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About KingofThieves

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    (2) Evoker
  1. Pontite Lens, Expert Fencing Emitter and Ultimate Diatium Energy Cell. With... PC Crystal, Solari Crystal - lightsiders PC Crystal, Upari Crystal - darksiders But for absolute maximum damage you could go another way... Replace the 5 energy damage cell with the energy cell that does 1-8 electricity damage. And use the Pontite (1-10 cold) and Barab Ore Ingot (2d6 fire) crystals. In a double-blade this would do 4-56 damage per-hit with a 10 strength character. If you're looking to do alot of damage with a lightsaber earlier on in the game, I find the adegan lens (1-12 energy damage, 133 component cost) is fairly easy to create, and it mixes extremely well with the crit potential of the keen and/or opila crystal. The adegan lens is usually the first thing I create on a workbench.
  2. ... Kreia was Handmaiden's mother, right? ... Yeah, Kreia was Handmaiden's mother. I've also heard that Exile was Revan's sibling and Disciple was Dustil O'Nasi. It's all stuff that may have been considered, but was eventually tossed aside... I believe... " I don't think this would've made for such a great story twist the way the game turned out anyway. Once Kreia was chosen as "Miss Badness KotOR II" it would have added that woman scorned element (ala Crouching Tiger, Hidden Dragon), but totally confused everybody about her being Darth Traya. And people are confused enough. :D
  3. Ahhh, the pink lightsaber ... Now you see why I made Atton Rand sleep in the cok-pit. :D "
  4. Sion commanded the sith assassins and oversaw Trayus academy after Traya was banished... I agree with this. Sion appears to be the one physically moving the ebony rooks and pawns about the metaphorical chess-board (while Kreia stands behind him, whispering in his ear), but what is Sion's motivation exactly? This is not touched on, hinted at, explained in the least. Because Sion had no motivation, I think Kreia had never really been banished from Trayus Academy, and her rule in her little circle of deceit had never really been challenged to begin with. The revelation that she had been usurped, which she displayed to the Exile, may have been nothing more than a cunning ruse. I think Sion and Nihilus' beat-down of Kreia at Trayus Core, and Sion's chopping off of her hand aboard the Harbinger, were necessary stepping stones that led to her ultimate goal- Nihilus and Sion participated with her, not against her. Kreia knew what she was doing, but I don't think that Sion and Nihilus were in on the entire game-plan... I do think they were still on her team, however. They were just mis-led to her ultimate goal. The real sith are waiting beyond the outer rim to pounce... I'd like to think that it was Nihilus' goal to exterminate the jedi council, so the real sith could move in to republic space without fear of their interference. This would make sense in the overall scheme of things leading in to part III, but contradict Kreia's involvement in the plot of part II. Maybe Nihilus was sent by the real sith to co-ordinate the Revan/Malak remnant and hunt the force sensitives in republic space to extinction. Or maybe Nihilus' hunger was born of Malachor, as some others have suggested (in other threads). This would of course be pure speculation though. Because Nihilus' role was not explained that's all anybody can do. Same with Atris. You can speculate on Atris' intended involvement in the plot all day, however it's the way she was actually presented in the game that counts. And in the game, she was the fallen leader of the handmaidens, nothing more. To end: I think that "The Last Jedi" would have been a more fitting title for this game than "The Sith Lords." There are sith, but are any of them really befitting of the title "sith lord", or "dark lord of the sith?" Maybe you were originally supposed to hunt down a sith lord on every planet, and the members of the jedi council are just something that came about after the title of the game had already been announced... Once again, that's just speculation. "
  5. You were trying to avoid spoilers... Asking who the dark lord of the Sith is in KotOR II is a spoiler question, dude. Sorry, but spoilers were inevitable.
  6. Just out of curiosity... How far along are you in the conversation trees with your crewmates? I don't think it would have any baring on triggering the message/journal entry, but it's something you could try instead of just starting a new game. Furthering along conversation trees with ebon hawk crewmembers does tend to spark up new cutscenes afterward. So if you have even one dialogue option you can explore it might trigger the event. Never know.
  7. Traya has no followers? During the later stages of the game you really get the impression this isn't the case... Nihilus: Nihilus has a ship, and he uses this ship to travel around the galaxy so he can feed on force sensitive types... Kreia sends him on down Telos' way, promising a meal. I don't think Nihilus is a sith lord at all. He may have been a sith lord once, at one time, but at some point that hunger for power became just a hunger. Nihilus on the ravager was devoid of any way. He was hunger personified. Now if you were a sith, would you follow this guy? No, you wouldn't, if you were the least bit force sensitive he'd eat you for breakfast. Sion: Darth Traya tells Sion to treat the Exile with every respect when he enters the "Trayus" Academy (named after her, mind you). And he follows that order without question... Kreia wanted the Exile killing sith, Sion gave the Exile every opportunity to do so. Kreia wanted the Exile to kill Sion, Sion stopped him at the chamber to the core (when he could've just bolted for another star system). She was as close to a dark lord as there was in this game, but instead of power she sought the destruction of the force. I don't think anybody she retained knew her ultimate goal. And since she didn't seem to have an alternate goal impressed upon her followers (which by the end of the game the sith remnant proved they still were), we're kind of left shaking our heads about the sith's role in this game. Kreia answered it herself, actually: They were there to make the exile more powerful. If I were a sith, I would've changed the name of Trayus Academy while Kreia was away playing mom.
  8. You can try a few things... 1. Check your journal. You may have gotten the entry that you received a message and that you are to return to Dxun without seeing the cutscene for it. 2. Try actually returning to the Mandalorian camp on Dxun. It may trigger the sequence itself. 3. Try going to Nar Shadda and exiting the ebon hawk, this planet tends to trigger the cutscene. (re-enter and re-exit a couple of times if you have to) If this doesn't work, and you still have other planets you can finish off, try doing that- you'll likely get the cutscene later on.
  9. Actually, there are no "Sith lords," nor is there a "Dark Lord of the Sith" in this story. There are sith remnant, left-over from the war. And there are Traya, Nihilus and Sion. Who are more like wandering vagabonds than examples of the conquering sith we all know well... I wonder if the sith remnant who were following Kreia (or was that Sion?... Or was that Nihilus?... What master did they pledge themselves to anyway?) actually had a clue what was going on... I know if I was one of them sith, and my master said that she wanted me and 500 other soldiers to chase the ebon hawk across the galaxy, but that she was going to be on it- travelling with the guy that she wanted me to try to kill. And that she was actually going to try to kill me and the 500 other soldiers while we were trying to kill this dude- I'd be pretty suspicious of her... I might even be forced to make an early play for her spot, because obviously she has lost it- and what the heck can you learn or gain from a sith lord who's halfway across the galaxy from you teaching an exile jedi that he shouldn't give credits to the homeless- even if she can invade minds? Was this sith remnant/new sith regime sympathetic to Kreia's plight? If so, don't you think a universe without the force would seem pointless to the sith- who are basically inclined by their dark nature to manipulate it to their will? I'm guessing these sith remnant forces were being directed by Sion, but that guy has a name that translates to "student"... And what exactly can a self-respecting sith learn from a career student? Especially if your ambition is to one day be dark lord of the freaking sith yourself? I've said it once, I'll say it again: This whole entire story is a paradox... Murder mystery about who killed the force, my foot.
  10. The combat animations get my happy face. I felt the lightsaber fighting was made much more interesting simply by adding the few new extras that they did. Combat felt much more intuitive and fluid. I remember at the later stages of my first playthrough I had a rush of joy as I force-jumped on top of one opponent, dropping him, then immediately jump-turned in the air to crash my saber down on the head of the guy standing next to him, and then spun-around in a circle meeting a third opponent with a stylish slew of swings, and as the fourth and final guy charged in did a flip in the air, old school KotOR power attack style. I was like "WOO!" Throw some more of 'em at me! This is intense! Spins and flips galore. With some accurate fencing strikes and wild charging swings to boot. Once you get to the higher tiers of a couple of combat feat trees, you REALLY DO notice a difference in the quality of the action. When the action gets hot - you just feel like your character is going off. I found Lightsaber fighting in KotOR 1 never got old, but one of my prereq quips for enjoying KotOR II was that they still needed to elaborate on the swordplay a bit - and they did. I enjoyed this aspect considerably. The hand to hand is also really nice... But kind of feels a little out of place in the Star Wars universe.
  11. GTA meets KotOR... Now that would be a game, dammit! Too bad it'll NEVER happen. I'd love to see something like this come about, but I know all too well shakey is the ground that GTA walketh. And Star Wars could never tread that same ground while maintaining it's squeeky-clean rep. Could you imagine chasing civillians through the streets of Coruscant undercity with a blaster in your hand and an angry wookie at your back, making them run out into head-on traffic only to be knocked 100 yards offscreen by a speeding landspeeder? How much fun would it be to role-play a Tommy Vercetti-like dark hutt jedi who wants to start off his quest for power by moving in on the Exchange, and taking over their spice routes? As they come to get you in your super phat palace you could ignite your red lightsaber and growl, "SAY HELLO TO MY LITTLE FRIEND!" Scenarios like that would be a blast to play, but they would not go over well with the church moms. No, sir.
  12. It's actually the regular cantina, where you get the "juma juice."
  13. Ferret said: Ask her who the betrayer is and listen to the response. Ahh, the way she interjects the word she while talking about the betrayer. Kreia pretty much shot herself in the foot there didn't she? And we were so coldly denied the option to jump all over that in the dialogue, too. Little clues like this one are scattered throughout her musings and pretty much sure any doubt the male player may have about Kreia. Some female players however may have been saying to themselves, "Oh, God. Not again." :D And about just going with the flow of your character: Cudos to you. Personally I love to play snarky, brash characters. But when I'm playing a light jedi and the funniest lines are the third one down- I'm consciously thinking that this will lead to when what I want is . There were a few times through my 1st run through where I did not adhere to my moral compass only to wind up with DS points, and just because I wanted to play a bit of a smart-ass. It's too tempting to just play it safe in this game, so I generalized about that.
  14. Those pics are SWEET! Could've done without the spoiler text attached to them though... Those insights made me browse through really fast and I still wound up reading a couple of things I didn't want to. And... Hhhmmm... Anakin is brandishing an eye scar that seems oddly familiar. Somebody's calling card, maybe?
  15. Dantooine. In the library of the jedi academy ruins.
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