anyway.
Darkfire Posted February 8, 2004 Posted February 8, 2004 I would have to say Single Player only... Multiplayer is nice, but most RPGs don't lend themselves well to it, plot-wise and engine-wise. The main problem with adding it in for the sake of it, is that it always feels either poorly done (BG1/2) or destroys the single player side of things (NWN). Something has to be the primary focus, and that has to be Single Player...
Megatron Posted February 8, 2004 Posted February 8, 2004 Sure why not. Not dm/ctf type of stuff though, coop only. It's a good way too make sales/get customers too (see: FOBOS, STALKER etc.) If it's going to be on the x-box, might as well squeeze out a little more money. >*
Tiliqua Posted February 8, 2004 Posted February 8, 2004 It makes sense, especially seeing as you play with NPCs anyway. "The person who has nothing for which he is willing to fight, nothing that is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself." John Stuart Mill
Phoenix Posted February 8, 2004 Posted February 8, 2004 I don't think multiplayer is important element for RPGs. MMORPGs provides good opportunity for people who want more social interactions, and many interesting multiplayer modes already exist in FPS. We need more single player RPGs like Morrowind, KoTOR, Arx Fatalis, Divine Divinity, etc.
Diogo Ribeiro Posted February 8, 2004 Posted February 8, 2004 MP isn't important to CRPGs, neither would it be for KoTOR2.
Majek Posted February 8, 2004 Posted February 8, 2004 I don't play mulitplayer, therefore every game I ever play should not have multiplayer. Thank you. i agree. (but if any of you gives me a top nothc comp, i might change my mind , not that anyone cares :D ) 1.13 killed off Ja2.
Jora Posted February 8, 2004 Posted February 8, 2004 No. CRPG developers should concentrate on making good and polished single player adventures.
Zahadome Posted February 8, 2004 Posted February 8, 2004 I don't mind if they put in a multiplayer support, but if it degrades the singleplayer game I go ballistic.
Megatron Posted February 8, 2004 Posted February 8, 2004 Coop wouldn't take too long to add mabye. Coop on the consoles is also pretty good if you're bored. If it's a pc game only, no coop please. MP sucks the life out of everything and spawns horrible fans. Terriblific! >*
St Paddy Posted February 8, 2004 Posted February 8, 2004 I don't play mulitplayer, therefore every game I ever play should not have multiplayer. Thank you. Well said! :D
Oerwinde Posted February 9, 2004 Posted February 9, 2004 No. The area between the balls and the butt is a hotbed of terrorist activity.
Iolo Posted February 9, 2004 Posted February 9, 2004 It should not have multiplayer but on the XBox it should have XBox live support so that you can download additional content, levels, etc.
samm Posted February 9, 2004 Posted February 9, 2004 i neither care for kotor2, nor for multiplayer mode in an rpg. so if anyone would want me to buy kotor2, they should invest a lot of time in an interesting single player plot. that said, i hope obsidian isn't working on kotor2, but on something else. a hope that might soon be destroyed by reality Citizen of a country with a racist, hypocritical majority
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