
stadi
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Please see this thread: https://forums.obsidian.net/topic/98181-quest-a-sorcerer-and-a-gentleman/ It seems that the Serafen quest still doesn't have a real ending. At least none of the patch release notes mentioned that this was fixed (as i write this, 1.2 is the latest version). Could the developers comment on this please? Do you plan to fix this? If yes, when? Or is it intended this way? Since I saw this bug, I haven't played a minute. I'm quite disappointed.
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Patch Notes for 1.1.0.0035
stadi replied to David Benefield's topic in Pillars of Eternity II: Deadfire Announcements & News
This. I would be glad for the option to turn the ship completely off. -
Hi! There is either a bug here, or I don't get something. In Fort Deadlight I messed up the stealth part at the beginning got a castle wide red alert and everyone was attacking me. So I cleared out the castle. Apart from the people in the jail, now one was talking to me, everyone was hostile. Before going to the court Serafen told me that he had some quarrel with Syri and it might not end up well. Anyway, even there everyone attacked me, there was no one to talk to. I don't even remember if Syri was there, whether I killed her or not. So the quest seems to be stuck here. Syri is not there to talk to here and I did not find anything relevant in the rooms there. What do you think?
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Prisoner Escapes
stadi replied to Cronstintein's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
My security is 30 (including 6 guards) if this is not enough to keep a prisoner in the prison than what is? -
Prisoner Escapes
stadi replied to Cronstintein's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
This is really irritating. I had 2 prisoners and both of then escaped. The stronghold is like the whole game. Nothing makes sense. You don't know what has on effect on what, nothing makes sense. Why bother? The game would have been much better off wothout the stronghold or in this case the prison... -
Ability still not usable after Patch
stadi replied to Coltaine's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I feel the same. I actually stopped playing the game as this (among other things) really irritates me. And usually I do not start playing a game again that I stopped playing. I don't want this happening here as I was really anticipating this game (even before it was announced) -
Nitpick: Neck is the same as cape
stadi replied to Albion72's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
My ranger sucks without a cape. He's wearing the Stalker's Torc amulet because it seems to be a good ranger item, but now no cape... -
Ability still not usable after Patch
stadi replied to Coltaine's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I also still have the issue after Patch 1.04 -
Saint's War Armor enchant bug
stadi replied to stadi's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Does it mean that pierce-proof does nothing when the armor is fine or better? -
Saint's War Armor enchant bug
stadi posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hi! There a bug when you enchant Eder's Saint's War Armor. Out of the box it has DR 7 (Slash 9, Pierce 8, Freeze 9) when you put "fine" on it, it becomes DR 9 (Slash 11, Freeze 11), it looses Pierce. -
Sabre now stronger than sword
stadi replied to stadi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Ok, I did not take damage reduction into account. Still, at first glance the damage difference seemed huge. I thought that "fine" makes a big difference. This means that with damage reduction in mind I should re-think everything