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MrBrown

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MrBrown last won the day on November 13

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About MrBrown

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    (6) Magician
    (6) Magician

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    Finland

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  1. ToEE on steam is out. It's pretty cheap, base price 9,75€ for me. Mortismal said they fixed most of the bugs. He think it's base game + mod fixes + some polish.
  2. https://www.pcgamer.com/gaming-industry/it-turns-out-saudi-arabia-will-own-93-4-percent-of-ea-if-the-buyout-goes-through-which-is-effectively-all-of-it/
  3. https://www.dexerto.com/gaming/thomas-the-tank-engine-returns-to-terrorize-morrowind-as-modder-mocks-mattel-crackdown-3286949/
  4. Will Clair Obscur win half the categories, or just GotY?
  5. I went in expecting a final fantasy style turn-based combat, and was turned off by the dodging.
  6. "Furthermore, we want to inform you that we will perform a price adjustment of Titan Quest II to reflect the currently available content on Early Access on Steam and Epic Games Store. This will be changing from EUR/USD 29.99 to EUR/USD 34.99, effective November 11, 2025. This was the first wave and is in effect until further notice." Sure sounds like they plan to do it a lot more times.
  7. Finished Seance at Blake Manor. Got the good ending, but didn't manage to save everyone. Turns out the time limits weren't that big of a thing in the end, it's mostly for flavor. But you can run out of time, or miss some timed events that block some stuff. Near the end it had that problem of constantly running around the whole map, through areas and several loading screens, to find that 1 thing you missed somewhere. But I guess I'd recommend it, in the end.
  8. The murder mystery DLC for Outer Worlds, isn't really much of a murder mystery...
  9. Playing a game called Seance of Blake Manor. It's an adventure/investigation/deduction game with a horror theme, set in late 19th century Ireland. It's first person view and lots interactable things, but the major twist is there is a time limit. Time doesn't go forward in actual time, or movement or even changing areas, but only by interacting with things. So instead of clicking everything and then trying to figure out what to do, you have think about your actions constantly. The mechanic was a huge turn off for me at first, it felt very arbitrary because it wasn't always obvious what thing had important info attached to it, and felt it encouraged save scumming. But once I got past the prologue, it seems there's much more leeway and it works fine. But maybe it'll all come crashing down on me later, when I find out I shouldn't have spent all that time going through ladies pants drawers.
  10. https://www.pcgamer.com/games/fps/valves-latest-counter-strike-2-update-flashbangs-entire-skins-market-headshots-speculators-and-clutch-defuses-inflationary-market-prices/
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