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Morality Games

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About Morality Games

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    (2) Evoker

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  • Pillars of Eternity Backer Badge
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  1. Approximately 362,000 owners on Steam, 14.5% of whom are backers. After dropping out of the daily top 25 sellers for a while, the game is now back on the chart at #21. It's hard to guess how that compares with other platforms. 14.5% of 362,000 is 52,500 -- suggesting that about 1/3 of the 77,000 backers got their copy somewhere else (tho some may never have picked up their copies), which in turn suggests robust sales outside of Steam, likely for a total of a bit more than 500K. All that's just speculation, tho. Unfortunately, the only retailer not selling Steam copies is GOG, a
  2. Companions in past Obsidian games worked well mostly because their dialogue boxes were designed as puzzles where spreadsheet values, Influence meter, and flags hit by exploration or events in the critical path 'unlocked' dialogue choices that allowed you to develop a deeper relationship, a relationship which surfaced during critical moments to produce a divergent outcome to a quest, cut scene, or scenario that wouldn't have existed otherwise. Often you got special items, knowledge, or stat boosts. That kind of complexity and interactivity is missing from Pillars of Eternity. Even worse, t
  3. Unfortunately, the Open Gaming license doesn't allow you to adapt the D20 system into a computer game. So, they would have to develop a different rule set. As amusing as it would be to see Tim Cain develop a turn-based D&D 3.75 cRPG to school the Sword Coast Legends guys, they'll have to go a different direction on whatever cRPG they decide to make. Unless they've got some kind of contingency I know nothing about. Actually some people think that's not correct. There was discussion in this thread about it already. http://forums.obsidian.net/topic/66652-pathfinder-crpg-by-
  4. Unfortunately, the Open Gaming license doesn't allow you to adapt the D20 system into a computer game. So, they would have to develop a different rule set. As amusing as it would be to see Tim Cain develop a turn-based D&D 3.75 cRPG to school the Sword Coast Legends guys, they'll have to go a different direction on whatever cRPG they decide to make. Unless they've got some kind of contingency I know nothing about.
  5. That argument seems borderline impossible to support, beyond the fact that enemies respawn from the environments but the portals stay closed. There's like 4-10 portals on average, each one spawns like 16 demons during two rounds of combat and some significantly more. Did you kill 100-150 Mages and Templars in the Hinterlands?
  6. If we're still rating this game on a scale of a hundred I give it a 60/100. Continuing their established legacy of one step forward and two steps back, Bioware made a compelling critical path only to strand it in a sea of going in no particular direction. Designers didn't seem to get the point of an Elder Scrolls-esque open world is to create (and then feed) a relentless hunger for interesting discoveries. "What, a mine full of expensive rare metals outside Balmorra? So I can harvest to sell with no consequences? Cool!" Players steps into the wrong side passage, and then BOOM: Fire Auruch! "W
  7. You'll be shocked what a guy can do when the choice is (1) do more work than you ever knew existed (2) or Dungeon Siege 4. ... in seriousness, he has co-workers, the writing across these projects entails different levels of intensiveness at different times, etc.
  8. This is getting mildly ridiculous. Negative reactions have ranged from "Everyone except Bishop" in NWN2 to "Only Bishshop" in NWN2 to the entire cast of Kotor II and every shade between across all Obsidian and non-Obsidian RPGs -- including popular, Award-Winning characters like Kreia and fan favorites like Alistar.
  9. Surprised this hasn't worked its way into this thread. http://www.inquisitr.com/517030/obsidian-entertainment-wants-to-make-another-star-wars-game/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Inquisitr+%28Inquisitr%3A+All%29 Obsidian has been developing a pitch to create a new Star Wars RPG, but not in the Old Republic era. Probably about as good as we can expect.
  10. 1/8 of the companion writing tyme dedicated to sappy Fan Service. I wish someone would write a low-combat romance CRPG, even an indie one. They would make a fair bit of money and lots of folks would be happier and not haunt games like this with their demands. Romances are part of the Infinity Game family tree, like it or not. The only series that didn't have them at all was Icewind Dale, which also didn't have meaningful character-driven relationships of any sort. No. BG2 had them. That's it. And they were an astonishingly (and mercifully) shallow part of the game. IWD 1 &
  11. 1/8 of the companion writing tyme dedicated to sappy Fan Service. I wish someone would write a low-combat romance CRPG, even an indie one. They would make a fair bit of money and lots of folks would be happier and not haunt games like this with their demands. Romances are part of the Infinity Game family tree, like it or not. The only series that didn't have them at all was Icewind Dale, which also didn't have meaningful character-driven relationships of any sort.
  12. And hey if you want more they finally finished the restoration project mod. I have so little time for gaming these days but I hope to get to it eventually and see how they did. Amazing. There were still some things I wish they had added though.
  13. Well, Amazon has to file a tax form for certain because it is profit for them. Same with Kickstarter.
  14. Final Fantasy 6 and Chrono Trigger are great role-playing games. I know from personal experience that the Persona and Tales series are of quality. Fire Emblem also has elements role-playing and is great ... less so during its GameCube and Wii run, but Awakening looks promising. I understand that Dragon Quest is on the same caliber. Even Feargus Urquhart (Obsidian CEO) spoke favorably of developing a sequel to Chrono Trigger, and was in talks with Square to make it happen. or Chris Avellone, for that matter - He mentioned it a few times in the countdown party, too. Chro
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