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Everything posted by majestic
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Aww. There, there. It's okay. I was close to making a point involving the detrimental effect multiplayer modes have on (single player) games that have the proper budget and projecting it on a game on a Kickstarter budget where the entire multiplayer mode was conceptually tacked on as the last available (and therefore apparently most expendable) stretch goal, but why bother. I mean such sentiment isn't REALLY to be expected from a group composed of people liking single player RPGs on a forum of a company making - mostly - single player RPGs, is it? Gee. PVP is probably simpler to implement ? But much, much harder to balance, which by the way is my biggest fear. Larger companies with far more experience and money than HBS failed trying. Competitive multiplayer adds a dimension to a game that is really difficult to get right. BattleTech at least has the advantage of having been around for a while, but even with somewhat balanced source material the computer implementation isn't necessarily going to be awesome. Oh, and yeah, if that sounds a bit bitter then that is what PVPing made me and why I kind of stopped doing it (outside of SWTOR's GSF).
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What's on the idiot box Part 4 (or something)
majestic replied to LadyCrimson's topic in Way Off-Topic
I probably should have read the entire article instead of just seeing Kurtzman and going "Thanks, but no thanks" xD -
SW: The Old Republic - Episode VII (J.J. Strikes Back)
majestic replied to Blarghagh's topic in Computer and Console
Yeah, like having to deal with that annoying Twi'lek hypocrite bitch for 60+ runs. Ugh. spacebar pls That's still five seconds of her. No thanks. -
What's on the idiot box Part 4 (or something)
majestic replied to LadyCrimson's topic in Way Off-Topic
Then it'll be the same in all but the name seeing how the new episodes will still be written by Alex Kurtzman. Oh boy, doing reboot style Trek in the prime Trek universe would be even worse than the show being based on the reboot. -
SW: The Old Republic - Episode VII (J.J. Strikes Back)
majestic replied to Blarghagh's topic in Computer and Console
Yeah, like having to deal with that annoying Twi'lek hypocrite bitch for 60+ runs. Ugh. -
How much it changes really... just depends on things only the team and inXile can know. Them also pushing an already semi-set release date from December 2015 to "some time" in 2016 either means the project is facing severe overruns (which just might trigger a lead change) or there's a perceived need to overhaul parts of the game, e.g. due to creative differences. Like I said, the wording of Kevin's goodbye mail rubs me the wrong way. Specifically mentioning having no idea what he'll do next strongly implies (well, in my opinion anyway) that he got the boot for something.
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What's on the idiot box Part 4 (or something)
majestic replied to LadyCrimson's topic in Way Off-Topic
Anything set in the "reboot universe" can only suck. Like red matter, just worse. Eject the warp cores! *woosh* -
I'm glad that the novel is going to be reality. Not so hot on them breaking the 2.5m barrier, but that was kind of to be expected all in all. At least they don't have PVP stretchgoals. But why not putting co-op multiplayer first, pvp second? Meh.
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Soooo, inXile just replaced the project lead for TTON and pushed the release to sometime in 2016. Not that I really mind pushing the game back because better later than buggy. I'd rather not have TTON resemble WL2's Los Angeles in terms of everything wonderfully working as intended but I wonder what lead to that decision. Something (or everything, rather) about the way they worded that e-mail rubs me the wrong way.
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Alas, the full Stackpole novel is so close yet so far away. *sigh*
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No thats a little unfair..ISIS is much more brutal and barbaric Not sure about it. There is still pblic flogging, stoning and execution. Saudi forces are.not really super pro human in their intervention in Yemen. They even bombarded a neutral hospital housing yemeni rebels couple of days ago. Sauds are exactly what ISIS would become once they would secure a new country and stop warring. But Darkpriest surely you haven't thought this threw Saudis are our allies and there all right! It's not like there doing this every Friday. /snort edit: To post something useful, well, of course Erdogan is going to use the situation for his own gain. He sitting on nigh to 2 million Syrians which is a pretty damned impressive ace up the sleeve. If push comes to shove lofty ideals alway go out of the window. It's like Quark said back in DS9:
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Vampire: The Masquerade made by Obsidian?
majestic replied to D3vN0ll's topic in Computer and Console
Well, to be fair, IWD2 was anything but balanced. There's only so much one can do while following existing core rules. -
What's on the idiot box Part 4 (or something)
majestic replied to LadyCrimson's topic in Way Off-Topic
Pretty decent idea for a bottle episode, yeah. Except of course... -
SW: The Old Republic - Episode VII (J.J. Strikes Back)
majestic replied to Blarghagh's topic in Computer and Console
Well, the man wasn't necessarily killed. At least in the original version of the instance, anyway. The other high-profile character that is defeated in a FP and whose body was never found, ended up returning as a major player in a certain expansion... Further, they haven't released Malgus' armor in the CM, and we got even Satele's. And then there's this, in case you missed it. So yeah, I think the odds are good that he'll make a (predictably lame) comeback. I wish they just had got it right the first time, dammit. Darth Marr is basically Malgus 2.0. Yeah, I know. I threw him off the ledge myself a few days after the initial early access, and my friends and I yelled IT WAS MERELY A SETBACK in Team Speak and laughed because that was such an obvious setup, but he never came back. At some point I'd love to see the original storyline roadmap as laid out by Mythic Bioware Austin. Rakata Prime was slated to be in 1.3 or 1.4 and Maked was supposed to be a summer content patch after all. Well, before all the players ran away beacuse they released an unfinished product. They probably thought they could do the same thing Blizzard did back when WoW came out but their content didn't last nearly long enough to pull that off. -
SW: The Old Republic - Episode VII (J.J. Strikes Back)
majestic replied to Blarghagh's topic in Computer and Console
I think this is the first time since launch that there was any freaking waiting time for an EU server. About the topic of killing off your companions - that used to be possible in the Beta, e.g. it was possible for Sith Warriors to actually kill Quinn for his betrayal but players complained about the permanent death (there is no way to reload in an MMO obviously) and so Bioware removed it even though some story points clearly were meant for the option to be available. Although having to "forgive" Quinn annoyed me less than having to oppose Baras. Quinn was absolutely right after all. Meh. I also will never understand why Malgus was squandered so easily during the base storyline. The CE even came with a miniature Malgus statue and then he's the boss of a 4 man instance? -
Looks like GOG is getting my money... again. edit: Speaking of giving money to GOG, they also have a pre-order going on for a HD remake of Pathologic, featuring an all new English translation. That looks promising, to say the least. The original english version had the charm of a badly translated Chinese manual.
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Ah, "minor" question on how to achieve one of the endings:
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Mixed feelings here. I no longer have a flight stick (let's face it, in the past 15 years that's been nothing more than useless clutter on the desk) and I no longer have the spare time necessary to really enjoy Falcon like I did back in my school days. Although 4.0 probably stopped being the buggy piece of crap it was for years after its release and my current rig should have absolutely no issues with Falcon 3.0, unlike my trusty old 386 had back in the day.
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Ah, Volo, now you're not even trying. GOG has a neat little top 25 best selling games at the moment (not overall) chart on the front page where PoE hasn't moved out of even when all the aforementioned D&D classics go on sale for 20$ for the entire set or "new" old games were released in bulk (Gold Box classics). That one is obviously seperate from the all-time best selling list where PoE clocks in on position #55 of all RPGs or some such - which is worth exactly nothing because we have no idea what the other items have sold. Could be millions apart, could be a few hundred, we don't really know. What we do know however is that almost all items on the sorted by bestselling RPG list have been on GOG for years, never were full-price games in the first place, have been on several sales, were given away for free just for signing up or are relatively new and close to PoE (like Divinity: Original Sin). Well, except The Witcher 3, which is an AAA title anyway. All in all, I think it is fair to say that PoE has been doing pretty well on GOG. How well is a point open for debate because we have no reliable numbers, which was the entire point. Given Steamspy's numbers it is reasonable to assume that the 500k only includes Steam sales or Steam activated copies of PoE from other sources (e.g. the regular boxes, Kickstarter backers or give-away keys from the Lords of the Eastern Reach Kickstarter). Adding GOG's sales would most like still not push PoE to your magical one million copies sold so don't worry, you can still ramble on about it being a bust. Gee. Besides, the site is called Good Old Games. Whyever would old games do well there? Boggles the mind.
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Indeed, either Steamspy's numbers are completely out of whack or this statement came without GOG sales included (PoE is still in GOG's Top 15 currently best selling list, after 7 months).
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SW: The Old Republic - Episode VII (J.J. Strikes Back)
majestic replied to Blarghagh's topic in Computer and Console
Well, it only took four years. I wonder if my operative's trench coat is among the "most" cases. With my luck probably not. -
I kind of felt the exact opposite. Interstellar was a remix of 2001's space exploration (including a rehash of the 20 minute LSD trip scene) sprinkled with the utterly boring mystery of any post-Unbreakable Shyamalan movie and a pointlessly moronic subplot featuring Matt Damon and a visually impressive explosion in space. Not to mention how ridiculous the robots were. The only two things making this film bearable are the impressive visuals and Matthew McConaughey.
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Ideally they'll end just a dollar shy of their multiplayer goal. If I want to multiplayer BattleTech I'd do it in the old-school way.
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fixed. *shrug* is a ridiculous vanity product that attempts to sell crpg anachronisms as innovations. tactical sophistication takes a back seat to lucking or metagaming your way into a viable build? *snort* played the demo a while back and have little interest in slogging through full release. HA! Good Fun! I don't know, they never claimed the game to be innovative with its combat mechanics. They just said they want to stay off the beaten path and accepted status quo in roleplaying games, and that they did. With a vengeance.
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Oh, wow, they even managed to update the BMT version. Consider me intrigued. edit: Ah, they asked GOG if they can hand out free keys to those who preordered via BMT. That would be very fortunate. I'd rather get a GOG key than a Steam one, really.