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Everything posted by Amentep
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Regarding ST - ST:TOS - sentimental favorite as I watched it growing up, I still feel it has some of the strongest core ideas if you like big imponderable ideas in a sf setting that usually isn't dealt with very deeply as Kirk needed to fight someone and get his shirt ripped. ST:TNG - Working my way through this again. I remembered enjoying it, but also feeling like a friends description as Star Trek Intergalactic Taxi Service wasn't wrong. Be curious to see what I think now. First season is actually better than I remember it (damning with faint praise?) ST: DS9 - Only saw maybe half the episodes because the local station bought it to bury it in the early morning (2-3 am). Seemed like it had a lot more story to tell because it dived deep into one area (but at the expense of the best 'adventure into the unkown' that other series offered, though they did manage some of that even with the stationary locale). ST:VOY - Why didn't Paris die in the first episode? Or before the first episode? I'm not sure I've ever really given the series a fair shake because I hate the character of Paris so much. My memory is that too much time was spent with the characters bickering but my memory cheats (if not out and out lies) at times. ST:ENT - goofy. But sometimes enjoyably goofy. I don't think I saw the last season other than the final episode. ST:DIS - Haven't got to DIS yet.
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So who wants to get married and invited everyone to their wedding? Or maybe is already married and wants to invite everyone to their renewal of their vows ceremony.
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No romance!
Amentep replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
IMO, the point of the romance can't be to succeed in a game without a pre-generated PC character1. Romances should be able to fail, and should be able to fail for things outside of the player's choice. Otherwise it is a pointless narrative device that violates the idea of allowing the player choice and consequences to those choices. We've talked about the idea that romances can be important in a narrative sense before, but having a romance that doesn't end well can surely be just as narratively interesting? Additionally you should not have to romance a NPC to have an "immersive party" or "follower interaction" as that is forcing the player to meta-game (romance whether their PC would or not) in order to get an interesting NPC follower and is IMO poor design (and part of the reason, I think, people haven't always appreciated romances in games as it typically has meant exchange an interesting general character for one that is only interesting if you romance them). 1I think once you have a pre-generated PC character, you can make the argument that you are RPGing a specific character about which certain aspects of their story can be comfortably designed around the character and not around player choice, like in a lot of JRPGs. -
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Kazuo Koike, creator, with Goseki Kojima, of LONE WOLF AND CUB. Also Lady Snowblood, Crying Freeman.
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That trailer was so over the top, it broke through the bottom of an Oscar bait film trailer and then went over its top as well.
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Maybe an Apocalypse Cow intervened...
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Kazuhiko KatÅ, aka Monkey Punch, creator of Lupin III. Fred Patten co-founder of the Cartoon/Fantasy Organization, early seller of untranslated manga in the US to non-Japanese audiences, early fansub translator of anime and the first hire of Streamline pictures as a translator. He's also the one who pointed out that fans had mistranslated the first Lupin III film, Mystery of Mameux as Mystery of Mamo but Patten basically felt like it'd been mistranslated so many times that they kept the title mistranslated when Streamline released their own dub of the film in the mid 90s.
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Have you emailed support@obsidian.net? Posting here may generate a response if the developers see it, but they are not as active here as they once were, but the email will be seen by someone and directed to the appropriate area for review. Obsidian also says it will help if you can provide any of the following: What platform are you on? Stream/Android/iPad, etc. What version of the OS are you running? Android 4.4, iOS 9.3, etc. What model is the device? Galaxy Tab 3, iPad Mini 4, etc. What is your PFID#? (Located in the settings menu) Is pass & play on? Is permadeath on? Tutorial, Story Mode, or Quest Mode? (If not quest mode, did you recently enter it?) Characters in Party Location of each character Turn Order Scenario & Scenario Difficulty. If on non-normal difficulties, which wildcard powers are in play? What card was encountered when the issue occurred? (Or check, or card just played, etc) Did the issue occur on the first explore or a subsequent explore? If subsequent, what card did you last encounter? What was its resolution? (IE, you just encountered an enchanter and failed the check, and on an additional explore you ran into a blessing of the gods but didn't auto acquire it) Did other characters aid the check? What did they use to aid it? Was the encounter a Horde? (Skeleton Horde, Goblin Raid, Zombie Nest, Zombie Horde, Garrison Location Power w/ multiple characters, Henchmen encounter in Black Fang w/ multiple characters)
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Its only a one day sale on 4/20, and only in one store in Denver.
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The End Of Empathy
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So THAT'S what Blast Processing is!
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A lot of players had their PC kill Khalid in the first game so they didn't have to spend a slot on him to get Jaheira (apparently similar happened with Dynahier vis-a-vis Minsc) rather than wait for Irenicus to do it for them. But what I mean is that BG2 is great if you buy into the framing sequence - to either save Imoen or to face down Irenicus or to find out what he knows about unlocking your power. But there are a lot of places the game breaks down - when you finish BG1 you don't have to have Imoen in your party so may not have a relationship with them; you might not have spend time with Khalid or Dynaheir to feel strongly about revenge; you may be playing a neutral character who doesn't care about revenge or power, and sees the Cowled Wizards as the appropriate balance to Irenicus and want to leave well enough alone... I hear that PoEII fails in contextualizing the PC's primary actions doing side quests with the end goals of the plot of the people, but I'd argue that this is probably only a matter of degree and that any RPG where the PC isn't on plot rails runs the risk of it (or put another way, hides the issue better or worse than others). YMMV.
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Unless you feel like you have to save Imoen or murderize Irenicus, there's little reason to to do any of the quests (or stay in Athkatla, for that matter) in BG2. But that's the difference between a computer RPG and P&P, the plot has to be something and can't really be adjusted once it is something.
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I thought it was in one of the prequels. May be mis-remembering because I haven't watched them in a long while.
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Sometimes there's not a lot firemen can do; the fire could have been far spread before they got there (or even before they got the call). If its burning particularly hot, water might not even be getting to it to try and douse it.
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Oh it is funny, I laughed. And then I thought about it some (my bad).
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Single bladed lightsaber help
Amentep replied to Sith Lord Revan's topic in Star Wars: General Discussion
Can you switch Visas to one of the double bladed ones and get her single bladed lightsaber for purposes of the training (and then switch back)? -
Haven't they shown that lightsabes can block a small crafts laser anyhow? My guess is the ships damaged though (or Kylo isn't trying to kill her).
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But at least you're not old and gray in your heart.
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They're doing construction at the Cathedral; can't help but wonder if there was an accident in that process that started the fire.
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But what if TrueNeutral is carrying an injured coyote trying to seek help when he shows up at Guard Dog's house?
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Thanks everyone!