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Humodour

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Everything posted by Humodour

  1. I figure since we're in the festive spirit and all... I'd have to reinstall it, but I won't do that till I know somebody will play with me.
  2. Maybe you should play DS, and then you will see that it is not a diablo clone. I liked Dungeon Siege, but I don't think you'll get very far arguing that it WASN'T a dungeon crawl (Diablo clone).
  3. Fair enough - the combat experience will certainly be different to PS:T. Probably comprising a larger portion of the game.
  4. Exactly my point, and I'm glad I'm not the only one to notice this.
  5. http://game-central.org/2010/vidcasts/matt...-avellone-pt-2/
  6. OK, seriously though, the rate of replacement was a bit too rapid. Slow it down by 50% or 100% so you have some freaking time to appreicate the damn items!
  7. Seriously though, if this game doesn't have mimics I WILL NOT BUY IT.
  8. A dungeon full of unique monsters representing forum members would be appropriate.
  9. lol dude, people largely enjoyed Dungeon Siege. Diablo clone is meant as a complement. But to say Dungeon Siege was better than Diablo is going a bit far
  10. Humodour replied to Dark_Raven's topic in Way Off-Topic
    Sure (mostly due to NZ though) - but given your laws on Games I'm afraid that we can't allow you to take control of anything! *cough* NZ my arse! We're working on the gaming laws, don't worry! Gfted: What's a UHC? If you say universal healthcare, you're gonna have to source that figure.
  11. Easy counter-examples: Deus Ex, VtM: Bloodlines
  12. I recall my reaction being more like "Oh, great. Another pack of ****ing Cold Wights." IWD certainly had some strong elements, but a lot of the dungeons were padded out with too much same-y grinding. One way in which IWD2 improved on the first one (although it was lacking in other ways) is that it focused more on interesting setpiece battles than just throwing hordes of enemies at the party. Anyhow, Fighting in Tunnels memory: My favorite part of BG1 was always the dungeon you go through to escape after your return to Candlekeep. Neat traps and secrets to uncover, and the dopplegangers make for fun opponents. Hmmm. I adored Dragon's Eye. Awesome. In fact IWD1 was just awesome in general.
  13. Humodour replied to Dark_Raven's topic in Way Off-Topic
    lol. Well it's not like Syria is offering the world anything besides support for Iran and attempts at creating its own nukes.
  14. Humodour replied to Dark_Raven's topic in Way Off-Topic
    Um, call me anal for getting bogged down in details, but didn't Israel thrash the Arab world last time this happened?
  15. Humodour replied to Dark_Raven's topic in Way Off-Topic
    It's also interesting that Scandinavia is always in the top of every good chart.. Maybe we should rule the world? It would apparently be a lot more peaceful Australasia would give you guys a good run for your money.
  16. Gonna rage-quit the forums like ramza?
  17. Was it D&D style(limited uses per day/rest) or more like an MMO(recharge timer). More recharge based. You had mana. But you also had near unlimited mana potions, so... Not the most fun or tactical system around.
  18. If you have a chat client like mIRC (free) installed, just click this link to join the channel: irc://irc.stratics.com/Obsidian
  19. I can ask for this to be done, there's a decent chance. Please do so. Atm there's 4 peops in stratics with some others that pop in. We'll stick in stratics for now and just move everyone over to Quakenet (ideal IMHO) or wherever the permanent destination is if we get one (I say this because Will doesn't seem to have control of ChanServ).
  20. Was there anything more to that Orogun?
  21. It should be easier to multi-class without penalty and with a unique experience. DS2 solved that. Good. But I still agree that Dungeon Siege's class system is its weakest point. Please replace it Obsidian!
  22. How about Barrels instead? Only if the barrels come in crates.
  23. This is the perfect Obsidian game to do this for. You're using your own engine, so you get to code the tools and stuff yourself. The game has lots of facets to work with (levels, items, classes, NPCs, monsters, etc). And finally modding adds significantly to the lifetime and reception of your product. It allows fans to mould the game to their liking, patching out what would otherwise annoy them, helping word of mouth, etc. And it allows players to come back to your games years latter to try out the latest improvements or unofficial expansions - which is always a good thing, because the longer people play your game, the more copies it will sell. So come on, help us help you Obsid! Even if you just make everything soft coded in easy to decipher and read file formats (like the Infinity Engine games largely did) - that'll be enough for the hardcore modders to build and release tools around.
  24. http://trololololololololololo.com/
  25. Where's the BISIMG Drama tag when I need it...? Where it has always been: linked to in my profile.

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