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  1. Each time I click a button in the character creation screen the game "hangs" for about 5 seconds. The animation stops playing, but the mouse cursor can still be moved. The lag happens with almost all buttons, e.g. clicking "male" or "female", or clicking the little arrow button to distribute attribute points. Due to that bug I am unable to create a character or play the game because distributing the 57 attribute points would take forever... My system: Windows 7 64bit (Service Pack 1), GeForce GTX670, Driver 332.21
  2. Hey all, I am super excited to be playing the backer beta, and I hope that my input will help make this game better So I started the game and I had some issues while making a new character. Maybe I should write down my Machine stats before going further: -> CPU: Intel® Core2 Duo CPU E4500 @ 2.20GHz -> RAM: 8 GBytes DDR2 -> OS: Windows 7 Ultimate (of course updated) -> GFX: NVIDIA GeForce GT 630 (I also attached a txt output from CPU ID, I guess it's fairly standardized by now) First I got some errors that froze the game while I was switching around from type to type, specifically when switching to and from Wizard. Then I tried not selecting anything to get a bit further, and when trying to get my character to look like my portrait (Because it has to match else you are doing it wrong, in my book) I ended going back and forth between portrait screen and character look screen and then suddenly I only got to look at an big pixelated question mark and then the game quit and told me to tell the devs. So that is where I am at now. Now I will get lunch and get back into this forum later... maybe much later, new Doctor Who comes out today. Anyways I hope this helps, tell me if you need more information. 2014-08-23_140730.zip ANDERS-PC.txt
  3. I don't remember the name, been there twice but "L.. R.." something. The language feels new, even though I've read it in theory, it's good. Description: Lag in the Stormwall Ruins when entering and disappearing Rogue and unfinishable fight. 1- Dwarf, Rogue, Old Valia, Dissident, Noble Focus 2- Went to Stormwall Gorge 3- Defeated some Lions 4- Took a Settler's Arrow 5- Owned the Pwra (sp) 6- Entered Ruins. #7- Super sudden slowdown lag, not "Slow-Motion" but really laggy and unresponsive. Icon bug. #8- Engaged spiders. The did not engage back all the way. #9- Used "Escape" with Rogue, became invisible (Hobbled+Escape bug). Party died. Unkillable spider. Expected: #7- If the spell bar is out it should take priority above icons underneath. And no lagging when entering. #8- VFX to be displayed underneath the target and not duplicated on the party. #8- Spiders attacking/engaging in combat, or in-combat/terroritorial spider behavior~AI. #9- Rogue successfully escaping and/or getting visually hobbled. - Output_log.txt Comment #1: I was downloading Dishonored GOTY in the background in Steam. Suspecting lag due to that. Comment #2: I was playing a "no save game" unfortunately so I don't have a save this time.
  4. Just installed, and on my first attempt to run the executable, I went into the main menu just fine, messed around with some options, clicked to start a new game. Ding! And suddenly: Going to try restarting my computer and running the game again.
  5. crash on leaving the apothecay's house. 1) in starting village, went into apothecary's house 2) exploring house 3) taking coins 4) clicking on door to get out 5) loading screen 6) got the crosshair but only black screen 7) crash report error report attached error.txt
  6. when I leave/enter and area you get the standard black screen with a stylized loading message in the corner. I notice my cursor appeared long before the loading screen would disappear revealing the area. Just had a hangup where the loading screen would not disappear, I could move the curser about and it would shift from the move to target to the cannot move there slash as if I was in the area. sorry if this has been reported but I did not see it in the known bugs sticky post.
  7. Several Issues to report, some of which I have already seen, but seen no saves/log files associated with them. The first being my inability to return to the town. 1. When I attempt to enter the town from several separate(not at once), the game gets stuck on the loading screen. The cursor changes to the movement cursor, and I am able to enter the menu and exit the game normally, but not save the game or load it. This first happened when I tried to enter the town from the old broken down tower after going through the ruins and all those skaen cultists. What I did following that may have caused my second and third issues. I have attempted returning to Dyrford from the broken tower and the forest, neither of which have succeeded. I have not attempted to got to the gorge. 2. All of my save game files are listed at 0 seconds of play time. This is something I may have caused. When the game first got stuck with a black screen and the loading logo at the bottom right I attempted to enter the menu. The game let me, and I subsequently tried to both save and load over all of my saves in an attempt to get out of the black screen from within the game. It was after this that I noticed the change in time played on my saves,but none of them were written over. 3. The BBRogue is no longer able to unlock anything. Before the first attempt to return to the main town, My rogue was able to unlock several doors/chests that I am no longer able to unlock. In fact, I was unable to attempt to return to Dyrford through the secret tunnel because I was unable to unlock the door after I went up the ladder to the broken tower. I attached the log file. It won't let me upload the save games. Here's a zip file of them from my dropbox(Sorry if that isn't allowed. Also, sorry If I wasn't descriptive enough. Not really good with words.) The saves should be before events which I have described. I have also been losing items, but I really haven't kept good track of that. https://dl.dropboxusercontent.com/u/47459361/Saves.zip output_log.txt
  8. While I was looting some corpses, I noticed something odd: even though BB Fighter had a free slot in his inventory, the looting window claimed that his inventory was full and did not let him pick up any loot. While investigating, I tried moving an item into BB Fighter's inventory from another character and had it disappear completely. The bug seems to work like this: moving items around BB Fighter's inventory works fine. Moving items from another character into any slot in BB Fighter's inventory works fine as long as he has at least two free slots. However, if my BB Fighter only has one free inventory slot, attempting to move an item from another character into it will delete the item. Steps to reproduce: 1) Load this save: https://www.dropbox.com/s/hydixt9o3m5ikmm/1ac4bee9718543c783dceaf8318bb199%20DyrfordRuins%207850236.savegame 2) Open the inventory window 3) Move any item from any other character's inventory into the open slot in BB Fighter's inventory Also, after playing around with this for a while, I tried to quit into the main menu and the game froze. I've not been able to reproduce it so I'm not sure if it was related to the inventory bug or just a coincidence, but I've attached the output log regardless. output_log.txt
  9. I was playing, adding notes in the journal as I went along, specifically to explore and bug-test Dyrford Village and instances. Saved and loaded in every area inside Dyrford Village. Crashed when I was trying to save next to Merdreth. I never leveled up or engaged in combat (Killed some NPCs but they are one-hit kills). All of the steps should be found in the Journal (Notes). Asking you to check and see if my Journal entries are recorded/saved when you open them. They are more or less observations and I tried to write one for almost every action I took. Attachments: - Save File folder (Latest date-time save file has ALL notes). Saves from ALL areas in Dyrford Village (Interior+Exterior) - Crash Folder (an outlog.txt file is in there) - output_log.txt (not sure if same as^ but I included this as well) Screenshots of various instances in the Note section of the Journal: - Character Class (It felt smooth with the Paladin in terms of disappearing gear and similar, still some gear disappeared. This was much more frequent when I made a Fighter and an AH Companion. Then again, I did more actions and combat and quests) - UI Tooltip in the way - Leaving Dyrford Village to Dyrford Crossing (South-East) leaves vision radius when going back to Dyrford Village (persists across saves) - Boar Madness - Map Artifact for a millisecond when opening - Save Game and Load Game on 2nd Floor Inn weird (Several tries and repeats makes it possible) Sorry for not following format here, but I sort of did in the "Notes" section in-game.
  10. Freezing when entering combat. What I did before (Have not tried to reproduce): 1- Options with Big Head Mode On 2- Loaded Cave savefile 3- Loaded Stormwall Gorge savefile 4- Turned off Big Head Mode 5- Defeated the first lion (BB Rogue became invisible after using Escape) 6- Loaded Stormwall Gorge savefile again 7- Defeated the closest lion, and the one nearby it. 8- Went up to attack lion above the first one 9- Pressed tab quickly and then targeted lion 10- Freeze then Crash to Desktop Expected: Not freezing. Comment: I had some Auto-Pause Options as well, but now they have been reset (I have started a couple of "New Game" between these save files as well). Does "New Game" reset all options universally? Because the Load file is on Hard, but the enemies feel like Easy (which was my latest "New Game" creation). Attachments: - Savefiles (in links above) - Outlog.txt - dxdiag Question: Do I have to post the dxdiag more than once or does it suffice just once? (e.g. Do you have some sort of administration on this?)
  11. Hi, This appears to be a repeatable bug. It's happened to me twice with my Cipher. Description Basically anytime after defeating Medreth and his crew at Dyrford I cannot return to the village after visiting any other location including buildings within Dyrford. I just get a never ending black load screen.Hitting esc on that load screen allows assess to the menu. Reloading the savegame will load the map but does not resolve the map loading bug. Visiting other maps appears to work okay. To Reproduce. Kill Medreth and co. Visit another location and then return to the village. Files I have before and after save files for the fight but I'm unable to attach them due to forum file size restrictions but please find attached my output_log.txt Edit: After reading another thread it appears pressing space to unpause allows me to continue on. output_log.zip
  12. I was in the process of creating my character and I suddenly got a dialog stating something about a thread failure and garbage collecting, then a new dialog popped up stating that the game has crashed and a log has been saved next to the executable file. I have attached my DxDiag file and the crash folder in a zip. DxDiag.txt 2014-08-20_233054.zip
  13. I started a Path of the Damned game, made a Chanter (want to make an all Chanter party). Attachments: - Save file - outlog.txt - Screenshots "Path of the Damned", "Save File from Main Menu", "Starting New Game, No Chargen, Stuck" Note: Summoned Skeletons never end their duration (Only from Save/Load or resting) 1- I fought Merdreth right away, to exploit Merdreth respawn loot (to get enough gold to buy AH companions) 2- Managed to summon 3 skeletons. Went to Winfrith(sp), sold gear, went back to spawn, went to Hendyn(sp), sold gear. 3- When I went to the Dracogen Inn, I noticed 2 skeletons stuck outside smith. 4- "You must gather your party before venturing forth" (Skeletons trigger party mechanics) // Should be unsummoned shortly after fight or before transition to new area. 5- Saved game (did not rest). 6- Quit 7- Loading does not work and an UI glitch has appeared. No earlier saves work. 8- Starting a new game (with save file in folder; any difficulty) starts the game without character creation with characters out of gear. Expected: Skeletons being unsummoned earlier, no Merdreth exploit, summoned creatures not being part of "party transition" variables, possibility to load game. Current fix: Delete Path of the Damned save file.
  14. I want to report an issue that I've experienced with both this beta, and the wasteland 2 beta in the past: My computer gradually becomes more unresponsive the longer the client is running untill it freezes completely, forcing me to shut down the computer via the power button. I could start the game fine (it felt like the startup time was longer than it should though), and edit my preferences, but once I got to character creation I would notice that mouse movement and button clicks would register slowly, and incorrectly (the mouse did not move precisely to my input). Switching to another window at this point could not be achieved by ALT + TAB, forcing me to use CTRL + ALT + DELETE to get to my desktop. At my desktop, things would respond as normal for a time, but after a few minutes browsing the internet, this too would lag horribly before becoming entirely unresponsive. At this point, the music from the game would hang up, as if playing the same fraction of the track over and over again. I tried to wait it out for a few minutes, but this state did not change, so I decided to restart. System details: I'm running this on a Dell XPS laptop with 8GB RAM, an i7-2729QM Intel CPU(4 cores, 2.2GHz), a Geforce GT 555M GPU, and running the Windows 7 operating system (Home premium edition) Solution: It turns out that the system was not taking advantage of the graphics card, but using the integrated solution on the CPU. Changing this setting seems to have resolved the main issue. I'm still creating the thread so that others with the same problem can be informed.
  15. I am a self-admitted Mac fanboy, but just couldn't wait for Pillars beta. So I decided to reboot into a YEARS old BootCamp partition. I think its running some old copy of Windows7. I honestly have no idea. (Steam was already on it from when I decided to replay Diablo2 one time). Anyway, Steam took a long time to update, but eventually worked. PoE linked to my account fine, and I downloaded the beta. Didn't get much further than character creation though...crashed several times (all during character creation). One time I got into the game, but crashed shortly after walking around a bit. I have a few crash dumps somewhere on my machine, but I'm not sure where it saved them. If it would help, I'll happily go track them down, but I probably should just wait for the Mac version, yeah? For example, this crashes everytime: 1) Human -> next 2) Meadow Folk -> next 3) Click Wizard (pauses a sec) 4) Click Chanter (pauses, then BOOM....every time). I don't know if its useful though, as I probably am using a very ill-advised setup! (As I said, just couldn't wait!). Everything I saw looked amazing though! Looking forward to the OSX version! -pj
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