mant2si Posted September 5, 2018 Author Posted September 5, 2018 Does the game let u know what type of injury it will be inflicting? Nope Solo PotD builds: The Glanfathan Soul Hunter (Neutral seer. Dominate and manipulate your enemies), Harbinger of Doom (Dark shaman. Burn and sacrifice, yourself and enemies for Skaen sake)
Dorftek Posted September 5, 2018 Posted September 5, 2018 Does the game let u know what type of injury it will be inflicting?Nope Awh shame. What does the assumer assume? *pokes Boeroer*
Boeroer Posted September 6, 2018 Posted September 6, 2018 (edited) I don't understand the question. *Finger of Assumption got interrupted by a Concussive Poke.* There is no game info on that and as far as I know it's totally random. But it's always a fitting injury - so no severe burn or acute rash or so. Instead it will apply broken ribs, strained wrists, swollen eyes and the like. The injuries - once applied - get displayed in the enemies' tooltip. I never tested if a double or triple attack from Swift Fkurry/Heartbeat Drumming from an empowered attack would poly multiple injuries... hm... Edited September 6, 2018 by Boeroer 1 Deadfire Community Patch: Nexus Mods
dunehunter Posted September 7, 2018 Posted September 7, 2018 Skullcrusher Weapon now only injures 'Uninjured' targets.
1TTFFSSE Posted September 7, 2018 Posted September 7, 2018 Skullcrusher Weapon now only injures 'Uninjured' targets. That was fast....I guess I will have to go invisible now for 20 sec and nuke them with spells. 1
Teclis23 Posted September 7, 2018 Posted September 7, 2018 Well now I really know what I want to duplicate once the Helwax Mold gets back into the game. is the mould coming back? Hope so
Boeroer Posted September 7, 2018 Posted September 7, 2018 Nobody knows. Would be nice though. Deadfire Community Patch: Nexus Mods
Boeroer Posted September 7, 2018 Posted September 7, 2018 Skullcrusher Weapon now only injures 'Uninjured' targets. Ha - that makes no sense. "Oh, I see that you are already injured - let's put some bubble wrap around my flail head..." Deadfire Community Patch: Nexus Mods
Metaturtle Posted September 7, 2018 Posted September 7, 2018 Skullcrusher Weapon now only injures 'Uninjured' targets. Ha - that makes no sense. "Oh, I see that you are already injured - let's put some bubble wrap around my flail head..." Maybe suddenly it received a soul who feels immensely ashamed and guilty for what they do. If only there was a weapon that could banter with Modwyr. Filthy Chanter Main
mant2si Posted September 7, 2018 Author Posted September 7, 2018 (edited) Skullcrusher Weapon now only injures 'Uninjured' targets. Ha - that makes no sense. "Oh, I see that you are already injured - let's put some bubble wrap around my flail head..." At first I thought how @Boeroer, but then I found in dev-branch notes exactly same information ;D I really like and hate at the same time how Obsidian monitor community forum and nerf such funny things Now I have only one problem, I want to know something like Roadmap for futher changes and nerfs, for example do they plan to nerf streetfighter or sprit lance AOE is this things are by design ? Or for example Combusting Wounds is this skill work as expected or not ? Edited September 7, 2018 by mant2si Solo PotD builds: The Glanfathan Soul Hunter (Neutral seer. Dominate and manipulate your enemies), Harbinger of Doom (Dark shaman. Burn and sacrifice, yourself and enemies for Skaen sake)
mosspit Posted September 8, 2018 Posted September 8, 2018 No point thinking of "whether it was working as supposed to". Because there is no clear reference point.
dunehunter Posted September 8, 2018 Posted September 8, 2018 I’d rather make boss immune to injury or cannot die from injury then nerfing skullcrusher
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