Stardusk78 Posted August 19, 2018 Share Posted August 19, 2018 I wanted to do a heal bot playthrough as my PC but that means no one will have sufficient Perception to detect traps and hidden things. Is there any way around this? Link to comment Share on other sites More sharing options...
Boeroer Posted August 19, 2018 Share Posted August 19, 2018 Nope. Sadly not. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
zeldagaiden Posted August 19, 2018 Share Posted August 19, 2018 Resting after taking wounds from traps? Also, most traps are either fort or reflex saves, so the guy with highest fort save (might+con+class bonus) should be fine taking the hits. Unless you really want to FIND traps, then you go to gear/food for per bonus. Link to comment Share on other sites More sharing options...
jintegrity Posted August 19, 2018 Share Posted August 19, 2018 Yeah, not too fond of the switch from Mechanics to Perception in PoEt2. I understand the concept, but, when you take into account your starting companions, it really gimps parties where the MC doesn't use Perception as a main stat. It was irritating not being able to find the hidden stashes in Port Maje in the early game because of it. 1 Link to comment Share on other sites More sharing options...
draego Posted August 19, 2018 Share Posted August 19, 2018 (edited) I agree. I didnt like this change and i was never sure why this changed happened. At best it should be an either or check with mechanics. To me the worst issue with this is its not scalable. You dont ever increase you stats on level up and im not saying you should, but having a scaling difficulty to perception checks for an unscalable stats seems wrong even with gear and drugs and stuff. Edited August 19, 2018 by draego 2 Link to comment Share on other sites More sharing options...
pi2repsion Posted August 19, 2018 Share Posted August 19, 2018 (edited) Answer to title: no, you are not screwed if you aren't able to find every single treasure in the game due to not having sky-high perception, neither are you screwed if you can't detect all traps. That said, a) If you are willing to play with custom adventurers, you can have somebody with as high perception as your PC could get b) You can always take Maia Rua for high perception for trap detection; Pallegina with a few sources of +PER should find most things too. Companions ordered by perception (stats taken from wiki) 17 Maia Rua 14 Pallegina 12 Aloth, Eder, Serafen, Xoti 10 Tekehu c) Sidekicks ordered by perception 15 Vatnir, Ydwin 14 Mirke, Rekke 12 Fassina 10 Konstanten Edited August 19, 2018 by pi2repsion When I said death before dishonour, I meant it alphabetically. Link to comment Share on other sites More sharing options...
Stardusk78 Posted August 19, 2018 Author Share Posted August 19, 2018 Answer to title: no, you are not screwed if you aren't able to find every single treasure in the game due to not having sky-high perception, neither are you screwed if you can't detect all traps. That said, a) If you are willing to play with custom adventurers, you can have somebody with as high perception as your PC could get b) You can always take Maia Rua for high perception for trap detection; Pallegina with a few sources of +PER should find most things too. Companions ordered by perception (stats taken from wiki) 17 Maia Rua 14 Pallegina 12 Aloth, Eder, Serafen, Xoti 10 Tekehu c) Sidekicks ordered by perception 15 Vatnir, Ydwin 14 Mirke, Rekke 12 Fassina 10 Konstanten Maia would be a solution but I want to support the Huana so...kind of screwed. 1 Link to comment Share on other sites More sharing options...
thundercleese Posted August 19, 2018 Share Posted August 19, 2018 It makes sense from a logical viewpoint that PER is used for discovering things. But I agree it isn't necessarily a great decision gameplay wise. I do enjoy not having to permanently travel in sneak mode in order to not miss any traps/secrets though - best change they made by far. 1 Link to comment Share on other sites More sharing options...
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