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Everything posted by Agiel
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It's weird. If you're impressing that lot than you must be doing at least *something* right. That said, were I a game developer who managed to impress RPGCodex, I don't know if I would wear their seal of approval so proudly on my sleeve.
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The Great Game Giveaway: Tuesday Edition
Agiel replied to ShadySands's topic in Computer and Console
Company of Heroes pack is gone.- 487 replies
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Does this mean a glimmer of hope for IWD2: EE and PST: EE? Was kind of left despondent by the news from Beamdog that the Infinity Engine games that used DnD3 ruleset would be a significant challenge to bring over for the team, casting doubt that those two would ever come out.
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11 people killed at a French satirical Newspaper
Agiel replied to Meshugger's topic in Way Off-Topic
In the context of both the attack on the school in Pakistan and this attack on Charlie Hebdo, I recall a tweet from Chris Cavas: "Those who destroy the future have no future." -
The Great Game Giveaway: Tuesday Edition
Agiel replied to ShadySands's topic in Computer and Console
I have the original Company of Heroes and associated "Expandalones" to give out as well.- 487 replies
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Should be noted that the Netherlands offloaded all of its remaining Leopard 2s onto Finland and nearly its entire CV90 fleet to Estonia. Understandable given that those two are freaking terrified of Russia. Overspending on the military? Of the members of the EU that are in NATO, the UK, France, the Baltics, and Poland gripe that everyone else doesn't meet the mandated 2% of GDP military spending to be in NATO.
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Found myself somewhat surprised that the French language is a thing in the world of Thedas.
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If you're watching this at work, plug in the headphone jack and listen. I feel like I could cook eggs and fight terrorism, at the same time, after listening to this.
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Deck ops aboard R-91 Charles de Gaulle
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Frankly I'm more bemused by the appropriation of the Southern Cross banner: Next thing you know they'll be singing: "Oh, I wish I were in Dixie! Away! Away!"
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I think it's there so you can roleplay your PC as a boozer (or if you yourself are an achievement whore).
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The first game I ever got denied for trying to buy because of my age was Splinter Cell: Chaos Theory on the PC (back when you could still get PC games at what was then EB Games) back in 2005 (I was 16 then). At that moment, another clerk stepped in and relieved him to go on his lunch break.
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I can't help but feel somewhat incensed by the implementation of RNG for getting certain schematics as loot drops or in chests as well as the seeding of the Masterworking success, even if a part of me tells me that I shouldn't feel that way given that the Infinity Engine games totally did seeded unique loot drops.
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Whatever "alliance" between China and Russia, be it economic, military, or both, would inevitably result in the Russians playing second fiddle to the Chinese. And this is just one of several reasons why I don't believe for a second Putin would settle for that. Putin is in the FoPol game to "win", and not (if he can help it) turn Russia into a de facto vassal state of the Chinese.
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The tweet associated with this image: source: https://twitter.com/shadowmar/status/534262866455441409/photo/1
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It's great fun. The planning phase has a lot of tools I wish I had playing old-school Rainbow Six and to see a plan come together is totally visceral.
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...and Yes, Minister stays relevant to this day:
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Picked up Door Kickers on the Steam sale. This brought a smile to my face:
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A tiny bit late for the Tommies and Jerries, but Merry Xmas all the same.
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The Adders are being launched outside of the "No-escape" range, which is the range where the missile is guaranteed to have the kinematic energy to hit the target even if he were to turn tail and run. You can fire a Fox too before the "Shoot" cue as well as it extends your own timeline (the missile has a substantially lower chance to hit a maneuvering target, but it forces the bandit to go defensive as well, as it will hit if he "stays the course" as it were). Rather mysteriously in the fleet defense missions the Ticonderoga cruisers and the Arleigh Burke destroyers don't do jack about the inbound vampires, but I suspect there wouldn't be much in the way of excitement in that mission if you let the AAW duties to the "skimmers".
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@500MetricTonnes Strictly speaking, you have a very decisive advantage over the various Flankers and Fulcrums in the form of the active radar homing AIM-120C AMRAAM (it's in my sig!) allowing you not only track-while-scan, but also launch-and-leave capabilities over the Russian fighters' semi-active radar homing (meaning not only can you simultaneously engage multiple targets across a roughly 75 degree axis, but it also forces the enemy fighters to go defensive and lose the track on you, causing their own missiles (if they launched them) to go blind, and if your Slammers didn't score a hit on them you have a decisive advantage in the merge. Seems you're having some problems against the Sunburns due to not mastering the AN/APG-73 radar with look-down, shoot-down capabilities specifically tailored against supersonic sea skimming threats. There was a very helpful interactive website that can help you with that: http://home1.stofanet.dk/baskat/mainpage.html Good luck. Jane's F/A-18 and Jane's F-15 were my next favourite sims to Falcon 4.0.
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In my recent playthrough of Icewind Dale II in the "Tic-tac-toe o' doom" in the Ice Temple I used the "ctrl-y" command for the fights I was quite reasonably sure I would beat handily. My Barbarian was built for it and I wasn't going to waste time resting and buffing her up for every round.
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Trying to do the puzzle in the Dead Hand cave in the Exalted Plains... Jesus Christ, how do enough people like these kinds of f***ing puzzles that RPG developers keep insisting on putting them in their games?
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There was a mod for Shadow of Chernobyl that included a sleeping bag that sort of gives that functionality. Clear Sky had a "sleep" function as well, though that could only be done at the "inns".