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Humodour

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Everything posted by Humodour

  1. Well, good to have you back. Wish more BIS'ers would return.
  2. He's busy with real life these days, AFAIK. He still takes the time to check up on Josh's Black Hound project I believe. And hi GM. Took you long enough to migrate eh?
  3. I was always under the impression that Deus Ex sold quite well later on... So did Torment. But that's not what publishers, and even dev studios themselves, tend to look at.
  4. You've said this before, and I just think it's plain stupid; nobody is forcing you to go and interact with his fans after you've read each strip. Also, I'm not seeing it - the 'obnoxiousness' or 'retardedness'. Quite a mass generalisation.
  5. I'm sorry, but what? You end the game then either click on New Game or Exit Game, and it's presumptious if they give you a reason to choose the former? No. He's basically saying that developers should put all the content in from the get-go, because it is presumptious of them to expect players to enjoy the game so much that they would want to play through it all again. His opinion is fair enough. In AP's case, that really wouldn't work too well. Some explanations are probably in order. When you start up a game, you pick an "agent history", which pre-selects some of the skills for you. You can choose between Soldier (guns), Field Agent (stealth), or Tech Specialist (tech skills). These give you some basic recommended skills that will suit your playstyle if you don't want to allocate your skills yourself. (You can also choose Freelancer if you want to allocate your skills yourself.) However, the history you choose will also change the way some characters will react to you; some characters (especially early on) know that you came from the armed forces if you chose the Soldier background, and will comment on that, etc. Recruit and Veteran are similar. If you start as a Recruit, you are assumed to be a really green recruit, and your other agents are going to give you a hard time about it (which in itself can be pretty amusing); likewise with Veteran, where other characters will treat you with a bit more respect because they know you've been around the block once or twice. So it's essentially impossible to have all this content exist in one play-through, unless we populate the world with a bunch of schizos who think Mike is both a recruit, a somewhat capable but unproven field agent, and a veteran all at once. That sounds better than the article.
  6. I never really understood how the Russians got to keep K
  7. I agree that it's sad to see this game end up like Deus Ex or No One Lives Forever or Torment (great games with soft sales due to lack of an advertisement push), which it invariably will.
  8. America only entered the war near the end when Japan attacked and generally speaking things were already going badly for the Germans, right? Suppose Japan invaded China, didn't touch America, and that Germany was performing better against the Commonwealth? Would America remain essentially non-aligned and hope the fascists left her alone?
  9. I still want to know who's troll account this was. I'm beginning to believe maybe GuardDog's theory about it being Pop's was correct. I wouldn't put it past him. And no problem, Gina. It's a brilliant video and I think everyone should take the time to watch it one day.
  10. It's like $5 on Good Old Games.
  11. Hi cronicler, Could you please try to make sense in future? Regards, Forum Goers.
  12. I've been curious about this for a while, if the publishing/advertising is Sega's job, why does the developer company have a marketing person/staff (Mr Rorie)? Sega could just as well send someone over and ask what you think the guy should emphasize in interviews, no? And no, I'm not implying he should get fired, before some genius asks. -.- Obsidian is still an independent company. Sega doesn't own them. As such they need people to manage their brand - people like Rorie.
  13. I always wondered if I believe I can summon things by thinking about them, and if everyone else thinks no one is supposed to be able to do this, then wouldn't the belief of the majority negate the minority? But you see, you are actively thinking about summoning things, whereas the majority is actively NOT thinking about anything. Only when the object of your creation finally appears does the majority notice, and then it's "How did that happen?" not "That violates the laws of physics and I don't believe it!"
  14. Tigranes is statistically the least offensive person on any given forum.
  15. I hope they're moderating your face while they're at it.
  16. Get up at 7:30. It's raining. Have shower. Get out. Realise it's 8:55. Skip breakfast. Walk to work in the rain. Arrive 5 minutes late. Starve. Miss lunch because you only have 6 hour shift. Finish work at 2pm. Can't go home because you have a Discrete Maths for 2 hours. Die.
  17. My list would be: Portal Jazz Jackrabbit 1/2 Jedi Knight 2 Worms 2 Icewind Dale 1 KOTOR1 Age of Empires 1 Age of Empires 2 Giants: Citizen Kabuto Beyond Good and Evil Deus Ex 1 Half-Life 1 Vampire The Masquerade: Bloodlines Baldur's Gate 1 Planescape: Torment Quake 3: Arena Fallout 1 Fallout 2 MotB? (am still in NWN2 OC) Diablo 1 Diablo 2 System Shock 2 No One Lives Forever 1 Jagged Alliance 2 Warcraft 3/DotA/Tower Defence I haven't played any of the Thief series, or Grim Fandango. I've probably also missed a few awesome games I own.
  18. They have stated that it will be a new IP. A part of me want's to be cross at them for not making a Starcraft MMO. Then again they might still create a Science-Fiction based setting (Probably not a Space-Opera setting thou ) instead of a Fantasy setting so the Sci-Fi nerd in me is still hopeful. Considering they're making Diablo 3, and would be sick of making Warcraft games, and have only just gotten back into Starcraft games, I think there's good money on it being science fiction.
  19. I think they could have. If a few things went differently. Imagine if they did. Countries like Cuba, North Korea, Iran, China etc would be the norm (or worse). Democracy would be a dream. Would an Axis win be a world state that we could recover from? Maybe it'd take another 200 or 300 years.
  20. Adding silly and meaningless dialogue options and requiring you to play the game once before they're even available is a gimmick, sure. The only interesting part mentioned is making the game more difficult, but personally I'd prefer Obsidian do that via AI improvements - and I certainly shouldn't have to have already played the game once to unlock an actually difficult mode. I'm rather concerned about their claims that they had to dumb the AI down because it was too good. Are we going to get NWN2 style boringness?
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