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Showing results for tags 'slow'.
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After the update “1.0.4”, whenever I go to kill an enemy, my run cycle goes from fast to walking speed and my walking speed even slower. It only fixes itself when I close out the entire game. If I don’t hit any enemies, I’m fine.
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Am I the only one who hated the slow motion kill cams for companions back in New Vegas? I felt like it kept taking me out of the immersive experience and just ended up annoying me every single time it triggered. Especially when you are aiming down your sights trying to focus on something just to have the camera suddenly switch to a time wasting slow motion kill cam (usually not a great camera shot either) of an expressionless companion firing their gun (why do I need to see this?), and once the camera returned, your character wouldn't even be facing the same direction as you were before the terrible kill cam triggered. This forced me to not take companions with me, it was an unfortunate way to have to play the game. Obsidian, please remove this feature from The Outer Worlds, or at the very least add a toggle in the options menu to turn off companion kill cams. Interrupting a player from playing the game, especially in the heat of battle, just to watch a companion kill cam is and always has been a terrible terrible idea. For all of you who disagree with me and for some reason really like these kill cams that's why a toggle in the options menu would be best. Make everyone happy. Add a toggle. Please. Thank you.
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18 hours in and having issues with prolonged load times. These occur when I continue game and or transition major areas. First load on continue can take up to 3 min and sometimes end in a crash. Times have increased as playtime has accumulated despite SSD and limiting amount of saves I have. (One auto, one quick, and one manual). Initial new game and early playtime loading time felt more "traditional" and appropriate.
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Itumaak move speed bug
Nakeru posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
In battle, Itumaak is moving incredible slow, probably at half speed. Out of battle, moves completely normal. I've had the new 3.01 patch for a bit and it didn 't happen until recently, last couple days. Tried restarting game, removing her from party, resting, nothing works. -
when selecting the entire party my characters move extremely slowly when i select them one by one they all walk in normal speed except for my main character? they dont seem to have any debuff, its the same even when they are naked, also i dont have slow-mode activated can anyone shed some light on this issue?
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Almost every time I boot up this game it takes an incredibly long time to even start doing anything. I click the icon. The game boots with the obsidian logo. I escape or click on the screen and it goes to the load screen. Here is where the issues starts. I load a game and the splash screen pops up and it just hangs with no cursor or anything. I press my mouse it informs me the game has the error apphangb1 and would I like to wait. I wait then I get the hand icon on screen and the splash screen text drops out of frame. Again if I click the mouse I get the apphangb1 error and I wait. Finally I am in game... It can take up to 2 minutes or more for this process. I have only 5 saves and auto saves disabled. I am only in act 2. My loads can be obscenely long or just normal. Occasionally there is some remedy that occurs when I alt tab at a certain time and then for some reason the program gains proper access and I do not get apphangb1 or long load times. However I am unable to figure out what I do that forces the program to take control of the processes and load properly. I have the GoG version. SInce I can get both normal load times and incredibly long load times (with the same data) this is not a problem with my machine. Is there a solution to this problem?