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Everything posted by Diogo Ribeiro
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Trust me, sometimes neither do I. Better wait it all ends as quickly as possible.
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I'm an ass everyday. Sometimes, someone else's ass. And my assery is triggered by other asses' assery, so it all fits in the end.
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Too many words for him.
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So, you officially speak for all that played Ultima? And as we all know, no game conversions, mods or remakes must be made if the original games were badly treated by their parent companies. So sayeth the Official Spokesperson For All Those That Played Ultima. Translation: "It's doom because I say so without anything to back up my word. Fear my man rack!". Never change, Hades. For without examples, no one would strive to avoid being an idiot.
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The same way you do with others' posts, right? Hypocrite. Funny you should accuse me of immature when you very first post here was immature to the bone. Why didn't you explained your reasons first instead of coming up with your recurring pointless, "all is doom" one-liners? Hypocrite. Irrelevant to gamers' wishes of making a conversion or mod. Irrelevant to gamers' wishes of making a conversion or mod. Irrelevant to gamers' wishes of making a conversion or mod. To quote the great, missing Volourn, you lose. R00fles!
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Fixed.
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Thats plain retarded, all games sould have a jornal with a quest entry saying what is the next step ... this is not PnP were the DM can just point the player to the next step if they got lost. I didn't play enough of Dungeon Siege to ever feel like I was stuck in the game and unable to progress, so I do not know if the fault was really at the hands of the developers when it came to giving clues to players in regards to advancing. However, at first glance the comment made just seems like they were trying to somehow make up for ADD kids who couldn't focus on anything else other than clicking on the mouse. I have no idea of what you just said ... <{POST_SNAPBACK}> I am the pusher robot I shove around the blind people We are here to protect you From the terrible secret of space
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You are a farmer who must kill the farmer from the original Dungeon Siege who went all Dark Side. MAJOR TWISTZ0Rz!. Or something like that, I guess.
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I'm inclined to agree nothing overwhelmingly major has happened for some time. Ocasional uses of physics don't really constitute major achievements, and the whole principle of what is considered to be major stems from the use of advances in technology in very few, specific cases or based on little knowledge of a broader gaming spectrum. Halo, Goldeneye and Red Faction albeit entertaining in their own right were only innovative in their own medium; equal or better had been done before on PC. Then again, that is seen on all mediums and in different ways. In Deus Ex, where were the actual innovative principles? After all, most of the gaming elements celebrated in it weren't particularly new. This doesn't necessarily impact on the entertainment it can provide, but 'major' seems too much of an excessive term considering Thief and System Shock 2 did largely the same and better in some aspects. The main gist today is that we get dual wielding, light bloom, advanced lighting and more physics but we're still shooting down the same fugly alien and slogging trough the same predictable levels that creeped up into our PCs way back when Doom was king, give or take a couple of cheap thrills. The use of advanced physics is a great idea, but for it to become something major it has got to stop being used in predictable, formulaic ways. For me the joy of using something like a weapon which can manipulate gravity grows thin when I am immediately aware of how and when I should use it, plus of when I can't use it - which would likely be all the times when I would actually like to use it. Less icing, more cake. I can just imagine the witty comebacks to this one. "Spoken like a true gamer who never left 1998". Bite me, fanboys.
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I doubt it's going to be a CRPG as I'd call one. Somehow, I think there's more chances of it being a console-driven action game with stats with yon standard choice between premade characters in the Marvel Universe, in this case of the mutant variety.
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I don't dance at all. That's how bad I dance. For some reason my girlfriend seems adamant about teaching me to dance. Oh well, it's her feet that will suffer...
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That too!
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Thanks for the tip, alanschu.
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You're not alone. Most people who did so were impressionable little sheep who would cry a river at the thought of a paper cut. Yes, I am speaking of experience. I talked to gobs of fans of the game. Teary-eyed dolts, all of them. Nevermind telling them how many characters in the series died before Aeris, in equally heroic manners. Aeris is their holy gospel or something. Then again it depends on what kind of people we're talking. Me, I would have cried at the slaughter shown at the beginning of Saving Private Ryan because just imagining the horror of humanity at its worst makes me cave in, but I was accompanied at the time so it wasn't in my best interest to do it.
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I just read "Shocking a kitten?" as the thread's title. I think I'm gaining a tendency to misread thread titles which, albeit funny sometimes, can be worrying.
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Like a giant shrimp you could go out with, ride it, then go home at night and eat it? And unlike women you wouldn't need to take them out to dinner to get all that. Yeah, science needs to make some of those.
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A game like no other.
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A Strange New Trend in RPG videogames
Diogo Ribeiro replied to Bobba Fett's topic in Computer and Console
Tim Cain said on occasion that Troika were to blame for ToEE's problems. Even in interviews. Troika were a mixed bag, irresponsible in some situations but also found themselves in some awkward cases with publishers... Leon Boyarsky for instance examplified that they had to rush for Arcanum's deadline because of Sierra's pressure... Only to have the release halted because the non-English versions weren't translated yet. That was a pretty iffy excuse. The problem wasn't so much with the complexity of the ideas but rather the amount of people working on them or fine tuning the game. Arcanum was developed with a very small amount of people... I'm not sure of the exact number so any guesses would be just that; however it was a pretty small number of people and resources for a game with an included toolset and multiplayer capabilities. -
What is your favourite racing game?
Diogo Ribeiro replied to Mr. Brightside's topic in Computer and Console
I swear I saw "What is your favourite racist game?" as the thread's title. Needs some rest, this one does. In any case I haven't kept much up to date with racing games. The last games I played and owned were Virtua Racing (for the short-lived Sega 32X), Destruction Derby (for PSX) and Rally Championship (for PC). Though for what it's worth I tried out some Gran Turismo game recently and it was pretty fun. -
What I wrote wasn't meant to depict how it went exactly, it was just poking at the thing. The main problem I have with the romance is that they both feel like extremes, ie, Rinoa always eager to please and just overall prancing around and chirping, and Squall who tells everyone to go talk to a wall and keeps mumbling to himself about why he should care about anything or anyone (he did this so many times I was actually surprised he started liking Rinoa).
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Squall: "I don't care about you." Rinoa: "But you must!" Squall: "I don't care about you." Rinoa: "But you must!" Squall: "I don't care about you." Rinoa: "But you must!" Squall: "I don't care about you." Rinoa: "But you must!" Squall: "I don't care about you." Rinoa: "But you must!" Squall: "I don't care about you." Rinoa: "But you must!" Squall: "I don't care about you." Rinoa: "But you must!" Squall: "I don't care about you." Rinoa: "But you must!" Squall: "I don't care about you." Rinoa: :: enters a coma :: Squall: "ZOMG I LOVE U!!" Rinoa: :: giggles and dances and kisses Squall :: Squall: "I don't care about you." Rinoa: "But you must!"
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Arcanum: Of Steamworks and Magicka Obscura, and Temple of Elemental Evil: A Classic Greyhawk Adventure also spring to mind as overly long titles. Still, doesn't affect me.
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I remember playing a session with this guy once. I beat him two out of eight games. Found it fun at the time but it was too much of an expensive hobby to keep it up. Still have some cards lying around though.
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Another Idiot Anti-Gaming Activist
Diogo Ribeiro replied to Archmonarch's topic in Computer and Console
But some aspects of the internet can be more or less regulated, though. Restricting access or encrypting information comes to mind.