Everything posted by Diogo Ribeiro
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arcanum question
The Darque is correct.
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VtM: Bloodlines
I am not aware of any mod, though if there is one in the making the most likely source for it to be announced would be at the Planet Vampire forums. Still, there's a pretty good FAQ written by Offkorn giving a step by step way to activate them. Fallout's Traits also come to mind. Nietzsche once said "That which does not kill me makes me stronger", and he may have been referring to you. All your life you have been making mistakes, but you always seem to come out better afterwards. In other words, you critically fail more than normal but you have a 10% experience point bonus. I used the Escaped Lunatic background for my serial killer and the Frankenstein Monster background for some other character I played back then.
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arcanum question
I'm not sure of the necessary tech ranks as it's been a while since I've played it, but if my mind isn't totally fubar, I'd say you need a Novice rank in the Explosives tech tree. Though I'd have to second Steve's statement regarding bullet manufacturing. For the most part you can find bullets around and they will become a mere pitance later into the game. Still it's a nice schematic to learn from a roleplaying perspective so grab it and use it - just remember that you will find a hard time finding the components and sometimes it will be cheaper to buy bullets than to buy the components to make them. EDIT: I think it's actually easier to make Fuel than Bullets (so all those with a knack for playing heat-based weaponry-wielding characters will have an easier time with that choice of ammo).
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Rumor Control - KOTOR3 rumor mill
Great find, kirottu. They got the scoop!
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PC Version of Seven Sorrows Kaput
If you remove the arcade and quarter theft bits, that reminds me a lot of my former trippy LSD days. It's pretty bad that we get to see another of Saywer's project cancelled, or at least a version of the project. Hopefully he'll have better luck with his projects at Obsidian.
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Good Rpg's
Bioshock is a spiritual successor, not a sequel.
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PC Version of Seven Sorrows Kaput
Still, all that would be put to waste if the majority of console RPGs doesn't rise up from the 'lets save the world and play some card game while we're at it' and similar attitudes.
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Half-Life
Taking out the narrative which has arguable merits, System Shock 2 already did pretty much the same Deus Ex did.
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Half-Life
Whatever good writing was found in Deus Ex, it doesn't strike me as innovative.
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VOYAGE: Inspired by Jules Verne
Spotted at Gamespot: Another adventure game when the genre was decried dead by several naysayers. Who would've thunk it. Grab the demo here.
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War World: Tactical Combat
Spotted at Gamespot: Promises aside, it looks sharp. I'm a sucker for mechs, though we'll see how it goes. You can download the demo here.
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Oblivion preview
I think spells in Oblivion are now cast even when players have weapons equipped, as opposed to needing to switch between an equipped weapon and free hands.
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Oblivion preview
You don't just replace a text-based hyperlink system with speech. Something has to propel the speech to happen, unless they are suggesting everyone just talks without the player activating dialogue. Last I heard from a Bethesda developer, it was hinted that an approach to dialogue trees was being pursued. 'Excitingly emergent gaming experience'? That's not what emergent gaming is, and if they're excited about a feature that's been used time and again... Whoa. Another article with a whole lot of gushing from gaming 'journalists'.
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Ultima IX: Redemption (wip)
If it doesn't, it should. Or did you white out the word in all the books you keep in your house?
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Ultima IX: Redemption (wip)
You played a mod of a chapter in a series which is no longer being continued or supported by its owners? What is the world coming to? Oh, and hypocrite >_>
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Ultima IX: Redemption (wip)
Trust me, sometimes neither do I. Better wait it all ends as quickly as possible.
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Ultima IX: Redemption (wip)
I'm an ass everyday. Sometimes, someone else's ass. And my assery is triggered by other asses' assery, so it all fits in the end.
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Ultima IX: Redemption (wip)
Too many words for him.
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Ultima IX: Redemption (wip)
So, you officially speak for all that played Ultima? And as we all know, no game conversions, mods or remakes must be made if the original games were badly treated by their parent companies. So sayeth the Official Spokesperson For All Those That Played Ultima. Translation: "It's doom because I say so without anything to back up my word. Fear my man rack!". Never change, Hades. For without examples, no one would strive to avoid being an idiot.
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Ultima IX: Redemption (wip)
The same way you do with others' posts, right? Hypocrite. Funny you should accuse me of immature when you very first post here was immature to the bone. Why didn't you explained your reasons first instead of coming up with your recurring pointless, "all is doom" one-liners? Hypocrite. Irrelevant to gamers' wishes of making a conversion or mod. Irrelevant to gamers' wishes of making a conversion or mod. Irrelevant to gamers' wishes of making a conversion or mod. To quote the great, missing Volourn, you lose. R00fles!
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Ultima IX: Redemption (wip)
Fixed.
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Dungeon Siege 2
Thats plain retarded, all games sould have a jornal with a quest entry saying what is the next step ... this is not PnP were the DM can just point the player to the next step if they got lost. I didn't play enough of Dungeon Siege to ever feel like I was stuck in the game and unable to progress, so I do not know if the fault was really at the hands of the developers when it came to giving clues to players in regards to advancing. However, at first glance the comment made just seems like they were trying to somehow make up for ADD kids who couldn't focus on anything else other than clicking on the mouse. I have no idea of what you just said ... <{POST_SNAPBACK}> I am the pusher robot I shove around the blind people We are here to protect you From the terrible secret of space
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Dungeon Siege 2
You are a farmer who must kill the farmer from the original Dungeon Siege who went all Dark Side. MAJOR TWISTZ0Rz!. Or something like that, I guess.
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Half-Life
I'm inclined to agree nothing overwhelmingly major has happened for some time. Ocasional uses of physics don't really constitute major achievements, and the whole principle of what is considered to be major stems from the use of advances in technology in very few, specific cases or based on little knowledge of a broader gaming spectrum. Halo, Goldeneye and Red Faction albeit entertaining in their own right were only innovative in their own medium; equal or better had been done before on PC. Then again, that is seen on all mediums and in different ways. In Deus Ex, where were the actual innovative principles? After all, most of the gaming elements celebrated in it weren't particularly new. This doesn't necessarily impact on the entertainment it can provide, but 'major' seems too much of an excessive term considering Thief and System Shock 2 did largely the same and better in some aspects. The main gist today is that we get dual wielding, light bloom, advanced lighting and more physics but we're still shooting down the same fugly alien and slogging trough the same predictable levels that creeped up into our PCs way back when Doom was king, give or take a couple of cheap thrills. The use of advanced physics is a great idea, but for it to become something major it has got to stop being used in predictable, formulaic ways. For me the joy of using something like a weapon which can manipulate gravity grows thin when I am immediately aware of how and when I should use it, plus of when I can't use it - which would likely be all the times when I would actually like to use it. Less icing, more cake. I can just imagine the witty comebacks to this one. "Spoken like a true gamer who never left 1998". Bite me, fanboys.
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New Marvel Comics RPG Announced
I doubt it's going to be a CRPG as I'd call one. Somehow, I think there's more chances of it being a console-driven action game with stats with yon standard choice between premade characters in the Marvel Universe, in this case of the mutant variety.