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Showing results for tags 'clipping'.
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Cloaks have no physics or animation and just floats behind my characters. It's really ugly and awkward. I have the newest version of the game 1.0.3 530, including the hotfix. Specs: Processor: intel i5 2500k 4.5 ghz Ram: 16gb Graphic card: zodiac Nvidia gtx 970 with newest driver 350.12 OS: Windows 7 64-bit Here are some images of how the bug looks like looks like: Btw, it's a great game, enjoying it a lot, except for this bug
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[1.2] Clipping bug with Miscreant's Leathers sleeve
Visenya posted a question in Patch Beta Bugs and Support
Right at the point where the right sleeve of my Watcher's ends, in the inner part of her arm, there is a "rectangular" area where the model has a clipping issue and it's letting see the background behind.-
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- Miscreants Leathers
- clipping
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So at various points on maps I've had issues with getting my party to actually move to the location I've clicked and other times they move to a location but no longer can move out of it. I've encountered in a variety of areas in the limited time I've actually played including: The Dark cupboard, Kahanga Palace, and almost all locations in Port Maje (Especially the flooded streets). I was able to reproduce it when ever I entered an effected location. However after restarting the game from a save within 'The Dark cupboard' the collision/pathfinding seemed to be working again... -Operating System is Windows 10 -Here's some screenshots of when I encountered it in the Dark cupboard
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If your character is wearing either a robe or plate armor together with a cape or mantle, the latter will clip against the former. SCREENSHOT: link SAVED GAME: link REPRO STEPS: Load the attached saved game. Zoom in on the party. Observe that the protagonist's cape clips against the plate armor; further observe that Aloth's and Durance's capes clip against their robes. Go to the inventory screen and rotate the character models to see the issue up close.