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How to Import and Export Premade Characters

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The Character Export feature allows the player to import a pre-made character during character creation, recruit an imported pre-made character at any tavern, and export their own Watcher or Hired Adventurer character for their own local use or share to the public through the Steam Workshop. Let's go through each of these one by one.

 

Importing a Pre-made Character during Character Creation

Upon starting a new game and entering character creation, the player may choose to Import a Character. By default, there are 12 pre-made characters to choose from. This may be added to with your own exported Watcher or Hired Adventurer characters, but we'll get to that later. From the Import Character screen, you may preview their starting attribute point spread, their class and race, and their ability tree. To start modifying a pre-made character, just click the Import button for the pre-made character template you wish to start with. From here, you will be brought to the Character Customization screen and may quickly proceed to character finalization or you may go back and make any adjustments to your character as you see fit before finalizing it.

 

Recruiting a Pre-made Character

Recruiting a pre-made character works almost the same as recruiting a Hired Adventurer. First of all your Watcher character must be at least level 2 or higher. Then, simply visit any tavern and speak with the barkeeper and navigate to the Recruit Adventurers menu in their shop UI. Once there, you'll notice that you may recruit any Imported Character from here. You may hire them at either their Native Level (the level that the pre-made character was when they were originally exported) or at any level below your Watcher's level. Additionally, you may recruit a pre-made character with their imported equipment at an adjusted cost or without their imported equipment at normal recruitment level-adjusted cost. This option can be set on the bottom left of the Recruit Character confirmation window by using the Without Equipment toggle.

 

Exporting a Character

You may export your Watcher character and any Hired Adventurer characters in your party roster to be used as a pre-made character. This can be done by opening the Character Sheet and navigating to the Export tab. From there, simply click the Export button which is signified as a file folder icon and your character will be added to the list of Exported Characters and be available as a pre-made character during character creation and adventurer recruitment. Keep in mind that you will not be able to recruit any pre-made characters that are in your party roster. So no going around with a party of 5 of your Watchers no matter how cool 5 of yourself is!

If you are playing the game from Steam, you may additionally upload your character to the Steam Workshop by clicking the "Upload to Steam Workshop" button which is signified as a Steam application icon. Your exported character file will be uploaded to the Pillars of Eternity II: Deadfire Steam Workshop page for anyone in the community to use. To download a contributing community member's pre-made character, click on their pre-made character mod and subscribe to their content. From there, make sure that your received character file is in the following file destination:  

 

%USERPROFILE%\Saved Games\Pillars of Eternity II\ExportedCharacters

 

After this, your newly added exported character from the community will be available. You may also remove a character retrieved from the Steam Workshop by Unsubscribing to the content. This can be done either from within the game at any tavern and navigating to the Recruit Adventurers screen and clicking the Unsubscribe button or you can unsubscribe from the content directly from the Steam Workshop.

 

Please Be Aware

Be aware that you will be able to import characters that have unique items and that you will be at risk of unforseen consequences to gameplay if you choose to do so willingly. This of course also applies to characters that are imported/exported while cheats are enabled.

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Question: I see we're warned when exporting that characters can't have quest items equipped. Are there warnings when importing? Eg if a character has DLC items equipped are they unable to import, or are they imported without those items?

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This is terrific, thanks guys.

 

Questions: So my lvl 2 Watcher could possibly recruit 4 lvl 20 (previously exported) characters as hired adventurers?

 

What about importing at character creation, it doesn't mention anything about native level. Can I import a high level character to start the game with?

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If you import at character creation they start at level 1 with normal starting equipment. For hiring, I think you can only import characters at your level or under, same as normal hiring, but I only have one character and they're level 20 so I can't really test that

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This is terrific, thanks guys.

 

Questions: So my lvl 2 Watcher could possibly recruit 4 lvl 20 (previously exported) characters as hired adventurers?

 

What about importing at character creation, it doesn't mention anything about native level. Can I import a high level character to start the game with?

 

It would be really silly if you could do this, but that's what the description seems to say.

 

It's also silly that you can bring gear with you. There should be a prohibition at least on uniques.

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It's also silly that you can bring gear with you. There should be a prohibition at least on uniques.

 

I disagree. This is an excellent way of getting endgame unique gear earlier and be able to enjoy it for longer without disabling achievements with the console (and you pay extra to hire characters with equipment.)

 

If having duplicated items or early access to endgame gear bothers you, you can always import without equipment (or remove equipment prior to exporting if you want to be hardcore.)


"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke

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If I wanted to edit the pre-made characters (as opposed to exported ones that get thrown in the Saved Games folder), is that possible?  Been poking about the various .gamedatabundles and I can't find the 12 characters that are already in the game.  

 

===

 

Depending on the answer, I might take this question to the modding section, as I am chasing down a rabbit hole in regards to what abilities are automatically selected for NPCs/Companions when they join the party.  I might even figure out that question on my own, but not being able to easily find the data files for the pre-made characters piqued my interest on its own.

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