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Astanas

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Everything posted by Astanas

  1. That 'example' actually had nothing to do with the rest of the post. Well, not directly, anyway. Think of it as an example of how not do moral conflict in your game. As I said, I have confidence in Obsidian. They'll manage to do it properly.
  2. I think this is something Dragon Age did right.
  3. I don't like giant cities. They're always the most boring and tedious part of the game, imo. I prefer small villages and such, but that's just me.
  4. "Let's blow up the town! I'll give you some moneys! Come on, it'll be fun!" THIS IS MORAL CONFLICT Edit: Without a choice to be evil, there can be no choice to be good. You're simply doing what you're forced to do. There's no point in being the hero if you're never given the opportunity to be something different. I trust Obsidian to put some thought into their moral dilemmas. Utilitarian view vs Idealism. Equality vs individuality. Will you follow the law or act at your own discretion? And so on.
  5. But don't make it about some random dude living in a town and getting rich, either. There's got to be something that drives the plot. Planescape Torment managed to do that perfectly.
  6. I want crab people and changelings. What's the point of playing fantasy games when every person you meet is a human with added features? Boring. Give me something new and interesting please.
  7. God no. Sorry, but Bioware simply isn't what it used to be anymore. Their last two games were flops of catastrophical proportions. Not to mention it'd probably be extremely costy/impossible to get Bioware into this project after they've sold all their souls to EA.
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