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Posted (edited)

Seems so. And a cap of 20 - looks like a good spot.

 

Although the fact itself, that it's possible to reach 500 resonance stacks in a such short time - is an indication that something is oversighted in mechanics department.

 

As I understand you stack them via Whispers of Wind (with Garland's Tears/Rake)?

If so... while I can imagine a monk hitting everyone in a blink of an eye with his palm; or slashing with a melee weapon, I have hard time imagining how he repeatedly skips the reload of his pistol or the pull of his bow, in melee range amidst a stack of enemies...

 

I think making Whispers of the Wind use monk's fist if he wields ranged weapons - would also make sense.

Edited by MaxQuest
Posted
  On 1/4/2019 at 11:11 AM, uuuhhii said:

take 25 minutes to reach 500

A simply auto-attacking monk with dw-fists can deliver a hit every 2s.

Applying 500 instances will take 1000s or 16.6 minutes. Now take 5 monks. Or 4 monks and 1 herald...  :deadhorse:

  • Like 2
Posted (edited)
  On 1/4/2019 at 11:21 AM, MaxQuest said:

 

  On 1/4/2019 at 11:11 AM, uuuhhii said:

take 25 minutes to reach 500

A simply auto-attacking monk with dw-fists can deliver a hit every 2s.

Applying 500 instances will take 1000s or 16.6 minutes. Now take 5 monks. Or 4 monks and 1 herald...  :deadhorse:

 

 

I had to doublecheck who posted this. c:

Edited by Rimiu
  • Like 1
Posted (edited)

Single class monks and heralds are great.  They synergize well in a team as the monks are tanky enough to benefit from the regen and the healing, and provide the damage the heralds lack.  

Edited by Marigoldran
Posted
  On 1/4/2019 at 11:11 AM, uuuhhii said:

take 25 minutes to reach 500

not sure force monk to trigger it every half minute will improve much

I’d say it’s more about balance, if u set the cap at 20 then u need to trigger 25 times instead of only one time, the wound cost is different.

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