Prince of Lies Posted October 23, 2018 Share Posted October 23, 2018 In my last tthread. I went over how the Sleight of Hand skill works mechanically. My main reason for this is because I saw a couple of posts about how "Loaded Pockets" works. All of the information I'm presenting is pulled from items.gamedatabundle. I would normally post the actual code, but there is quite a bit, so I'll just summarize below. So, Loaded Pockets adds an item from a unique loot list in the pool of items that appears in a creature's inventory. When a creature is loaded into the world (when you load into a map) it's loot tables are weighed against one another, and one of them is loaded to the creatures inventory. This only happens once. The specific loot tables affected with the chance of the Loaded Pockets item being added (rounded up) is as follows: "Loot_Default_Pickpocket" = 1/11 = 9.09% "Loot_Default_Pickpocket_Picker" = 1/24 = 4.17% "Loot_Default_Pickpocket_Huana" = 1/11 = 9.09% "Loot_Default_Pickpocket_Picker_Huana" = 1/24 = 4.17% "Loot_Default_Pickpocket_Rauataian" = 1/11 = 9.09% "Loot_Default_Pickpocket_Picker_Rauataian" = 1/24 = 4.17% "Loot_Default_Pickpocket_Vailian" = 1/11 = 9.09% "Loot_Default_Pickpocket_Picker_Vailian" = 1/24 = 4.17% This means that Loaded Pockets generally affects humanoid creatures like faction NPCs, Shopkeepers, or random NPCs. Loaded Pockets will on average have a 6.63% chance of spawning one of the 25 items in it's loot list to the creatures inventory. The loot list of 25 Items it can generate are: Stone of Power Cloak of Protection Gauntlets of Discipline Mortification Bindings Healing Hands Ring of Unshackling Ring of Overseeing Stormturner Cloak Nature's Embrace Shorewalker Sandals Swordsman's Bracers Gauntlets of Reliability Missile Gloves Killer's Gloves Rotward Amulet Necklace of Fireballs Cloak of Deflection Physicker's Belt Blunting Belt Trollhide Belt Amulet of Health Torc of Intellect Token of Faith* Ring of Minor Deflection Ring of Minor Protection *This is the only way to get Token of Faith without console commands. It's important to note that a creature's pick-pocketable inventory is included in the inventory it drops when it dies. So you'll likely run into these items when you do faction bounties or get trigger happy at a faction's headquarters. So yeah. That's pretty much it. For a Berath's Blessing, it's actually pretty balanced. You'll still find plenty of instances of these items spawning, but not so much that you have piles and piles of the items from only a couple of excursions. 6 Link to comment Share on other sites More sharing options...
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