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Everything posted by Tiliqua
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Eve has only one server and players are on it in huge numbers, now over 15k. This means there is always lots of player interaction if one wants it, however Eve is so huuuuuuge, with over 5,000 star systems, that you can play by yourself, if that is your want. For the latest on Eve numbers: http://www.mmorpg.com/gamelist.cfm?loadNews=3578 Combat in Eve is very exciting, the economy is largely player run, if you like the idea of a space mmo then you should check this game out.
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I think you might want to switch your rhetoric from, "MMOs are great!" to "Eve is great!", because pretty much every negative stereotype about EverQuest and WoW is true. You also may want to consider the possibility that you are a fan of a cult game rather than a new milestone for the genre. I am familiar with the sensation - I liked Fallout, Baldur's Gate and Planescape: Torment. <{POST_SNAPBACK}> Very true, Eve dealt with many of the mmo issues that irritated me. There's no grinding but to be realistic you need to play for about a month to get a character that starts to be useful. With Eve you train a skill just by clicking on it and after a pre-determined time you get the skill, no need to kill or craft etc. The training happens offline as well, it's a very good system. Mining is akin to grinding, but if that doesn't interest you then you can trade or just fight. There are many people in Eve who have never mined and are PvP specialists. The fighting is absolutely great, I've played Eve many times with sweaty palms and a racing heart, waiting for a confrontation that will result in death or destruction. In Eve when you die you lose your ship and that is a real hassle, plus you also get removed from the vicinity of the fight by being ressurected as a clone, if you have bothered to make a clone of yourself. This stops the SWG madness of killing the same person 5 times in 10 minutes. The Guild/Corporation system is great and new players will usually be well looked after by established player groups, who will help you heaps. All mmos have the interaction between friends, which is one of the big advantages mmos have over sp games, however as opposed to other mmos, Eve has superior game play. Eve has a steep learning curve but that is one of the reasons it's so addictive, it's not a game you quickly master. Another really good thing about Eve is that if you specialize, a newish player can be as useful a player as a 1-2 year veteran. I'm hoping that other mmo devs will see what works on Eve and use it for their game.
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It's too bad interesting threads quickly degenerate into spam fests - beer anyone? Mmos have made huge inroads into the gamers community. WOW with approx 2M subscribers is a case in point, these sort of numbers were thought to be impossible just a few years ago. Eve gets up to almost 15k people playing on the same server at the same time, this too is a triumph of technology. A few years ago people praising mmos were howled down by a vast majority of posters, this is no longer the case. The cost issue of mmos is also misleading. With Eve for example, you pay US$20 for the game which entitles you to a months play, then $15 pm. That is excellent value for money for a game that you play for potentially hours each day. I've bought heaps of sp games costing $50 that I only played for a short time, sometimes for less than a week. In comparison that's very bad value. My only problem with mmos is that they are so addictive that they take over your life, but that's a good problem to have, enjoying something so much that you keep wanting to do it.
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For all those people who think mmos are hopeless, what about if NWN2 works as a persistant world? I bet lots of anti mmo people would then be happy to jump on board the mmo band wagon. If you read the NWN2 Boards there are a huge number of people who are hoping that NWN2 will give them a mmo experience - and why do you think that is? I think because it is the ultimate gaming experience. The fact that many mmos have failed to live up to peoples expectations does not change the fact that there is a real hunger for a mmo that does offer great gameplay while playing with thousands of other people simultaneously. Eve is a mmo that is achieving this goal. Mmos do give people the chance to become heroes and famous, it's ridiculous to claim otherwise. And to claim that they're a con is bizarre. They are no more or less a con than any game put out by a developer. Of course not all people are going to enjoy mmos, but many critics of mmos have never played them, or if they have, they've only played them for a short time. I played SWG for a long time and even though it had (imo) fatal flaws, it was still an amazing gaming experience. Eve is truely fantastic and I'm sure that if most mmo critics gave it a go, they would be forced to eat their words. Now with Teamspeak you can load 3rd party programs such as Voice Changer to change your voice so that you can sound like a young girl or an old woman, the immersion is getting better and better. The mmo era is upon us, resist it at your peril.
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Obviously you haven'y played Eve. In Eve there is no grinding, there are huge areas of the game that are essentially PvP free (if that is what you prefer) and the player base is nothing like how you portray it with leet speak and begging. The story behind Eve is complex, the variety of experiences huge, the players run the economy as well as being able to control various areas of space. The fleet battles are amazing and deadly, this game is everything mmos have promised but until Eve, failed to deliver. The only bad thing about Eve is how addictive it is.
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Mmos are brilliant, the friendships you make and the fun of playing as part of a team make this genre the best gaming experience there is, imo. You only pay while you play so it's not nearly as bad a financial outlay as people who don't play mmos make them out to be. I would recommend you check out Eve as this is a truely great mmo. Meaningful PvP, or PvE if you prefer, plus a fantastic player base. This game is growing all the time and has largely eliminated the dreaded grind of other mmos. http://www.eve-online.com/
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Eve, for me the best mmo on the market by far.
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most awesomest thing to happen in a mmorpg, ever!
Tiliqua replied to Sarjahurmaaja.'s topic in Computer and Console
http://www.audio4fun.com/ You can customise it or go with one of the pre-sets. Because I like to play female characters this program is very useful. -
most awesomest thing to happen in a mmorpg, ever!
Tiliqua replied to Sarjahurmaaja.'s topic in Computer and Console
Fishboot, you're behind the times. If you get a program like Voice Changer then you get total immersion. VoiP is the future, all kick arse Eve corps in 0.0 use it; let's face it, typing is so 20th century. During a battle only very few people are allowed to clutter the 'air waves', no corp I know of would allow 40 people to babble all at once during a mission. -
most awesomest thing to happen in a mmorpg, ever!
Tiliqua replied to Sarjahurmaaja.'s topic in Computer and Console
Eve imo is the very best mmo out there. Ccp, (the company behind Eve) to a large extent lets the players play the game, it's like an online Lord of the Flies. Betrayal, deception, grand alliances, wars, profit, economic ruin, meaningful death are all key elements of this great game. The player base is very sophisticated, supportive but ruthless when necessary. If you have ever thought of giving a mmo a go you should try this game. Be warned though, Eve is extremely addictive. -
Paying online is cost effective imo. As soon as you stop playing a mmo you stop paying. If a non mmo game cost $50-$90 and if you only play it for a mth then that to me is very expensive.There's many games that I have bought that only provided a couple of mths or less play for me. Some I stopped playing after less than a week - not very good value for me there. With Eve for example, that same outlay would buy approx 6 mths of play, assuming I kept up the monthly payments. I think its time you reassessed your finances.
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SWG=Grind If you want to play an intelligent, deep, brilliant mmo you've got to try Eve: http://www.eve-online.com/ It's a space sim that has great PvP, a comprehensive player economy and a supportive talented player community. It makes other mmos look tired and dull. This is a mmo without grinding. I suggest you get the 2 wk free trial, learn the basics and then join a corp. You won't be disappointed. I just finished 6mths of obsessive playing and have only stopped because I coudn't continue to justify the time I wanted to put into it and did put into it. Eve has only one server and they get over 10k playing on it, on a daily basis. Please don't even think about SWG, not when there is such a fantastic alternative.
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Shocking News! Daikatana dude leaves Midway!
Tiliqua replied to Llyranor's topic in Computer and Console
Well my hopes for NWN2 have lifted. When you get someone of the calibre of JE being part of the team, you know things are on the up and up. -
ToEE is one of the great under appreciated D&D games ever released. It has turn based combat, uses the 3.5 ruleset, is challenging and lets you control a party ala BG. If you liked the infinity games then I think you would probably enjoy ToEE.
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If the monthly fee is a problem then you should consider the maths. A new game costs around $90. If you buy 2 or 3 in a year thats $180-$270. An mmo costs around $50 plus $15 pm. If you play the mmo for a year then the cost is $215 (11mths subscription plus the cost of the game). Now this cost drops if you stop subscribing plus you have the benefit of multiplayer, new content and paid employees keeping the game running smoothly. I now that in any given year several brand new games that I buy get played for a couple of weeks and then never get looked at again. I consider this far worse value than a mmo requiring a monthly fee, that potentially can engage me for years. If you get obsessed by an mmo then you won't have time to buy any other game - it really is the best value, if you can find a mmo that you like. D&D Online does not give xp for killing monsters but only for finishing quests. That means no more camping. The servers are smaller than most mmos - only about 1,000 players so it should be a more personal experience. The official Boards are now up: http://www.ddo.com/forums/index.php I think that most people who say pay as you play is a ripp off and yet who buy several new games in any given year, haven't really thought about it and should reconsider their position.
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If there's anyone here other than NWN fanbois, maybe you should check out the VN Board for D&D Online http://vnboards.ign.com/board.asp?brd=22447 and actually find out a bit more about the game. Comments such as "D&D Online is a MMORPG much in line with Everquest or similar games" and " it's going to be a glorified NWN2 that you're going to pay for monthly" are just ignorant.
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Thin Red Line was totally ruined by the end of the movie that saw Japanese surrendering rather than fighting to the death. Anyone who has done any reading of the Guadalcanal campaign would know it was total bulls*** - especially in the early stages of the war.
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What's with developers' obsession with D&D?
Tiliqua replied to Macolio's topic in Star Wars: General Discussion
How can you say characters barely improve throughout the game? I find a huge difference even between a Level 1 character and the same character at Level 8. I really like 3.5 Ed. It's flexible, balanced and logical within it's parameters. EQ is a D&D derivitive and is hugely popular, the BG series, IWD and NWN were also very successful, so I don't think your claim that D&D is market death stands up to analysis. D&D is a proven fantasy system, if you're going to make a fantasy game it makes sense to use it. -
Has there been any official confirmation about what engine is going to be used for Delaware? I'm just praying it isn't Aurora.
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What is necessary to become a game designer?
Tiliqua replied to Diogo Ribeiro's topic in Developers' Corner
A writer can produce the goods if they have a competent editor work with them until they get it right, aka Geoffrey Archer. Of course this will only work if the writer has some basic talent. In the gaming industry I doubt that writers will get a job, if they need an editor to hold their hand through the creative process. Maybe that's why we don't play games because of their dialogue. -
To sequel or not to sequel..?
Tiliqua replied to chaosprism's topic in Star Wars: General Discussion
I enjoyed IWD2 and BG2 and I'm sure I would have enjoyed BG3. Sure it's more of the same but if you really like the initial game, as long as the sequel incementally improves the game, or more to the point doesn't go backwards, then I say "bring them on". -
Should KOTOR 2 have muliplayer?
Tiliqua replied to Craftsman's topic in Star Wars: General Discussion
It makes sense, especially seeing as you play with NPCs anyway. -
What Type Of Game Would You Like
Tiliqua replied to Megatron's topic in Star Wars: General Discussion
A rpg with a 3d engine like SWG, the D&D ruleset and RT with pause. It'd love it to be multiplayer so that I can play with my friends on a LAN. Also I'd like the game released when it was ready, although I realize commercial considerations can sometimes get in the way. -
Yes, I'm finding it hard to read peoples signatures. Nevertheless I'm very happy to see these Boards up, goodluck Obsidian.