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RANDOM VIDEO GAME NEWS - CON SEASON


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#1381
Chilloutman

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art direction of D3? :x



#1382
Katphood

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Yup. Back then people seemed to complain about it a whole lot less.

Edited by Katphood, 04 December 2018 - 02:11 AM.


#1383
Chilloutman

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Yup. Back then people seemed to complain about it a whole lot less.

 

really?

 

https://www.diablowi...Art_controversy


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#1384
Katphood

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Totally!

https://www.eurogame...n-copies-so-far

Edit:

best. christmas. EVER!

https://youtu.be/i3-FU2ZLvVo

Edited by Katphood, 04 December 2018 - 03:34 AM.


#1385
Oner

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I also heard he was a pretty hardcore WoW lorehead. Dunno if that translated to any actual work on WoW or not.



#1386
Malcador

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 I think Boyarsky probably contributed one of the more successful facets of that game.

 

Or that's just what you want to think. 

 

Still have to replay D2 to see this amazing story people are telling me it had.  Found it about the same level of interesting as D3's, at least from memory.


Edited by Malcador, 04 December 2018 - 06:20 AM.


#1387
213374U

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Still have to replay D2 to see this amazing story people are telling me it had.


Speaking of which...




I should have a D2 disc buried somewhere. I might give it a whirl if I can get off my ass and dig it up.


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#1388
HoonDing

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What's Diablo?

 



#1389
AwesomeOcelot

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I doubt Boyarsky made D3 look like Warcraft, especially when you look at the games he was art directing at Interplay and Troika. Blizzard have taken their Warcraft philosophy and applied it to all their franchises not just D3.
 

Still have to replay D2 to see this amazing story people are telling me it had.

Just watch the cutscenes on Youtube, you don't get much story in game, it's compelling character and world design, with a story outline the same way Castlevania or Half-Life is, there's actually not too much narrative because it's a game and you play it. It works if you let your gameplay journey be the story.

#1390
Chilloutman

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well Diablo 1 have very limited cutscenes but story was kinda nice (but really simple) but most of it was from ingame chat and books you found

 

thats force me to post this again:

 



#1391
Malcador

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I doubt Boyarsky made D3 look like Warcraft, especially when you look at the games he was art directing at Interplay and Troika. Blizzard have taken their Warcraft philosophy and applied it to all their franchises not just D3.
 

Still have to replay D2 to see this amazing story people are telling me it had.

Just watch the cutscenes on Youtube, you don't get much story in game, it's compelling character and world design, with a story outline the same way Castlevania or Half-Life is, there's actually not too much narrative because it's a game and you play it. It works if you let your gameplay journey be the story.

 

 

I've played the game before, was more wondering if I was missing something as everyone in a paroxysm of rage post the D:I announcement said it had a complex storyline and was deep.  Felt it was a shade better than D3, minus D3's villains - minus Diablo's - idiocy.

 

Then again, same people seriously state D3 has no dark elements in its presentation, so perhaps I am wasting time.



#1392
Serrano

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I doubt Boyarsky made D3 look like Warcraft, especially when you look at the games he was art directing at Interplay and Troika. Blizzard have taken their Warcraft philosophy and applied it to all their franchises not just D3.
 

Still have to replay D2 to see this amazing story people are telling me it had.

Just watch the cutscenes on Youtube, you don't get much story in game, it's compelling character and world design, with a story outline the same way Castlevania or Half-Life is, there's actually not too much narrative because it's a game and you play it. It works if you let your gameplay journey be the story.

 

 

I've played the game before, was more wondering if I was missing something as everyone in a paroxysm of rage post the D:I announcement said it had a complex storyline and was deep.  Felt it was a shade better than D3, minus D3's villains - minus Diablo's - idiocy.

 

Then again, same people seriously state D3 has no dark elements in its presentation, so perhaps I am wasting time.

 

 

The Diablo games are all pretty shallow storywise, it has some great cut-scenes though and is pretty stylish. It's a simple story told well but I doubt many people could make a strong case for it being complex compared to other RPGs that are out there.


Edited by Serrano, 04 December 2018 - 03:54 PM.


#1393
SonicMage117

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If I may,

(Here's your chance to say in your head "No you may not!")

No Diablo game was particularly good looking, even at the time of it's original release but D3's bright scheme didn't seem very Diablo at all. Visually, it seemed like a lesser Torchlight. Something to think about hehe

#1394
Gorth

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Time to break up the thread a bit... more stuff here :skull:






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