I support romance, and I'm not talking about a contrived fade-to-black scene.
One of my favorite implementations of a romance sub-plot in a RPG is Bishop in NWN2... and ironically, this is a romance plot that was scrapped during development (but not entirely scrubbed out of the files)
There was some enjoyable flirty banter, some subtle suggestions that there were feelings involved. No awkwardly animated sex scenes.
My character's interactions with Bishop, even though they were a small thing, made the later parts of the game, and the ending, more poignant to me, and something that has stuck with me over the years. Just because there wasn't a "happy ending" (double entendre absolutely intended) didn't mean I enjoyed it any less. So I absolutely think it's possible to implement it in a way that isn't cringy.
That being said, I do think it would be best for PiIIars to make it a high-tier stretch goal or DLC planned for post-release, because it does take a lot of time and effort to do it well.