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Gromnir

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Everything posted by Gromnir

  1. *grumble* got cheap and passed on the 74 gig wd raptor and instead got the seagate 200 gig. got the seagate for under $100. the wd woulda' cost us $175. damn. oh well. HA! Good Fun!
  2. Gromnir don't go top shelf when he builds no more... 'cause it just ain't cost effective and our needs is modest. always we target $1000, with room to upgrade later. case: antec sonata ii cpu: amd athlon 64 x2 3800+ (dual core) mb: msi k8n neo4 sli (integrated soundblaster live) memory: 2x512mb crucial ballistix pc3200 ddr dimm(s) hd: seagate barracuda 200g 7200.8 graphics card: evega geforce 6800gs pci optical: plextor 716 al (slot-load) floppy: black teac os: windows xp pro all for just under $1000 took the duct out of the case so we could add in a thermalright xp-90 heatsink with a quiet 92mm fan for cpu cooling... is still damn quiet. the whole rig is an eye pleasing shiny black box that runs everything we can throw at it. at some point we will upgrade graphics by getting a second geforce 6800gs, but for now we don't seem to need it. and yeah, we will have to upgrade the ps if we wanna go with a full sli confi, but power supplies is not all that expensive... relatively speaking. *shrug* btw, is our first msi mb, and so far we likes. have always been an asus guy in the past, but we almost never oc, so we went with all the nifty features that the msi board gots for us average user kinda guys... have not been disappointed. however, after we gots the seagate hd, sudden-like all our geek friends were mocking our stoopidness. "everybody" knows that the seagates burn out after 20 minutes, right? shucks. ain't had no issues yet, but is like a big cloud looming on the horizon, threatening rain... always. any experienced folks got feedback on the seagates? HA! Good Fun!
  3. from personal experience we can attest to fact that the vast majority of college and pro atheletes we has met has played considerable hours of sports games.you know what the typical college football player does instead of going to class? he plays madden football. keep in mind that sports games offer atheletes more opportunities for competition and trash talk... two things which the average athelete can never get enough of. HA! Good Fun!
  4. yeah. what kinda stoopid gaijin would come up with ridiculous caricatures of asian martial artists that were looking like the ones in je? http://www.angelfire.com/stars2/templeofbruce/ huh. wanna have us link some japanese anime stuff that makes je looks pretty damned tame? HA! Good Fun!
  5. bio needs to believe that je were a success... which may prevent them from learning from the mistakes they made with that game. je success compared to other console titles is seriously in doubt, but there is a group of folks at bio who not seem to wanna even consider the possibility that je were less profitable than they had hoped for. 'course this kinda self-delusion on the part of developers is not a disease suffered solely by kanadians. troika developers post arcanum and bis developers post ps:t had similar difficulty accepting that their games failed to create adequate revenues. bio has gotta learn some hard lessons real fast if they really wants to stick to their plans for making original ips, 'cause a succession of "successes" comparable to je will make it damned hard for them to gets a publisher to partner up with them in the future... and like it or not, we ain't quite at the point where self-publishing and commercially viable downloadable titles is a viable alternative. HA! Good Fun!
  6. typically Gromnir would discount ign predictions as nothing more than their oh so typical insipid ramblings. http://xbox360.ign.com/articles/686/686673p1.html typical ign fare... neither useful nor amusing. however, they did recently tour the obsidian office and do interviews with obsidian employees n' such... http://xbox360.ign.com/articles/685/685126p1.html we see three likely possibilities to explain the rumor being spread by ign: 1) the ign folks is retarded 2) the ign folks is naive 3) obsidian is working on kotor3 ign folks could simply be too dumb to live. they add 2 + 2 and they gets pi. is possible. 'course, fergie knows that false rumors can generate as much or more hype than real ones, so maybe he were intentionally dropping hints to ign in hopes of creating false rumors... 'cause obsidian ain't generating all that much interest with the real games they is working on completing. seems very unlikely... but is not the kinda thing we would put past fergie. maybe obsidian is really working on kotor3. *shrug* option 1 seems most likely. HA! Good Fun!
  7. http://video.google.com/videoplay?docid=7521044027821122670 actually, Gromnir saw this at codex... but we cannot link to the codex thread 'cause of their inability to string together 3 posts in a row w/o somebody dropping an fbomb. HA! Good Fun!
  8. the only reason why we even thought of killing him were 'cause we recalled the Submerge The Will ac bug. could only seem to fix that with death. *shrug* thanks for the responses... helped us recall a possible/actual solution. HA! Good Fun!
  9. never claimed that early film were entirely free of the burden of the past... but folks were more willing to experiment. sure, their avenues and means were limited, but there were folks trying new stuff, and audiences were experimenting too. films today is 1.5 to 2.5 hours long and tell stories using some relatively established narative styles. weren't so cut & dry in film's infancy. HA! Good Fun!
  10. killing dak'kon seemed to have cured the problem. ... like so many problems in life, a well-timed assassination fixed everything. am still not sure what caused. HA! Good Fun!
  11. just attempted an earlier save. all early saves is fine. even modron cube saves is ok. after defeating evil wizard construct... fubar. am not sure where/when actual problem occured though. were after nordom joins party though. am trying to thiink what spells dak'kon might recently have cast that he had not cast earlier. resting don't help neither. (we thought this might have been like the Submerge the Will bug, but no dice.) will try killing dak'kon and raising. HA! Good Fun!
  12. no cheats HA! Good Fun!
  13. dak'kon cannot hit anything... ever. to hit rolls is looking like the following... attack roll: 17-96= -79 ... am in modron cube. any ideas? HA! Good Fun!
  14. two observations: 1) the "what is art?" crowd angers Gromnir to no end. 2) the fact that games development is in its infancy is hardly a valid excuse for lack of artistic merit. Gromnir don't care what the hell you think is art, but if you cannot recognize art, and if you is not sure that such 'n such piece, movie, book is art, then we does not envy the paucity of your existence. we ain't saying that there is some objective standard of art, but if you not got some standard of your own... if you lacks the capacity to be moved by tragedy or beauty as rendered on canvas or on celluloid, then you might as well be dead. if you lacks the convictions to declare what is and ain't art to you, then you is a coward... and might as well be dead. as to the second point... film, in its infancy, were probably MORE likely to approach beings art than what we sees today. in its infancy film were unbounded by expectations and preconceptions. audiences were willing to pay to see 45 seconds of film showing a a middle-aged okie woman washing her child. try that today and see what happens... no matter how sublime is the moment you captures on film. as josh were pointing out in another thread, there is an accepted crpg narrative style... and in spite of the suggested youth of the medium, there has developed many such norms that has become so widely accepted as to be like unto rules. HA! Good Fun!
  15. sophocles: a view of humanity we wish were true euripides: a view of humanity we wish were false "It is unlikely to change until it can be proven that you don't need to follow past successes formula to be a success... or, someone is brave enough to fund a project that doesn't follow a "winning" formula and is a success. " is the rub of the problem. it costs millions of dollars to make a game that can prove to developers & publishers that a marketable game with an alternative narrative style is possible... millions of dollars which will not be forthcoming until somebody proves that such a game can be made. HA! Good Fun!
  16. if josh wants Gromnir to write a paper/proposal on the viability of alternative narrative styles in popular entertainments, we would be more than happy to do so... present at next game developer conference if you wish... not even have to credit Gromnir. HA! the notion that crpg fans want nothing more than the simple morality tales w/ a traditional heroic protagonist is a firmly entrenched preconception that is understandable in spite of the fact that there has been absolutely 0 attempts at offering anything else. when millions of dollars and thousands of man-hours is at stake, most publishers and developers is predictably less than adventuresome, especially in light of the gaming industry's quarterly report culture. nevertheless, whether it comes as the result of subversive action or open revolution, we expect that change will come, as it always does. HA! Good Fun!
  17. dc went through the killing of superman silliness for a reason... *shrug* is kinda a sad commentary that comic book fans is more discriminating than is forgotten realms fans, but the Death of Superman story arc were adopted by dc 'cause the big blue woner's popularity had waned considerably... were pretty low in point of fact. kill superman were an act of desperation, an attempt to save superman. go figure. eventually the fr fans who likes their drow superhero is gonna get bored just as superman fans did. salvatore maybe give dizzle a drinking or drug problem for a book or two in a lame attempt to give false depth and stave off the slide to dullsville, but eventually it is gonna happen. am actually surprised that fr fans has been willing to swallow salvatore's mindless pap for so long... but we is not surprised that salvatore and wotc has continued to crank out their ridiculous pablum. as long as folks keep paying for it, wotc will keep making it. HA! Good Fun!
  18. well, no, it ain't natural selection. is unnatural selection. there is a gap which 3rd world countries cannot close w/o help. takes lots of money, resources and time to go from being a resource producer to a capital producer. western nations went through the industrial revolution a long time ago. study the transition of england from being a wool producer to a textile producer. were a very complex process but far less complex than would a similar transition would be today. the enclosure acts and rise of mercantilism ain't nothing compared to complexities of modern world economies. where is sub-saharn africa gonna get the money to makes the shift from resource to capital production? make process even more difficult when you got drought and war constantly sucking away what little money you got. feed starving children and protect boarders, or develop an infrastructure capable of supporting a capital production economy? not matter how smart or able the people in sub-saharan Africa is. is just no way they can close the gap w/o help. is completely unnatural. HA! Good Fun!
  19. 2 reasons for hating drizzle... 1) drizzle is superman the drow ranger is a superhero with superhero powers. super speed and balance and super skill, and he is wise and a shining beacon of goodness in spite of having been shown so little goodness in his life. ack. sew a big gawdy "D" on the front of his tunic/shirt and take the hood of his cape and you could drop him into any comic book. 2) drizzle exploits losers drizzle has so much beauty inside, but he is misunderstood by most of the world. the beautiful misunderstood loner crap is so damned insulting... and so damned effective. all the geeks and nerdlings who reads escapist fantasy to avoid their own inability to successfully enjoy mainstream society is given a hero they can easily identify with. bah. HA! Good Fun!
  20. one wonders if tig notices how much he/she had to qualify in his/her last post. oh sure, ps:t is so obviously unique compared to kotor... but when you start actually trying to explain its uniqueness you notice that it ain't. essentially it gots MORE of certain crpg aspects that tig likes. great. unfortunately, Gromnir already noted that what kotor does is give those things that tig likes in ps:t and gives LESS... and made more money. kotor has shorter dialogues and less dialogues, and it intersperses dialogues with more combat more often. it keeps the themes and characters and the quality of dialogues, but it gives less... on purpose... which is Gromnir's whole freaking point. typical complaints re ps:t: too much dialogue. too grim. reads like a book. sucky combat. where are the elves? i hate tno, why can't i play a character i created? etc. so yeah, ps:t and kotor is similar
  21. "as to other aspects, you keep ignoring all the stuff that we noted as being same/similar... which is fine. is your prerogative to say "no it isn't" every time we says "yes it is." makes debate kinda pointless though." again, your approach leaves us at a bit of an impasse. we can note similarities in plots and characters and themes and yeah, even in approach to dialogues, but if you simply disagree then there just ain't anywhere to be going with a debate. *shrug* some hardcore fans of ps:t see qualities in it that other folks do not... and Gromnir just cannot fight that. HA! Good Fun!
  22. ps:t and kotor combat gots similarities: they both is horrible. as to other aspects, you keep ignoring all the stuff that we noted as being same/similar... which is fine. is your prerogative to say "no it isn't" every time we says "yes it is." makes debate kinda pointless though. HA! Good Fun! "Melissan's entire dialogue database was over-the-top, etc, doesn't mean that every IE game evar was the same with different reception." why is it that folks gotta beat the crap out of the scarecrow to try and make a point?
  23. I didn't understand what you were trying to say. I've had groin pulls that were more fun than KotOR combats, but otherwise you're right. <{POST_SNAPBACK}> as crazy as it sounds, the fact that josh and Gromnir hated kotor combats did not keep many gamers from enjoying seeing and hearing star wars lightsabres and blasters battles. lord knows that we cannot explain why so many folks liked kotor combat, but there it is. HA! Good Fun!
  24. galaxies is also a crpg, though it is a mmorpg. however we does recognize that while there has been loads of star wars games made, there has only been a couple of single player star wars crpgs made... regardless as to how hades or Gromnir would rate them. HA! Good Fun!
  25. much like d&d forgotten realms, there has been good crpgs made in star wars, and bad games made in star wars. am not a fan of star wars or fr, but am recognizing that a talented and creative bunch of developers can find or create something of value in settings that Gromnir is nt a fan of. *shrug* people like fr and star wars, and games is getting too damned short nowadays for a developer to honestly create a genuinely new world that can really capture the 'magination of the average gamer anyway. if a player isn't imagining himself into your game before he plays it , then you, the developer, is probably doomed. as short as they is, and as they needs include a substantial 'mount of gameplay that ain't gonna reinforce story and worldbuilding efforts, crpgs is gonna be more likely to stick to tolkienesque archetypes and to established settings. HA! Good Fun!
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