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Found 6 results

  1. Any time I try to play the game it will run for about 15 to 20 mininutes before the PC will lock up, can't alt tab, can't move the mouse just everything is frozen yet the CPU is still running and all I can do is hit the restart button, I've no idea what is causing the issue or how to fix it. But I do know it has to do with my pc since trying the game on another pc it works without crashing. My graphic card is a AMD Radeon R9 380 Series and my CPU is a AMD Fx-8320 Eight-core Processor (8CPU): ~3.GHz. DxDiag.txt
  2. Hi there, Please community help me to solve my graphic issue cuase unfortuantely It is impossible to get any answer from Obsidian technical support As per attached print you will see that in some locations in the game I have a blurry backgroud textures issue. My PC is as presented below: Win 10 Home i5-4460 CPU @ 3.20 Ghz Ram 8 GB Graphic Card: GeForce GTX 750ti I belive this is a matter of Graphic card settings but I am unable to recognize what changes could help. Msaa 0 settings in the game does not help Guys please assist as you're my last instance of help here. Thx Pillars blurry textures.pdf
  3. Everything worked great yesterday (04/05/2015). Today, when entering stealth mode or walking behind something in the fore ground, it turns my characters purple... The map is also super messed up. Please let me know if there is anything in settings I could try to toggle to get it back to normal. I have already tried loading a previous save and loading a new area, as well as changing resolution and windowed mode. In addition I can not upload anything here. It is saying upload failed for a 364 KB .jpg System Info
  4. Hi! If you play at lower than native resolutions on a HDtv, monitor or your notebooks screen try to set your screen resolution to match the chosen resolution ingame. This may lift the blurriness of the background, sharpens the image a little bit and you may get a little better performance (specially on slower machines). If you play the game on a HDtvs screen on lower than native resolutions (in my case 1366x768p on a native 1920x1080p FullHD tv with a good quality HDMI cable), try to set the tvs sharpness setting to its highest. In my case it helped a lot with image clarity. Also I read somewhere in the forums that if you set your msaa to 0 (tipe in the command line the following: msaa 0 and hit the enter button) it may reduce blurriness and sharpens the background image, but in my case it did nothing. And a little tip for Nvidia (I play on a laptop with Geforce GT630m on Windows 7 64bit) users: I was able to disable msaa completly from my nvidia control panel so I don't have to retype the above command on area transitions. I hope it helps to some of you. PS.: Sorry for my english its not my native language.
  5. Hi, I have been playing for about 15-20 minutes and I am experiencing low frame rates. I first noticed it during the character creation menu, my laptop usually gets these on most games but lowering the graphics settings usually fixes the problem. The game looks fantastic, but that's what is slowing down my game and I can't seem to find any useful graphics options anywhere, other than vsync and the resolution. Is there any way to tone down the graphics to up my frame rate? Or I am stuck in low fps? Thanks to anyone who can help.
  6. Hi all, First of all, sorry for my bad English. I'm big fan of your games for a long long time. And I'm playing cRPG since I can remember. You are company I like the most in this industry since your name is next to all my favorite games. Your games are great and sometimes full of bugs but you can't make good and complex cRPG without few of them. My second favorite company, CD Projekt RED also make lot of them and yet they don't stop fixing what they can. Anyway, I'm programmer. But for some reasons I ended up as webdeveloper. Mostly I work with SQL, PHP, Javascript, HTML, CSS and stuff. Nothing fancy. Some time ago I decided to learn something new. I did some work in C++, Java etc but I decide to learn something different, something new. So I ended up learning semi-new technology - Node.js (started 2010 if I remember). In short, it's V8 Javascript engine that work on server side. It's also event based (like Javascript) and I wanted to do something cool with it. Since I learn about it I decide to get to know it better and make some project with it. So I started playing around and I decide to make small RPG game. What I wanted to create is game that: ~ load fast ~ not require installation of a client ~ or any other "plugin" (like Quake Live that is advert as Quake in browser but you still need download few hundreds megabytes of "browser plugin") ~ not require extra plugins like Java, Flash or Silverlight So I created proof of concept. I dig some 2d sprites and created sprite animation test. I put it here: http://nodegame.dariuszp.pl/ (look using Google Chrome or Mozilla Firefox only right now) Since I started with Node.js, after 12 hours of learning and work I made proof of concept, small online "game" in browser that right now work only under Google Chrome and Mozilla Firefox but with socket.io library it will work under new versions of Internet Explorer as soon as I convert some part of code to be compatible with it. http://alphang.dariuszp.pl/ All you can do is to sign in (just open URL and type your name, accept only letters and "_" ), move around and talk with other people that joined (hit enter, type, hit enter again to confirm, pain in the a** because I didn't include chat history). Right now I'm working on proper game (or engine to be more precise) when I have some free time and I want to make it open source so I will post source on github at some point under LGPLv3 license. But I did hit a wall with something. I'm a programmer. I have no talent for graphic. Sprite I used to animate players I dig from http://vxresource.wordpress.com/ . I tried to ask around about graphic and animated sprites but it's hard to find anyone that do something like that. So I came here to ask few questions. QUESTIONS ~ how much graphic designers (or 2d animators) take for this kind of graphic ? I'm talking about sprites with animations and static elements. As example for that alphang project I used this sprite: This one have 8 characters. Each have 4 animations, 3 frames per animation. I'm thinking that for my project I will need around 50 frames, 5 frames per animation. And those will be ~ move north ~ move south ~ move east ~ move west ~ attack north ~ attack south ~ attack east ~ attack west ~ die ~ wave Style more realistic but size like here, so 32px width and 48px height. Fire format - PNG, optimal for this kind of job and for websites as whole. ~ where I can find people that do this kind of thing ? So I could order stuff like that. I need to but it since I want to include it and distribute with the engine for free and if someone use it, I don't want them to have problems with copyrights or something. That's why I don't want to use something I dig on the internet. On that websites they say you only need to post author of the graphic you use but you can never be sure. ~ are there any sites with already made resources that are under proper categories and stuff ? Something like stock photos but with 2d resources for games. I'm talking about places when you can but this kind of graphic and do whatever you want with it, adding it to engine and giving away for free included (so full license except reselling of course) Any graphic designer, animator or someone like that who could point me somewhere ? So I could see how much money I will need to spend to create my project ? We are talking about around 20 human characters + 10 animals and around 100 static elements (walls, chairs, ground, env inside and outside). It's not much but it's just to create engine and working demo that contain few maps etc.
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