
kanisatha
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Everything posted by kanisatha
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Music: Sharing and Listening - Where words fail, music speaks
kanisatha replied to ShadySands's topic in Way Off-Topic
And on the other side of the world as a teenager, I also used to have my radio always on and tuned to the English Service of the one and only radio station for the whole country. And they also played Leo Sayer, among many others, all the time. I love this song as well. Another of my favourites is Orchard Road. If you're interested in getting a Leo Sayer album, get "All the Best." It has all of his top hits in it. -
Music: Sharing and Listening - Where words fail, music speaks
kanisatha replied to ShadySands's topic in Way Off-Topic
Heh. I didn't think anyone else here even knew of Leo Sayer. One of my all-time favourites. Listened to my Best of ... CD just last week. Thanks for the videos. Though I listen to my CDs often, I've not seen these videos since the early 80s. Nice trip down nostalgia lane. -
Not saying a literal return to the past. It's about returning to a certain way of doing things, where only a small group of the most powerful states matter, the other states don't matter, and the powerful states are the only ones with a say on how things work in the world and whose interests get taken into account. Furthermore, the powerful states each maintains deference towards the behavior of the others in return for the same. In Trump's view, only the US, China, and Russia (and possibly India) matter. And in return for the US not criticizing Russia for its actions in Ukraine, and potentially not criticizing China for actions in Taiwan, he expects they will return the favor when he takes certain actions in the future against Mexico (cartels), Panama (canal), and Greenland.
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I don't care for the combat encounters in RPGs generally, but yes especially when the game is TB. But I also can better tolerate it when the combat encounters are relatively few in number and are not tedious (enemies with ridiculous hit points, immunities, etc.). In a tactics game, then, it is precisely all the things I dislike that would converge in it: the whole game would be a series of combat encounters with little or no story or character development or world-building; the combat would (likely) be TB; and, the combat would involve silly levels of "challenge."
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I absolutely LOVE both PoE1 and PoE2. I supported their crowdfunding and everything about them. But I would have zero interest in a Pillars Tactics game (or any "Tactics" game). In (C)RPGs, it is precisely everything other than combat that I love and value about the game, and the combat part is something to be tolerated so as to get to enjoy all of those other things. As such, if the game is all (or mostly all) about the combat, there isn't anything there for me.
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FYI, from the Solasta II Steam forum "Known Issues, Bugs & Feedback" thread (see especially his last point): Myzzrym [developer] 40 minutes ago Quick note for the common issues we saw here: Bluriness: Make sure you have your video settings => Render Scale => Slider up to 100% Performance issues: If you have a good configuration, make sure you lower the resolution to 1920x1080 in your video settings. As this is a demo we haven't had a lot of time to work on optimization, so anything above 1080p might have your computer struggle a bit. Steam Deck: Same as above, game not optimized for Steam Deck quite yet! Languages: Only English is available in the Demo, even though there are already language options in the game settings (they just don't work). Missing features from Solasta I like Shove, Ready Action, Fly, Hide in Combat (etc): This is only a demo, we haven't implemented those yet but we do plan on having them in the final game.
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The TV and Streaming Thread: That's Entertainment!
kanisatha replied to LadyCrimson's topic in Way Off-Topic
Yeah, I was surprised ABC didn't give this show a full season 1 extension. -
This is the part of the game that has me the most unhappy. I get a lot of my happiness playing RPGs from optimally distributing gear across my team. So, not having a team/not being allowed to equip my team is a huge negative for me. And gaining treasure stops being interesting, because what's the point? You can only use a handful of the items anyway.
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So does this mean Atari now has (finally) lost its rights to those old D&D videogames? I'm no fan of WotC, but I always hated Atari.
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Yeah, this will be an insta-buy for me if it turns out to be true. And even more joy - Beamdog, which is now owned by Aspyr, has confirmed in a Steam forums post that they are NOT involved in this project. Hallelujah!!! Does anyone know what NwN2 having been in "rights hell" the past 19 years is all about? It's being referenced in all the stories about this EE, but no one is providing any details. So I am very curious.
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Oh, come on! It wasn't that bad. I actually liked DA2. The repetitious areas thing was very annoying, yes, but the game overall was okay--good, even. The story was interesting as were most of the companion characters.
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Why I keep looking forward to Obsidian games
kanisatha commented on Fionavar's blog entry in The Community Blog
Great blog. A very interesting and fun read!! And your gaming interests very closely mirror my own! After RPGs, it's strategy games and builder/management games for me as well. -
Well, I wouldn't say I'm not good with combat in any game. I'm very comfortable with combat in the classic cRPGs, be it RTwP or TB. It's first-person action combat that is a problem for me. Even having it be third-person makes a big positive difference (i.e. Witcher-style). In first person, all I end up doing is mashing the keyboard wildly and never hitting with my sword while getting clobbered by the other guy, because the perspective makes it very difficult for me to figure out what's happening.
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So about KCD2, for those of you playing it, exactly how difficult is combat? I love everything else about this game, but have chosen to pass on it entirely because I am extremely leery of its "challenging action combat," especially in first-person. And the reason I am leery is because I totally suck at that kind of combat, and constantly getting my ass kicked and having to keep reloading will surely aggravate me and kill my interest in the game. I would love to hear your thoughts.
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What I would like to see in The Outer Worlds 2
kanisatha replied to SimoWolfclaws's topic in The Outer Worlds 2 Speculation
As there is still no word on this from @Obsidian, I'll repeat here what I've said in other similar threads about this game: will TOW2 have a third-person option like Avowed? Because not having it is a deal-breaker for me.- 5 replies
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Sadly, I've come to this same conclusion myself with respect to the big/AAA studios.
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In which case they'll be getting neither from me. I also will hold off to get it cheaper later. Nowadays I find myself willing to pay full price only for games I like from small indie developers.
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Here's hoping 2025 is a good year for everyone. Happy New Year!
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Except that Disney is (ostensibly) an American company. So, why China's rules?