
Dangermouth
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So that was terrible...
Dangermouth replied to Katarack21's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The combat system is garbage. So's the new 'story', but I'll leave that aside. Defender: doesn't. Disengage - I get hit. They don't. They target my mage who usually lasts 3 seconds. The AI is artificial, yet unintelligent in the extreme - back to micromanaging and trying to get one sneak attack in so I can prep the group before they're overwhelmed and hope to get in a few summons (usually at least 3 per chanter) to stem the tide of the terrible 2 or 3 enemies I have to face. The Grieving Mother also seems to hardly ever gain focus or do anything much anymore. Enemies now seem very fast whereas my characters are now slow. A basic, ordinary war veteran and brawler can and does mean several restarts: they're harder than the Adra Dragon. Difficulty is set at the lowest: I'm not interested in 'hardcore' and have a low view of those who do. My team is the one that I took into the final battle and won with except that one of it is now lvl 14 already because I sent him off to do a quest so they ought to be able to do something. Extremely poor all round so far and I have little motivation to play the game (hence my coming on here to post, something you'll see I have done infrequently, to gripe). -
My apologies if this has been answered elsewhere, but I couldn't find an answer to my question. I believe I backed the project to the level where I got a copy of Wastelands 2 and the first expansion pack but I would think (expect) that this will require a key because I used Steam to obtain the game. How do I ensure I get the additional part(s) or is this something that my copy of the game will do automatically? Thank you.
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Ok. Well here's all the stuff I can provide. I had deleted a couple of games because of load/save times and I did a lot of running around and no killing or had easy-ish battles so there wasn't any need to F5 and save other as I had done earlier in the game. I find that: All the items in chests in Brighthollow are gone (got fed up of lugging them grimoires); some doors won't open stating that the door won't open without the proper key e.g. the door to the dungeon in Caed Nua from the main hall and the one to Heritage Hill; I can't speak to the steward (red circle, so cannot even select); the treasury is now empty of cash; all places I had cleared e.g. Od Nua level 1 are now darkened and repopulated; all containers are now lootable again, however. Locations I had found (e.g. bear's cave) can now be re-found. Ghosts re-appear e.g. those in/outside of Caed Nua. Quests/Tasks appear greyed out still so they must still be completed. I have no idea how to reproduce it or if there was a crazy key-combination I hit somewhere (that I know of). Txt and game files will be attached separately when I can figure out how to do it.
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That I can't find specifically mentioned anywhere. Eder. Just left the records office and returned to Stronghold. He wanted to speak (icon over his head appeared). I tried every diaglogue 6 times and he still wants to speak. Bug? Heritage Hill. Went in. Cleared the surface. Went away to do other stuff. Now the gate's locked again. The map is blacked out. The guards won't let me in. Wyla has asked how I'm doing on the quest. I did change party composition but can't see that should be a problem (should it?). Maps. Going back to the forests and other unpopulated areas I've cleared and they're now all blacked out. Noticed just after Heritage Hill "bug". Is this a bug or intentional? I'm sure it didn't happen in BG2/IWD. Assistance appreciated. Thank you.
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Update #92: Reward Redemption
Dangermouth replied to BAdler's topic in Pillars of Eternity: Announcements & News
Thank you.- 259 replies
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- Kickstarter
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Fulfilment site?
Dangermouth replied to CrazyPea's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Profiled/followed whatever. Just so I can come back in 6 months' time when something has happened and not spend a lot of time on here wasting life away to no end. -
Update #37: Happy 2013!
Dangermouth replied to The Guildmaster's topic in Pillars of Eternity: Announcements & News
Hate to be the grammar nazi, but it's "ado"; adieu is goodbye. It's Nazi. You capitalize proper nouns. Then shouldn't it be 'Grammar Nazi'? As that's a compound noun, it being prefaced by the indefinite article 'a'. Yes, they really should have known about the 'ado'. Rhymes with 'agadoo', too. And 'blue', but not 'bleu'. Which rhymes with 'bleurgh', but has no equivalent meaning that I'm aware of.- 50 replies
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- project eternity
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^ : Same. The money's gone and don't want to be missed out. "Pebbles are good, rocks are bad."
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Update #30: How Stuff is Made
Dangermouth replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
The Extra Credits demo video was interesting. Basically, there are too many crap games made.- 80 replies
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Obsidian's front page survey
Dangermouth replied to Frisk's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Landstalker. Best ever game on the Megadrive.