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Everything posted by Ninjerk
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Same here, with 7000+ gold by 1.5 hours in. When I asked they said the only NPCs they killed were the Nonton couple (which I haven't been able to kill in my attempts with the same or similar build, so I must be screwing something up). They are using the preorder item for the 1500 gold which helps a lot though. Might get xp for killing Nonton and Ingroed as an alternative to killing the bears. That might award the full xp for it.
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Not yet no i felt like the difficulty was too easy and at this point im just starting to get bored Jesus Christ. Stop trying to solo the game and beat the damn thing first. Im as far into the game solo as i am in my group (obviously avoiding encounters that just arent soloable You need to play the way he wants you to play dammit!
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Sorry, I can't see video links on this forum (probably because I haven't updated chrome in forever). If you go to youtube, you can paste "Ut5iYk6WqqI" as the video ID to see the strategy I was trying to follow. Also I just got confirmation from someone else that the preorder item sells for 1500 gold at the start of the game which could explain how one or two people are getting the horn early enough. Playing without the preorder item, 1024 gold seems to be pretty close to the maximum I can get without killing NPCs. Ha, I thought the cape was applying the Endurance regeneration before DR. That explains why phantoms in the Great Hall were only chipping away at my health and not my endurance. Anyway, I wouldn't try that strategy if you don't have the preorder item. Preorder item+Disappointer originally allowed you to get the horn and the blunting belt. You're going to have to figure out a way to increase your odds of not being stunned or possibly hit at all.
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I'm confused. Are you talking about barbarian? Because the barbarian build only has 2 stealth (you need 5 mechanics to get in there at all). Are you also talking about the phantom fight with the large black ooze? Because the entire path on the right side of the pool is filled with small black oozes, a large black ooze, a phantom, some shadow(s), etc. There's no room to stealth whatsoever. If you go up the right stairwell, there are skuldr king(s) and so forth. I can post a screenshot if needed. The person I'm trying to imitate with the barbarian build mentioned they killed Nonton and the woman. I don't want to kill NPCs, but the funny thing is at level 3 I can't even kill them. I've died 2-3 times even attempting to kill Nonton with mace and leather armor, or mace and scale armor. Using a potion, using frenzy, using savage defiance, none of it helps. His endurance regen just tanks anything I do. I must be doing something extremely wrong. You don't need 5 mechanics, you can have 3 and 5 lockpicks or 4 if you stay in laborer's rest at the Black Hound (gives +1 Per, +1 Mechanics). You need enough to stealth to allow you a couple steps towards that corner, and when combat starts just start spam clicking into the next room no matter how many disengagement attacks you get. Either that or range pull something from that group and bring them all the way back to the locked door. Why get into the next room though? You'll still have to fight all the enemies, but you'll have taken a bunch of disengage crits by that point. Are you sure we're talking about the same end-of-temple room? I mean this one: https://www.youtube.com/watch?feature=player_detailpage&v=Ut5iYk6WqqI#t=432 The door into that area of the temple also requires 5 mechanics to unlock, not 4. I don't know if I can be any more clear here: the door requires 5 Mechanics to unlock without using lockpicks. Using lockpicks, it only requires 4 mechanics, which you can achieve if you build your character with 3 mechanics and purchase/loot 5 lockpicks (some NPCs in the prologue have some RNG drops of lockpicks, I think) and sleep in the room called Laborer's Rest in the Black Hound Inn. You get into the next room so you can fight the NPCs one by one and not be flanked, dazed, or stunned all at once. If you are stunned, you suffer certain defensive penalties that will make you easier to be hit by everything else. If you are dazed, you suffer certain defensive penalties that will make you easier to hit by everything else. If you are flanked, you suffer certain defensive penalties that will make you easier to be hit by everything else. If you get into the secret room, you can use the door as a bottleneck so you cannot be flanked, and only have to deal with either being stunned or being dazed. After that, it's all creative item usage whether that's using dual axes so you can still DPS with +Deflection or using 1 or 2 maces to do DR bypassing damage or however you want to tackle it at that point.
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I'm confused. Are you talking about barbarian? Because the barbarian build only has 2 stealth (you need 5 mechanics to get in there at all). Are you also talking about the phantom fight with the large black ooze? Because the entire path on the right side of the pool is filled with small black oozes, a large black ooze, a phantom, some shadow(s), etc. There's no room to stealth whatsoever. If you go up the right stairwell, there are skuldr king(s) and so forth. I can post a screenshot if needed. The person I'm trying to imitate with the barbarian build mentioned they killed Nonton and the woman. I don't want to kill NPCs, but the funny thing is at level 3 I can't even kill them. I've died 2-3 times even attempting to kill Nonton with mace and leather armor, or mace and scale armor. Using a potion, using frenzy, using savage defiance, none of it helps. His endurance regen just tanks anything I do. I must be doing something extremely wrong. You don't need 5 mechanics, you can have 3 and 5 lockpicks or 4 if you stay in laborer's rest at the Black Hound (gives +1 Per, +1 Mechanics). You need enough to stealth to allow you a couple steps towards that corner, and when combat starts just start spam clicking into the next room no matter how many disengagement attacks you get. Either that or range pull something from that group and bring them all the way back to the locked door.
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Right, but even if you had a way to run into that room past 6+ enemies and a stunlock phantom, there's no way to end combat. Thus I don't see any way around killing the entire group to finish the temple. I'm saying that you have to kill the entire group. The one near the right stairwell you can range pull to the stairwell you're shooting from, but you have to keep the stuff on the bottom out of line of sight or they'll aggro together. Once you've killed that one, you can stealth all the way to the right (provided you've appropriately leveled to stealth to 3 or 4, I forget how high mine usually is because I got a toon to act 2) and from there stealth and then run to the switch.
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My build: http://abload.de/img/barbariankqqpw.png I have 2443 gold about 1.5 hours in with this at level 3. And I'm not having problems with the 1v1 shadow fights in the temple necessarily (there's one section where 2-3 shadows will pull simultaneously, and one of them sometimes randomly blocks the path in and out, but I think that can be manipulated by going up and down the stairs before running the whole floor). I'm having problems with the end fight with the stunlock phantom specifically, since I don't have the figurine. You have to try to get to the switch and use the doorway into the room where the priests' remains are. It's likely it will involve taking a disengagement attack or two. After that it's down to what food, alcohol, and potions/scrolls you have acquired.
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IDK about the resolution you're trying, but I got Penhelm to give up the breastplate willingly and it was extremely strange because two of the answers are almost identical but only one will get you the breastplate.
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Is it after patch? Before patch they were valued at ~600 (horn) to ~1500 (figurines). If yes - damn, that's a difference. Still, you can find at least two figurines (scarab and spiders) quite early in the game. Yea the main issue i was having (over in the solo expert whatever thread) is that in PoTD solo some fights are just impossible without a summon because you get swarmed and stun locked, before the patch you could just about do it by finding a wall and summoning a figurine. IT was annoying as hell because the only reason the fights are impossible is because phantoms stun lock you for your entire hp (i had a cloak that healed my damage back to me) so it went from full hp to 0 over like 3-5 minutes, and because phantoms stun on autoattack multiple phantoms were entirely impossible to deal ith regardless of how good your build was. The figurine was so needed that I resorted to banditry until i could afford it I actually made a character that killed the Great Hall phantoms without the Horn
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Well, in the first place I feel pretty confident saying no one cares what you think about the veracity of their PotD solo. With regards to your FoF scroll question, there are a number of randomized loot containers that can drop the scrolls. I don't know how many spiders there are that you can split pull early in the game that drop the spider leg, but that's a possibility as well.