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ShadowPaladin V1.0

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Everything posted by ShadowPaladin V1.0

  1. You really don't have many options. Revan is no longer a playable character with a memory he dosnt need a player anymore. The Exile is playable, but at that sort of level welcome to alienation of anyone new to the KOTOR series. How I would deal with it. Prologue. Party Revan and the Exile taking on the Sith. They die, the end. Cut to new character and start the game proper. Character wakes up from the "nightmare" because of course your character has to be force sensitive. Not only will the prologue let you play both characters (albeit without actually having any conversational input) but it also lets you see some of the cool high level powers. Everyone gets closure. It may not be the ending they wanted but tough cookies. Everyone gets a clean slate and since the identities of the Revan and the Exile are establised by the player you dont have to play 20 questions with an NPC. Since most of those directly involved are dead you wont have to hear much about them in the course of the game. And that dosnt even need to be accurate since it's not first hand accounts but rather rumour.
  2. Rules made for PnP arnt always needed on a computer. Congratulations what you just described are tactics. Just because you have to think about them and implement them at a quicker pace dosnt change that. On Hell level Diablo is both strategy and tactics heavy. Probably more so than FO , which is basically target to your maximum advantage and then keep doing the same thing over and over if you can 95% hit the eyes, there is little reason to aim elswhere unless it's purely for "amusement". Example of Fallout combat. Shoot,shoot, use stim , target, shoot , reload, grenade. See it's simple to strip things down when it suits your argument :D
  3. Bloodlines is probably more difficult than an FPS because of the way the cross hair wont keep still. Reminds me of playing those darts games. Once you get the hang of the movement though its not difficult to hit things at normal ranges. ON the easiest levels pretty much anyone can play an FPS. I used to think I wasnt very good at them , but apparently I was wrong. I suppose it's just a matter of practice. Can't recall ever playing one with a good story. Story seems to just be an excuse to shoot things.
  4. Following FOT which was easy to handle in real time TB Fallout was just clunky. If the companions are given more AI responsibility then TB combat becomes even less nessercery and a case of simply adding more wait time. I played the Hammer & Sickle demo pretty recently. Enjoyed it to a point. However it's doubtful I'd buy the full game. The prison level especially bored me to tears (kind of lucky there is a quick way) simply having to twiddle my thumbs while not only the enemy , but allies were AI controlled made the turns drag on to the point where I was just too aware of how much time was being wasted where I had no input what so ever in the game.
  5. Oh i'm not blaming the developers. If anything it's the gamers who are at fault here. Short answer yes.
  6. I've always thought it quite odd that you should want to translate PnP rules to a computer. PnP rules are the way they are because of the limitations of people sitting around a table. A computer dosnt have those, yet we still feel the need to inflict the same limitations on it.
  7. It controls your actions ? Partly but it also obeys your commands. Consumed you will be like Obi Wans apprentice Kreia dosnt want you to be either extreme you can placate her by telling her you learned your lesson. But taking the middle road keeps her quiet most of the time.
  8. ..... Far left is the horizontal one. Don't think that green will sell do you ?
  9. Mostly because if you split your attention between more than one niether turns out particularly well.
  10. Well there is a snowballs chance that KOTOR would have that kind of combat since it would basically kill the cinematic feel of the game dead. If it's going anywhere it's more towards real time. I don't mind JRPG style since it removes that annoying waiting for things to move element. But I dont think it would suit KOTOR.
  11. EPIII isnt first person.. Battlefront is ok but compared to KOTOR there isnt a great deal that your character does. That makes it very easy to handle in real time. The reason KOTOR has a pause button is because some people can multitask better than others. Once you play FOT without a pause button anything else is cake in comparrison so I rarely use pause except to plan the initial encounter. Yes it is kind of stuttery in how it plays out. But thats what happens when you have a PnP rule set running in the background.
  12. Abby is as good a reason as any to watch it :D Have you seen the JAG/NCIS crossover episodes ?
  13. That would just OD them. I dont think there should be any compromise here. The guy did something stupid and the authorities replied as they should. When the potential is mass casualties you just dont take chances. If the police say stop and you dont, you pretty much deserve what you get.
  14. Dooku no question. His rather ignoble exit was purely due to Christopher Lee's ailing health.
  15. Divine Julius ? Turns out I was looking at the moon date discoveries :">
  16. "You can basically treat it like a current generation machine," one told us. "The time it'll take to ramp up to developing on this is basically nil - we can just work on a PC or maybe an Xbox, and then improve the quality of our assets when we move to the Revolution. Or even work on a Cube, in fact. The libraries are very similar." "We could do a game for this in a few months," commented another developer. "Developing games is going to be easy, the challenge is going to be using the controller properly." The approach mirrors Nintendo's strategy with the DS, which is far less powerful than its rival the PlayStation Portable but offers an innovative interface which has been a hit with gamers and has had major success in the mass market. Crucially, the low specification will also allow Nintendo to score a victory in terms of pricing; speculation is already rife that the Revolution could enter the marketplace at $149 or even lower, suggesting a sub-GBP 100 price point at a time when the Xbox 360 and PlayStation 3 still retail for three times that price.
  17. Remote detonator. You dont shoot to wound in that situation you want the person dead as fast as possible and with minimum twitching.
  18. I saw a version of Bubble Bobble recently. It was on one of the Nintendo hadhelds but I dont remember which one. There only two so you have a 50/50 chance.
  19. In the short term yes helping the queen seems like the good course of action. However queenie as I like to call her :D has the potential to be another Princess Leai and we all know what happened to her home planet. My reasons are in the other posts. Oh and fix your quotes
  20. I quite frankly cant be arsed with the long post so I'll just say this. KOTOR did not let you drop characters that you found worthless or annoying. I'd have cheerfully left Bastila on Tarsis if I could. KOTOR also didnt let you kill anyone until the story decided you could (like on the planet at the end) this is simply because storytelling duties done the characters are obsolete. If that wasnt the case then I could have killed Zaalbaar on Tarsis too. Even then it's a very different thing from giving away the big suprise twist with ingame evidence on Kashyyk. And then having no ability to act on said evidence again in game. As far as background I'd put it in the same ballpark as being a Child of Bhaal in BG. It's important but it's not the whole of your character, it's a story hook. There are plenty of important choices still left to make on what motivates your particular exile and what he's been doing since Malachor V. Why you went to war (the council flashback) and even some of the choices you made during the war (the cave) shape the character. And the character is never snatched from your control and replaced with a pregenerated identity.
  21. I'm not sure the people of Alderan would agree with you. In the context of the big picture we are talking about Onderon. Sacrficing things is not something that the queen would do. She's not the type unless it's her own life. She would certainly not sacrifice the people of Onderon since she is their queen. Vaklu on the other hand would do it without a second thought. Revan who is likely the premier strategic and tactical thinking of that age would appear to disagree. Otherwise there would have been no need for an alternate solution he could have simply led the army. Revan though is the sort of general who makes democracies VERY uncomfortable since his methods win wars not friends. Like with the example of the Mass Shadow Generator.
  22. Darwin award in the making.
  23. Read something funny on the Eurogamer forum. "If you want the male version play decathalon with an atari joystick".
  24. They could use the game as a sort of entrance exam (thats an awful pun if you think about it...)
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