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MrBrown

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Everything posted by MrBrown

  1. They switched most of the stats fiddling to items in it, compared to DA:O or DA2
  2. I have 650 hours in the first game, and I only used auto-resolve. So if it'll be like that, I'm fine with it.
  3. It's classic D&D, there's tons of debuffs, and you have to have the specific spells to counter each one with you. Kingmaker is overall a good game, but there's a bunch of different design decisions I didn't really like. Like all crisis are basically loads of **** thrown at your kingdom until you solve the main quest. Meaning it's not really a "build your kingdom" -game, more of a try to not make everything fall apart. Speaking of which, I'm trying Wrath of the Righteous again. Played it through once already, now trying to actually get somewhere on Core difficulty, with a different Mythic path.
  4. That's why you announce everything on April 1st. You just get news coverage from speculation if stuff is real.
  5. Tried Gothic 1 remake demo. A couple of things in the UI are really annoying: - No pause in menus, so have to save far away from monsters. - Subtitles appear at the same speed as spoken dialogue, so you actually have to listen to the bloody thing to know what's being said. Can't see myself playing the full game if they at least don't fix the latter one. The first one I could maybe deal with, if the rest of the game is really good.
  6. A bunch of stuff got announced in something called "Future games show". Personal favorite: https://store.steampowered.com/app/2347080/Frosthaven/
  7. AC Shadows out tomorrow, lots of drama to have, hopefully. I hope this one's real https://video.twimg.com/amplify_video/1902203374587801602/vid/avc1/580x360/Vr49r3FT0xDZekWZ.mp4?tag=16
  8. I also felt it had very little bugs. Always hard to notice ones that have to do with numbers etc, but I'd say for games in general, it was very stable. I'd prefer a PoE3, but I'd play Avowed2 as well.
  9. Mortismal made 3k from people hating on his DAVe review. Also mentions Alpha Protocol.
  10. Is there any reason to play the AoW games if you just auto-resolve the combat? Planetfall is the only one I played and I did that, and it was pretty boring.
  11. It has lots of parkour, but the city designs are very unrealistic, so I found it not as appealing as in Avowed.
  12. That's high praise. I like Avowed, but wouldn't but it near the top of Obsidian games. (Currently still in the 4th area, as I got sidetracked into replaying the PoE games)
  13. Mortismal got his patch. Would you trust a reviewer who doesn't have the patch? https://www.youtube.com/channel/UCEQ7KR9enYdQsB6kcMnw0NA/community?lb=UgkxsJMxrGPLHKIsQdWktS55UrJS8cjQ7qQn
  14. I think it's just based on the number of targets described in the quest? There's definitely more than one bounty where you have to pick several heads/trophies/whatever. But yeah, there's no game mechanical logic to it.
  15. I've recently fallen in love with Tim Cain "don't make me says acelips one more time"
  16. You always have to pick up the loot left by bounties and bring them back. Makes sense, really. Never had loot teleport anywhere. But I've had it lying around in the same place for hours, cause I forgot to pick it up.
  17. Story seemed worse in Avowed's 3rd area. The big NPCs didn't make much sense. I guess I'll see where it goes from this.
  18. Wow, OP really has a hard-on for Mr. Sawyer. I agree with a lot of what you wrote, though.
  19. I recently watched a video by Tim Cain about his games, and he had this chart (millions of units, not $): So, if just going 1st person jump up sales by that much for Avowed compared to PoE as it did for Outer Worlds, quite unlikely they'll do more isometric. (Outer Worlds had a 10x budget too though, he has more charts in the video).
  20. I don't think you'll be disappointed on the first part, on the long term at least. And yeah, that lady at the palisade was a massive info dump. No one else is that obvious. Kai is also a big info dumper, but at least it's kinda reasonable he chats about stuff. But he does join you really easily, I think they could have made you work for that a bit more.
  21. Most of the breakables that have something in them show a visual effect through them, so it's easy to spot. You can ignore the rest, it's just some money. It kinda works, because the PC is completely new to the area, and most people don't like the Aedyrs. I felt the plot started working better about halfway through the 1st map, when you started having actual choices about stuff.
  22. If the community doesn't buy the product, they don't deserve it. Developers need to eat too.
  23. Playing Avowed makes me want to replay the PoE games. Not that Avowed is bad, I just get nostalgic for them.
  24. I think the color palette in Avowed is fine. There's lots of colors, but they're a bit drab, so it's not the psychedelic environment of Outer Worlds.
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